First some background: I'm a 15-year-old kid who's been programming off and on for a few years now, and I've worked with a couple different languages. I created a browser-based RPG using PHP/MySQL called
Forbidden Gates, which I never finished (mostly because I never intended to finish it). I have also had some experience with graphics programming with VB6 and DirectX, but not very much.
Just recently I decided that I wanted to attempt to create a stand-alone MMO, so I started learning Java, for 2 reasons. 1) I've heard that networking in Java is pretty easy compared to other languages (which is something I haven't had experience with in PHP, obviously), and 2) I want to be able to easily compile for multiple platforms. So far, I've been able to do some basic things with it, such as file input, a basic tile engine, a client-server program, a basic GUI, etc., so I've decided to go ahead and start with my MMO.
That's where you come in. I'm not new to programming, but I am pretty new to many of the things that will be required of me. I am looking for someone who can act as sort of a mentor through this project. Someone who I can turn to when I have questions, and can give me advice on how to do things better.
A little about the game: The game (called Kalgoron), will be a free, 2D (not-isometric) MMORPG, programmed in Java, similar to games such as
The Mana World,
Thang, and
Daimonin. The style of graphics I am hoping for is similar to the graphics featured in the SNES and Gameboy Zelda games (depending on how good of artists I can get). It will feature a (hopefully) massive world, tons of items, tons of NPCs, many of Quests, and a variety of Skills. I am working on setting up a project space on code.google.com where I write down my ideas for the game. I'll post the link for that as soon as it's ready.
Thanks in Advance,
-Eddy