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#62 (permalink) |
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Marios's Mustache Wax
Join Date: Oct 2006
Posts: 17
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People talk about how good PvP is in WoW when you arent even allowed to talk to the people you kill. Add onto the fact that I've heard stories of bannings for "greifing" the enemy, even if they are supposed to actually be an enemy alliance in which your only goal is eradication.
FFXI's PvP on the other hand is about as deep as a puddle of dog urin on lanolium. NOBODY who stays on FFXI and has the intelligence of a Squirrel after ramming a tree eleven times even cares about the PvP. FF11 is one of a small number of games where PvE is actually incredibly difficult. Where each person participating in a "Raid" as the rest of the MMO'ing community dubs it has to be at peak performance from anywhere around a thirty minute excursion to a few hours. highly thought out and planned courses and goals always have to be fulfilled in groups as much as fourty players, and generally at least twelve in other events. Another lovely thing is that you dont have to be someone else to play a different class. Nobody really likes to have to start from scratch with a character on an enemy nation and not be able to play with any friend you have met thus far, unless you just want stab him and laugh at him in gibberish. And other pros, well mostly pros, the depth of the game will make anyones head hurt. Skill really is better than equipment (not by that wide a margin, make some money lazy bastard) The game is more original than anything you'll find out there, or was before FF12 came out and recycled the combat style. And Square(enix) actually managed to create many well made storylines in a single game with more and more appearing by the month, lets see the Koreans or Blizzard pull that one off. |
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#63 (permalink) | |||
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Cloud13's Clown
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Lol,arent you the dude who always posts like he has a dick in his ***? My post was a opinion,get it right. Your "master piece" is a opinion a matter of fact,and if you cant deal with it gtfo.
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Last edited by corasked; 11-04-2007 at 04:25 AM. |
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#64 (permalink) | |
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Lockhart’s are forever
Join Date: Sep 2007
Posts: 383
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Lol, having an opinion doesn't give you some magic shield that means nobody can dare contradict you. Refute his points or you've conceded by default. |
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#65 (permalink) |
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ChimaeraOne's Cookie
Join Date: Aug 2006
Posts: 1,341
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I play anything from blizzard they rock!! <3
Go with WoW or Hellgate london since it's REALLY good... WoW is just full package since it has so much stuff you can do it blows your mind :o! Hellgate london is just the better version of doom and diablo II and... Yeah it's unique but it has the same item system from diablo and I'm REALLY happy about that... |
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#66 (permalink) | |
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Super Duper Uber Mega Ultra Extreme
Join Date: Mar 2007
Location: Beverly Hills, Ca
Posts: 863
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Hell Gate London =|= Diablo 1, 2 Person behind Diablo 1, 2 =|= Hell Gate London Your post =|= Topic of thread.
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myspace.com/shiftfallout ![]() |
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#67 (permalink) |
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Banned
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I honestly think you should get FFXI because I myself played WoW for over 2 years and one day it hit me, THIS IS POINTLESS, yes WoW is pointless. Maybe fun for a few months, maybe even a year or so... but after that it gets old and theres nothing to do.
I havent tried FFXI but I could only imagine, I wouldnt really suggest it because I havent played, instead i suggest playing a free game called Perfect World. Currently PW is down but its going into open beta sometime soon. and if your computer is really good I suggest Lineage 2 its the coolest ive seen |
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#68 (permalink) | |
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Heads or Tails
Join Date: Sep 2007
Posts: 340
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Your position which have yet to see any sensibility with and which has nothing to do with your qoute : -Grind in FFXI is never hard -Final Fantasy tried and failed on a few concepts -Hardly as solid in design as WoW. -FF seemed confused at what it wanted to be at times -the japanese are not quite yet accustomed to the MMORPG genre which is why FFXI is such a weird product. Please stop throwing in random bs quotes w/o citation that has nothing to do with your position. Ive played out both games, and I continue to play both games and I love both games. But your just F'n wrong. WoW is bigger because its so friggin easy, because it spawned at the perfect time and because it has massive publicity. And that's OKAY!(and because it does have great content) I love both games, but what your saying about ffxi is garbage. It's a solid game with a solid interface, it's definately NOT generic. and its not just about trumping people with levels, it takes timing skill and synergy. Square Enix is doing exceptionally well with the game and I would say that as a product FFXI has more to offer. I'll close with this Edit: Response to Corasked removed because Marchie did a much better job Last edited by gobsied; 11-04-2007 at 04:49 AM. |
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#69 (permalink) | ||
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Super Duper Uber Mega Ultra Extreme
Join Date: Mar 2007
Location: Beverly Hills, Ca
Posts: 863
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As for what is in RED. No where did i say which grind is harder and for which game, or which one is more engaging or not. Grind in itself is an action/verb, it is mindless in nature. People often confuse killing a mob with Grind. Like you. Grind is never hard. A mobs difficulty has nothing to do with the act of grinding for levels. Gee, its not that hard to comprehend. From a "professional/educated" standpoint, WoW is a better designed and solid game. There is no bias in this statement, it is just a fact. You can still not like a solidly made game, but it doesn't change its release quality. Which, you seem to confuse. FFXI introduces a few new and welcome concepts but still fails in others. Its underlying design has some issues. Sorry, but its true. You can still enjoy a game with some cons in its design, but it doesnt change the fact that they are still there. Come back when you have something. Your blown up bold letters only show off how retarded you just sounded. That is my personal opinion by the way... feel free to run with that if you want. Oh and you might want to look into some anger management classes.
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myspace.com/shiftfallout ![]() Last edited by Shiftfallout; 11-04-2007 at 05:32 AM. |
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