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#1 (permalink) |
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Pikachu's Flea Collar
Join Date: Sep 2006
Posts: 55
Reputation: 10
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Most games I play when we have something similar to the refining system, DOES NOT BREAK. This game? Soooo many of weapons have broken, I've wasted probably many many silver on my lv 20 weapon. A lot of them were on first try too. Now I'm too poor to afford another weapon, and I'm even scared of refining. Period. T________________T;;
I thnk the chances of breaking should be a lot less, or no breaking at all. Blah. |
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#2 (permalink) |
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Dixie Banana Bar
Join Date: May 2007
Posts: 287
Reputation: 0
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Yeah, One thing they updated was the chances of plusing and Breaking a weapon it has a bigger chance to brake to a smaller chance to upgrading... >.< It's gay but if you can run KQ and get lucky for a weapon that is already upgraded.
__________________
Currently Playing:
Monster Hunter Portable 2nd G (PSP) Final Fantasy Tactic Advance 2 (DS) Final Fantasy 4 (DS) |
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#6 (permalink) |
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SuperKenshin's Servent
Join Date: Jun 2007
Posts: 1,013
Reputation: 25
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when u can make the refine stones by urself and cant lose the weapons when u fail to upgrade it, it will kill the economy of weapons... might as well not sell any weapons coz everybody can make their own +9 weapons. who cares about the downgrade when u can make ur own refine stones....
Last edited by djudjud; 08-08-2007 at 06:07 AM. |
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#8 (permalink) |
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OnRPG Elite Member!
Join Date: Jul 2006
Location: netherlands
Posts: 9,144
Reputation: 76
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They could do to +4 no breaking after it it's like 60% brake chance O.O" even tho i'm not really having nay trouble xD +3 on 1st try but i'm only lvl8 tho
" i just wanted a shiney weapon xD
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