Old 09-30-2007, 10:56 PM   #1 (permalink)
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Default c++ networking

Hi this is my third atempt at an mmo after two trys on a 2d drag and drop style programe that workd quite well however I feel its time for me to moove on. I know c++ amnst (i think thats how you spell it) and a bit of open gl (not a lot though) and need a c++ networking libery I have had a look through the ones that people have told me to use but cant realy find any tutorials on them and most wont run on dev-c++ whitch I have used since I started c++.

in short does anyone know a fairly easy to use networking libery for dev c++ or a tutorial of some kind on how to make a cliant/ server
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Old 10-01-2007, 04:37 AM   #2 (permalink)
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Well, the basic windows networking library is Winsock, which is included in the GCC bundle with Dev-C++ (though it's an old version, as far as I know, not too much has changed). Here's where I learned how to use it:

http://www.madwizard.org/

It's a great site, nice tutorials.
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Old 10-01-2007, 02:13 PM   #3 (permalink)
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Thank,s I will take a loock I might be able to find a version of winsok online someware
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Old 10-01-2007, 06:39 PM   #4 (permalink)
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If you want a good Client/sever set up you should be experimenting with Raknet
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Old 10-02-2007, 04:56 AM   #5 (permalink)
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Quote:
Originally Posted by flosy View Post
Thank,s I will take a loock I might be able to find a version of winsok online someware
It comes in your Dev-C++ MinGW package.
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