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Old 11-18-2007, 08:16 PM   #3 (permalink)
Duo
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The rest of the guide:

Accessories - Bracelet Collection
Bracelet of Fighter
Lv 105 Honor Lv 4 // Attack Strength +5, Attack Rate +40
Bracelet of Fighter +1
Lv 112 Honor Lv 5 // Attack Strength +7, Attack Rate +60, Amplifies Sword Skill DMG for +3%, Minimum DMG +2
Bracelet of Fighter +2
Lv 119 Honor Lv 6 // Attack Strength +9, Attack Rate +70, Amplifies Sword Skill DMG for +4%, Minimum DMG +3
Bracelet of Fighter +3
Lv 126 Honor Lv 7 // Attack Strength +10, Attack Rate +80, Amplifies Sword Skill DMG for +5%, Minimum DMG +4
Bracelet of Fighter +4
Lv 133 Honor Lv 8 // Attack Strength +13, Attack Rate +90, Amplifies Sword Skill DMG for +6%, Minimum DMG +5

Bracelet of Sage
Lv 105 Honor Lv 4 // Magic Attack Strength +5, Attack Rate +40
Bracelet of Sage +1
Lv 112 Honor Lv 5 // Magic Attack Strength +7, Attack Rate +60, Amplifies Magic Skill DMG for +3%, Additional DMG +3
Bracelet of Sage +2
Lv 119 Honor Lv 6 // Magic Attack Strength +9, Attack Rate +70, Amplifies Magic Skill DMG for +4%, Minimum DMG +5
Bracelet of Sage +3
Lv 126 Honor Lv 7 // Magic Attack Strength +10, Attack Rate +80, Amplifies Magic Skill DMG for +5%, Minimum DMG +7
Bracelet of Sage +4
Lv 133 Honor Lv 8 // Magic Attack Strength +13, Attack Rate +90, Amplifies Magic Skill DMG for +6%, Minimum DMG +10

Extortion Bracelet
Lv 105 Honor Lv 4 // Attack Strength +3, Magic Attack Strength +3, Absorbs HP & MP for 1% of DMG
Extortion Bracelet +1
Lv 112 Honor Lv 5 // Attack Strength +5, Magic Attack Strength +5, Absorbs HP & MP for 2% of DMG
Extortion Bracelet +2
Lv 119 Honor Lv 6 // Attack Strength +6, Magic Attack Strength +6, Absorbs HP & MP for 2% of DMG
Extortion Bracelet +3
Lv 126 Honor Lv 7 // Attack Strength +7, Magic Attack Strength +7, Absorbs HP & MP for 3% of DMG
Extortion Bracelet +4
Lv 133 Honor Lv 8 // Attack Strength +8, Magic Attack Strength +8, Absorbs HP & MP for 4% of DMG

Bracelet of Seven Coins
Lv 105 Honor Lv 4 // Alz Drop Rate +10%
Bracelet of Seven Coins +1
Lv 112 Honor Lv 5 // Alz Drop Rate +15%
Bracelet of Seven Coins +2
Lv 119 Honor Lv 6 // Alz Drop Rate +20%, 2Slot Drop Rate X2
Bracelet of Seven Coins +3
Lv 126 Honor Lv 7 // Alz Drop Rate +25%, 2Slot Drop Rate X2.5
Bracelet of Seven Coins +4
Lv 133 Honor Lv 8 // Alz Drop Rate +30%, 2Slot Drop Rate X3.5

Bracelet of Brute
Lv 102 Honor Lv 4 // Attack Strength +5
Bracelet of Brute +1
Lv 105 Honor Lv 6 // Attack Strength +6
Bracelet of Brute +2
Lv 110 Honor Lv 7 // Attack Strength +7

Bracelet of Serenity
Lv 102 Honor Lv 4 // Magic Attack Strength +5
Bracelet of Serenity +1
Lv 105 Honor Lv 6 // Magic Attack Strength +6
Bracelet of Serenity +2
Lv 110 Honor Lv 7 // Magic Attack Strength +7

Life Absorb Bracelet
Lv 102 Honor Lv 4 // Absorbs HP for 1% of DMG
Life Absorb Bracelet +1
Lv 105 Honor Lv 6 // Absorbs HP for 2% of DMG
Life Absorb Bracelet +2
Lv 110 Honor Lv 7 // Absorbs HP for 3% of DMG

Mana Absorb Bracelet
Lv 102 Honor Lv 4 // Absorbs MP for 1% of DMG
Mana Absorb Bracelet +1
Lv 105 Honor Lv 6 // Absorbs MP for 2% of DMG
Mana Absorb Bracelet +2
Lv 110 Honor Lv 7 // Absorbs MP for 3% of DMG

Guild System
After completing your level 40 class up quest, you are allowed to create a guild!. Guilds cost 10 mill to make, so be sure to get some funding support from people who wish to join. The maximum capacity for a guild is 100 members. Of course, guild chat is avaiable. It is also possible to have a war between guilds. This is the command you use:

/guildwar [the other guild's guildsmasters name] [number of deaths for a win]
Example: /guildwar DuoBlader 15

Once you initiate it, you better get ready because it starts instantly and doesn't stop until the number of deaths declared has been fulfilled. If you win, you will gain honor points.

