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Old 06-29-2007, 07:59 AM   #20 (permalink)
Kashis
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Location: Plainfield, New Jersey
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Idea 1
3D/virtual Silkroad with Harvest Moon features (fishing, mining, farming, animal raising for profit or peronal use etc. Skills that you can buy, earn through quests, get from monsters and level up as you use them not by placing points in them. System like in GoonZu that allows players to sell items in the market a market and get paid to an account with a bank. Carpentry, a from of ammo making (depends on theme of game), smithing, alchemy, cooking, etc. Also, fun things such as surfing, throwing parties, competions with pets, monster festival like in FF9 where you hunt for points to get a prize. Racing (unsure of the method due to the overall theme of the game) and so much more

PVP collseium would include one on one, two on two, three on three, battle royal with eight and you get rankings and prizes like in .hack

Real guild wars where battles would take place at certian sites and the results of the battle have an effect on the whole world.

Create an interesting system with weapons/armor that comes from Dark Cloud, Ragnarok Online and Phantom Brave. Your weapons level up as you use them but they have a certian limit to how powefull they can get. You can fuse a broken down weapon and add the elements from the pervious weapon by using an "force" obtained through killing monsters (call it Mana for now) and increase the base weapon. Also, an monster can drop an item that will enhance a stat or add a new ability (example: kill a poison slime and it drops a soul or card or crystal that can be put on either the weapon or armor but depending on which it adds a different ability. On the weapon, poison attribute and you can poison enemies. On a shield, resistance to poison. On armor absorb poison attacks.) You would use "mana" to add the item to the equip and it could be taken off. you could also take a number of outfits and weapons with you to switch but there would be restrictions as to not be able to while in battle.

I pretty much want to make a MMORPG with the good things from everything plus something we have never had. I would make it so that anyone can do anything but it would take time to become good at something. I want to make it so that you can enjoy the game and become successful at something that you like. If you like PVP then you would spend most your time at the coliseum or making weapons or armor then you mine, etc. Even if this game was point and click (which I would hope not i'd at least make it so that you use a controller or keyboard) I think that it sounds good? How many people play a game and say "I wish this game was more like this one or had this feature"? If I ever get the chance to I will make a game like this or help to create it.

Idea 2
Well if that's too much to be done then then I just want a 2d game like maple story where you level up skills, use command actions for skills (like down, right then the special skill key skill to initiate the attack or holding the key to increase the power of a spell before launched) Blocking!!! PVP arenas, pets and some of the elements from the "grand MMORPG" that I mentioned like the weapon system, lol. OF course great measures would be placed to reduced hacking. Both games would be P2P but a decent price with a cash shop for premium items.

Let me know what you think.

J.L.
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