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#1 (permalink) |
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Marios's Mustache Wax
Join Date: Aug 2007
Posts: 1
Reputation: 10
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I was wondering why most of the seemingly obvious elements of gameplay arent added to most mmorpgs. For example...
-multi button melee -character growth art(think of fable) and certain elements that could help prevent people from playing it like its their job -dependence on other players -a self sustained economy -party bonuses -teamwork bonuses -more ways to progress rather then just quests and mass murdering -possibly skills that increased based on your particular playing style What are everyone else's ideas? |
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#2 (permalink) | |
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Cingal's Collar
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__________________
![]() ^Oblivion rocks you^ An AIM conversation between Jakuza and me: Quote:
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