The Guild Battle's Honor Points calculation formula:
(Winning number of death x 50) ÷ (the numbers of participated guildsmen).

If you lose, you will simply die and respawn in town. You won't receive any death penalty.

Party System
In CABAL, the max party is a party of four, you and three others. The EXP is shared in a way where you get most of the EXP and your party members leech a small amount. So let's say we have a 4 man party. I will assign A, B, C, and D to each member. So let's say party member A kills a monster that would give you 1000 exp if you weren't in a party. Member A would get 700 exp, and members A, B, and C would get 100 exp each. If member B killed that same monster, member B would get 700 exp, and members A, C, and D would get 100 exp each. The same applies for members C and D. Also there are three ways to set up how drops work:

1. Free for all
2. By contribution
3. In order

PvP
The one on one, skill vs skill combat. In order to initiate a PvP, click on the character you wish to PvP with and press "Request PvP" in their mini menu. You can PvP without betting by pressing cancel, but if you wish to bet then...

1. Initiator of the PvP sets the amount of honor and/or Alz to be bet (you can bet worth).
-Max bet for Alz is 100,000,000.
-If you bet honor, you must have at least 10,000 in case you lose.
2. The person asked for PvP can decline the betting.

If the person you ask to PvP does not respond in one minute, then the PvP is automatically canceled, or if the player denies it, it will also be canceled. A PvP is limited to 3 minutes long. If no one dies in that time, the PvP is canceled. If you win, you win the amount you bet. If you bet nothing, then you gain 1 honor point. If you lose, you die, get no death penalty, and respawn in town.

The most elite PvP tactic is to incorporate dash and fade step INTO your combo. Here is an example:

http://www.youtube.com/watch?v=8096l7oQaxU

PK
PKing is the ability to kill other characters without them agreeing to fight. PKing, however, has extremely severe penalties, so beware when you go on your killing spree. In order to initiate a PK, you click on the character you wish to kill, hold shift, then press any attack skill.

The penalties for PKing:
a) If you attempt another PK while in PK Penalty status, you will lose 1,000 Honor Points.
b) If you kill a character while in PK Penalty status, you will lose 10,000 Honor Points on the top of the 1,000 points that you have lost by attempting a PK.
c) If you continue attempting PK while in PK Penalty status, the severity and duration of penalty will be increased.

First PK : Cannot use shops for 10 minutes. There is no Honor Point penalty.(Penalty status starts on the second PK)
Second PK : Cannot converse with NPCs for 30 minutes. Therefore, it is impossible to use shops, storage, and instructions or proceed with quests.
Third PK : Cannot converse with NPCs for 60 minutes, and other characters can PK you without receiving any penalties.
Fourth PK : Cannot converse with NPCs for 100 minutes, and have a chance of dropping equipment upon death.
Fifth PK : Will be confined within a labyrinthine prison for 150 minutes.

Nation War: Capella and Procyon
At level 95, you receive a quest that allows you to join a nation. The two nations are Capella and Procyon. Nation wars take place on the War Channel (usually channel 9), and nation war is always possible in maps such as Forgotten Ruin and Lakeside. When in the war channel, Forgotten Ruin, or Lakeside, people in your opposing nation will have a red name. You may kill them without any penalties, and they can be targeted just like monsters without using the shift key.

Honor rewards for winning a Nation War:
Honor Point Reward (Minimum 10 Points) = -100 + {(300 × number defeated) ÷ (numbers of allies in your nation + numbers of foes in the opposing nation)}

Honor rewards for killing monsters in Forgotten Ruin and Lakeside
(Minimum 1 point and Maximum 3 points per monster) = -4 + {(12 × numbers of foes in opposing nation) ÷ (numbers of allies in your nation + numbers of foes in opposing nation)}

Honor Points
Honor points allow you to do many things.

1. Buy larger stacks of potions.
2. Equip special epaulets and accessories.
3. Is used in order to craft.

Honor can be restored by:
1. Winning PvPs and betting in PvPs
2. Winning Guild Wars.
3. Winning Nation Wars and training in War Zone maps (Forgotten Ruin and Lakeside).
4. Doing normal quests.
5. Using a plate of honor to do a special quest.

Astral Board
The astral board aids in your character's movement, but not quite as much as the astral bike. The astral board skill is obtained at level 40, and astral boards can be obtained in 3 different ways depending on the version you are playing.

1. Cash shop
2. Buy from NPC for 10,000,000.
3. Rare drop

They also come in 2 standard colors (there are special ones such as green which give the same stats).

Astral Board - Zero Black

Defense +10, HP +75

Astral Board - Zero Silver

Defense +10, HP +75

Note: Astral boards cannot be upgraded.

Astral Bike
The astral bike is your stat boosg source of mobility. You obtain the skill to use astral bikes after completing the level 80 class up, and a bike key itself can only be equipped if you are level 80 or higher. It can be upgraded with a very very rare item known as the Bike Coating Kit. The looks and stats will change upon each successful upgrade (yes, upgrading your bike can fail).

The starting bike

Defense +10, Defense Rate +40

[Astral Bike +1(RW3)

Defense +20, Defense Rate +150
*You are now allowed to access your storage by right clicking on the bike key.




Sadly when I went to edit and add everything I was missing, I passed OnRPG's 100,000 character limit. That's a first.
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