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Old 10-03-2007, 06:16 PM   #1 (permalink)
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Default Please can someone help me with networking / winsock

Ok all I need is a cliant file that will work with open gl and c++ as a core language. All it needs to send is a fue binary style codes that will tell the server something that will be varified if apropriate.
I think this is how it should work...

cliant/ interface (E.G.) UP key pressed
tempry moove forword (to buffer the varifacation time)

message to the server
server checks its a valid thing to do E.G. so you dont mod it to go through walls

cliant varifys and can moove again

else revert to previous posision

ok i know this although based on simple ideas will be dificult to code I think that winsock is capible of doing this does anyone know if it is and posibly how to use it. Allso is my logic right with the mooving system.

please help me...
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Old 10-04-2007, 02:50 AM   #2 (permalink)
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Well, it's definitely possible. Use that WinSock tutorial I gave you and make a connection between client and server. (If you can't get this done, say so, and I'll try to help) Once that's done, send a struct like this:

struct {
unsigned int PlayerID;
unsigned int ActionID;
}

Or somehting like that to your server, so that it receives it, checks that whatever action you're doing is valid, and confirms it with the client by sending a true or false signal back.
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Old 10-04-2007, 08:43 PM   #3 (permalink)
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ok I will probely have learnt in a weeks time
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