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Old 03-08-2008, 05:12 PM   #1 (permalink)
Marios's Mustache Wax
 
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Exclamation Calling all 3d Modelers/Animators

Are you an average or experienced 3D modeler, but never had a chance to actually work for a game? Want to see your models go through into one of the most anticipated games for 2010?((not validated yet) This is your chance to see your models at work, in game! I am working on an MMORPG, and I can model, but it takes waay to long in addition to the programming etc. Would any one be interested in helping?
The models need to look halfway decent, but they need to stay at a LOW polygram level so the game can run smoothly. And it would be best if they were textured and animated...

We need:
ANYTHING MEDIEVAL
Swords,Shields,Muskets,Armor(ALL KINDS),Houses,Buildings,Castles,Monsters,Animals,T rees,Plants,Bows,Arrows,Staff(like for spells), Clothing, and much, MUCH MORE!

This is your chance!
Send me a message if your interested, or post here.
Help would be GREATLY appreciated.

The name for the game has been chosen not to be released yet, but do NOT think that this is just another amateur game in development

Last edited by Kluskey; 03-08-2008 at 05:22 PM.
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Old 03-08-2008, 06:03 PM   #2 (permalink)
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Your very enthusiastic about this. I must say your outwardly very confident in your game it seems.

Though I beg to differ your readiness. There is so much information missing, what am I working for, who am I working for, is their promised or anticipated payment? Are there going to be royalties allowed?

So whats your development plan, and how do you intend to use our models properly. Animated, and textured is not an easy feat to come by for free ya know, especially when your looking for willing participants to work for I am guessing "Free".

If you can expand on what your asking allot more, then you might get more eager to join, experienced freelancers instead of inexperienced groups.

Why should I, or anyone join something we as of now know nothing about other than we are making models for someone. This is especially a significant market tactic you need to be aware of, and how you plan to confront it.
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Old 03-08-2008, 06:23 PM   #3 (permalink)
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Its a self-project. I definitely cannot guarantee payment =/
I'm asking for 3d modelers who wish to contribute for free to help. My budget is very low;therefore I cannot pay.
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Old 03-08-2008, 09:53 PM   #4 (permalink)
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how can you say it's one of the most anticipated game if you wont even release the name? T_T

plus anyone that uses the word polygrams doesn't know what they're talking about :P
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Old 03-09-2008, 04:12 AM   #5 (permalink)
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umm i know what a polygram is...
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Old 03-09-2008, 04:27 AM   #6 (permalink)
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Quote:
Originally Posted by Kluskey View Post
umm i know what a polygram is...
Yes, but when talking about models, its not correct terminology.

Usually its best to call it polygons. Faces, tris, verts, there are many names for different parts of the model, but the most apparent and well known when discussing whether or not it is to be low or high, its best not to use the world polygram.

Polygon, sub-division, etc.

Polygram.... no.
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Old 03-10-2008, 12:31 AM   #7 (permalink)
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dude whatever you know what i mean...dont be so critical about things
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Old 03-10-2008, 05:54 AM   #8 (permalink)
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Quote:
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dude whatever you know what i mean...dont be so critical about things
I am not aware of anything critical I was applying to.

Basically what were trying to say is for presentation matters it is important to use proper terminology and correct information to get what you want.

Unfortunately not everyone will know what you mean. Which is why it is so..... :P Critical to point out these types of things in presentations. If you misguide your potential developers/team mates.
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