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#21 (permalink) |
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Sun? What Sun?
Join Date: May 2006
Posts: 951
Reputation: 12
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No, but take that idea and put it into HLE3 and the game will be a hit and i want to see what happens next anyway. But like i said portal is part of the HL2 story. I mean if you took the time to look around how could you miss it?
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#22 (permalink) |
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Raider of Empty Tombs
Join Date: May 2006
Posts: 366
Reputation: 17
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Just to say it (to all the first page posters bout how it was made).
The game just like portal known as Narbacular Drop (which i played, its long, hard and confusing and FREE) was developed a while ago, the WHOLE team behind Narbacular Drop now work for valve and decided to include a revision/succession to Narbacular Drop in the orange box, "cuz they can and its free" (ms reference xD). SO yeah, the uni students who saposidly made this also made every other valve game, valve didnt steal it, its the same people.
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Im an aussie! |
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#23 (permalink) |
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Pikachu's Flea Collar
Join Date: Oct 2007
Posts: 53
Reputation: 10
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portal was great and it was made by college students it was short but sweet andsince u got it on the pc u got the dl maps so yay for you
the cake is a lie!
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The man behind the madness that is zachsurf.
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#27 (permalink) | |
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Illgamez Insomniac
Join Date: May 2006
Location: Texas
Posts: 2,210
Reputation: 43
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OK, I need to clear up some things
1) Most of their time and effort was spent on re-developing the physics engine to handle the handle all of the interactions taking place. 2) If you played through with commentary, you would know that valve has said that that will not be the last of Portal, they plan on releasing expansions, and since the engine has been completed, they'll be able to spend more time on making puzzles. 3) If you read up on Valve's goals for Steam, you would know that Valve is working hard on creating a dynamic in-game distribution system for maps. In example, you could be inside Portal, click a link and be able to see new puzzles that you could download and play in minutes, possible stream the files as you play (if it's a multi level puzzle). The story was great. I couldn't tell if it took place during HL1 or HL2. I'm more inclined to say HL2 because all of the employee areas where abandoned, including the "red phone" station in the boss room (where, if you listened to the commentary, a guy was supposed to sit in case the computer decided to flood the building with neurotoxins again.)
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