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#1 (permalink) |
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OnRPG Elite Member!
Join Date: Jan 2007
Posts: 11,669
Reputation: 82
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Crysis Final System Requirements
YouGamers visited Crytek to check out their heavily anticipated DX10-showcase title Crysis, courtesy of Electronic Arts. A full preview article on the game is coming soon, but the most important piece of news from the visit is the official word on the final system requirements for Crysis. Crytek states that the minimum system is as follows, depending on the operating system; Windows XP * Intel Pentium 4 2.8Ghz (or similar AMD) * 1024MB RAM * a 256MB Shader Model 3.0-compatible video card * 12GB disk space Windows Vista * Intel Pentium 4 3.2Ghz (or similar AMD) * 1536MB RAM * a 256MB Shader Model 3.0-compatible video card * 12GB disk space A 256MB SM3.0 card would probably translate to something like a NVIDIA GeForce 6800GT or ATI Radeon X1650 series. According to Crytek, a system meeting the minimum requirements will run the game at 800x600 using low/medium settings. Recommended setup is; Windows XP/Vista * Intel Core 2 Duo E6400 or AMD Athlon X2 4400+ * 2048MB RAM * NVIDIA GeForce 8800 GTS 640MB * 12GB disk space Windows XP, using DX9 is limited to "high" graphical settings, while Windows Vista, using DX10, can be set to "very high". According to Crytek the recommended system will run the game in high resolution at high/very high settings. The minimum requirements are surprisingly high, lending support to the rumors that the multiplayer version (currently in NDA-bound open beta test) is chomping heavily on any hardware it comes across. The recommended setup on the other hand is pretty much what I expected. The current-generation DX10 hardware is the first take on this new technology - the features are there, but the performance is far from optimized, and you have to choose between taking full advantage of DX10, or developing for the widest possible audience. Crytek has simply chosen to develop for the latest and the greatest hardware - so you pretty much need a GeForce 8800 GTS or a Radeon HD2900 XT to run the game properly in DX10 mode. You can compare your system to the requirements using our handy Game-o-Meter tool. Note that the Game-o-Meter currently assumes that you are using Windows XP for the minimum requirements. Crysis is currently scheduled to ship on November 16. Update: Some sites are reporting that the minimum supported video card would actually be Radeon 9800 Pro: Supported chipsets: NVIDIA GeForce 6800 GT or greater; ATI Radeon 9800 Pro (Radeon X800 Pro for Vista) or greater. Laptop versions of these chipsets may work but are not supported. Integrated chipsets are not supported. Updates to your video and sound card drivers may be required.YouGamers asked about the Shader Model 2.0/3.0 support from directly from Crytek, and they stated clearly that Crysis requires Shader Model 3.0 to run. That rules out Radeon 9800 Pro and Radeon X800 series cards, as they do not support Shader Model 3.0. Update, part2:Apparently the Shader Model 2.0/3.0 support is not as clear cut - while our source from Crytek firmly stated that SM3.0 is required, EA is just as firm in saying that SM2.0 is enough. We're waiting for the clarification for this, and will post it here as soon as it's available. |
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#3 (permalink) |
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Manic's Maniacal Machine
Join Date: Jul 2007
Location: Here and There
Posts: 1,906
Reputation: 32
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Yes i passed!!!! AMD Athlon 4800 X2 2.5 Ghz each
8800!!! yes!!!! i win!!! 4 gigs of ram= win i have a 500 gig hardrive...12 gigs is nothing! Last edited by Cereldi; 10-10-2007 at 03:25 AM. |
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#8 (permalink) | ||
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Missing No.
Join Date: May 2006
Location: Not here
Posts: 4,711
Reputation: 39
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Just got to upgrade my graphics card and I'm more than set.
__________________
**I am no longer an active staff member. Please do not send me a message asking for any help on the site, it will not be read**
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LOL BUTTS This is FabianN, signing off at 01-28-2009 Good luck on the tubes. |
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#10 (permalink) | |
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Bladin's Sword Sharpener
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How the hell did you get in the beta? I pulled out every stop to get in and I'm Crysis-less.
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