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Old 03-20-2008, 06:22 AM   #11 (permalink)
Dante’s Inferno
 
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Iki, i've been messaging you in game but you're not replying.
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Old 03-20-2008, 07:45 PM   #12 (permalink)
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--Turns-- YA. you can keep the turns. mostly because i don't want the game to go out of buisness because you can't pay for it. but it doesn't take a turn away for moving so its all good.

--Avatars.-- I could draw some in Microsoft Paint if you need me to. just PM me if you wnat them to be serious. or Funny looking stick figures.

--TheWebService-- Okizay. you can keep ur turns. i don't care. but i don't see why they would damage your game. pM me with the information.

Last edited by chantzperson; 03-20-2008 at 07:51 PM.
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Old 03-21-2008, 06:30 PM   #13 (permalink)
Orc's Breathmint
 
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Quote:
Originally Posted by firesnowball View Post
Hey Whane, mind if I review this one for the wiki?
Go right ahead, reviews are open to any that wants to publish them. Since the game is in Alpha? though, you may want to announce that within your review because the game could change significantly between now and official release. Exceptional games to get reviews during alpha though (There is a review for Magic Duel for example).

Consider also if perhaps you would rather publish an article, or even both as some games gave.

Thanks for posting the link IkimashoZ.
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Old 03-21-2008, 06:37 PM   #14 (permalink)
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Quote:
Originally Posted by JubJub View Post
Iki, i've been messaging you in game but you're not replying.
I didn't really mention this, but this week I'm at an academic conference in San Francisco. Next week I'll be on spring break vacation in Seattle. But, I just saw your messages and I'll send a response now.
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Old 04-14-2008, 01:02 AM   #15 (permalink)
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Default Now with flash

Battles in the Online RPG 2 are now implemented with Flash. The new battle system seems pretty stable. I'd be interested to know if anyone has trouble with it.

Two words of warning: First, items are not yet usable in Flash battles. But, they are next on my list. Also, I don't recommend attempting multiplayer battles at this point. The code is all there to do it, but it is very, very untested. However, in single player, it works great on my end. I'll be curious to know how others fare.

I added some new quests since the last update. You can now gain Striker, Machinist and Dynamage skills. And you can allocate skill points to them and level them up, but sadly, they remain unimplemented in battle. Soon, very soon...

Please let me know if you have any trouble using the battles. The Online RPG 2 now requires the latest version of flash player.

http://onlinerpg.ikimashoz.com/
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