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Old 09-17-2007, 07:27 PM   #21 (permalink)
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Quote:
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not in every way they could, yes there are some things that are taken from battlefield 2, but there are a few differences. For example, do engineers build stuff in BF2 as well as repair? Do your classes actually display serperate mission objectives?

Also, just for your info, Wolfenstine : Enemy territory had classes, ranking and vehicles long before battlefield 2, so you need to watch your accusations.
ET didnt have vehicles..
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Old 09-17-2007, 08:17 PM   #22 (permalink)
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I found the beta buggy and very badly optimized engine and crappy texture graphics,the graphic looked bad too =/
100% agree.Terrible performance and graphics were bad on the demo.
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Old 09-17-2007, 08:18 PM   #23 (permalink)
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ET didnt have vehicles..
Yes it did, however they moved in a linear path, but you still had the ability to use the vehicle's weapon.

On a diffrent approach; several other games far before battlefield had fully working vehicles.

Claiming the Quake wars is a BF2 clone is just senseless bull though. If anyone still differs, download Enemy Territory and play it for a while whilst remembering that ET was created before battlefield.
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Old 09-18-2007, 03:44 AM   #24 (permalink)
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in my opinion they tried to go for that BF series feel but they failed horribly . I seriously got bored of it in 10 min. if you want to enjoy enemy territory, stick to the original, its fun, fast paced, and did I mention FUN?
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Old 09-19-2007, 05:51 AM   #25 (permalink)
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Multiplayer is great. Play's like ET with a mix of Battlefield aspects.

Playing bots is also great. The AI is really good at representing human players. They teabag, camp at objectives and do the whole shitload of annoying stuff people on the internet do.

Oh yeah graphics = sexy.
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