Ladies and germs, before you vote, may I direct you to Anet co-founder Jeff Strain's
recent speech at the 2007 GC Developer's Conference. A bit of a read, but it explains why making a game just to beat another game (i.e. "WOW-killer, Zelda-killer, Halo-killer, Mario-killer, Shaq-Fu killer

) will ultimately lead to failure.