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Old 04-30-2008, 03:11 PM   #11 (permalink)
2swift4steel
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like i said, the proportion in anime are screwed but it doesn't matter because it's a set view. Also if the camera is moving around alot you're going to get the impresion of 3D even if it's a 2d drawring, that's just how the mind works...

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Hm about the possibility thing. I think a lot of things would be possible but maybe aren't made because the big companies stick with Idea's that have proven to be liked and Indie companies maybe don't have enough money/time/whatever to build it
umm... no... There's anime based games and developers try to make them looks as close to the anime as they can. It's just not possible with the current technology.
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Old 04-30-2008, 08:31 PM   #12 (permalink)
Irlethu
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heh, its kinda funny how we can (or will be able to in a few years) to simulate realistic worlds but can't simulate unrealistic drawings
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Old 05-01-2008, 03:33 PM   #13 (permalink)
2swift4steel
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yeah, computers never were to good at imperfection :S
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Old 05-01-2008, 04:00 PM   #14 (permalink)
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about the Camera Movement, I saw anime scenes where the camers moved around the chars and it still looked 2D-ish
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Old 05-01-2008, 04:08 PM   #15 (permalink)
2swift4steel
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did you have control of that camera? Nope.

It's a mental thing.

Also it all goes back to proportions again...

Cell shading is the closest you'll get, trust me.
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Old 05-01-2008, 05:13 PM   #16 (permalink)
Irlethu
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I never said that i could get something better, just said something to that point of the discussion.
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Old 05-01-2008, 05:37 PM   #17 (permalink)
2swift4steel
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and i'm just saying that right now it can't be done.
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