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Old 05-05-2008, 07:39 PM   #1 (permalink)
Immanuel
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Default Arkland Online -Revised w/ NEW Game Engine-



Project & Description:

Our team is centered on creating a 2D a massively-multiplayer online role-playing game (MMORPG) set in a fantasy based environment. Our vision is set to immerse the player into a gaming experience like no other. Our main goal is to provide innovative ideas and gameplay that is incredibly fun and versatile. With our strong determination and dedication, we strive to attain maximum customer support and community interaction along with an unforgettable game atmosphere. But, we can't create this massive game without a community of our own. Come on over, and join the forums today! We'll be updating daily to bring a powerful new age in 2D gaming.

Storyline:
Long ago on the continent of Arkland, hidden in the far south of the Ardean mountains, dwelt the evil Necromancer by the name of Baldadir and the unclean race of Deraths. They plotted for centuries against the most powerfull realm known, Arkland, which was ruled by mankind. They attacked the realm by surprise, and after violent pillaging and massacre, Arkland was ruled by the Deraths. The survivors of Arkland fled to Vesporia, which was another realm man ruled. Ardea, the capitol of Arkland, became the Derath keep, and the evil king had taken his legendary keystone and placed it in sacred the holder in which it became embedded for eternity. Once held in place, the realm was engulfed in deadly storms, and the palace became a hall for the Deraths.

The other two keystones were nowhere to be found. It was said that once all keystones were set in the holders, the power could change the tide of any war.

War was among the races: Men and the unclean Deraths.
The Deraths started to build fortresses and walls along Arkland. They built up their armies to vast numbers and readied themselves to overtake the remaining realms.
For 50 years the Deraths readied their armies. At the end of these fifty years the second keystone had been spotted by the humans.

The newly formed human council was created in the realm of Vesporia, within the capital city, Varia. The Lord of Varia, Korlak, summoned a council of all man. A quest was put forth to challenge all parties to retrieve the two remaining keystones and place them aside the keystone in the labyrinth deep within Ardea.

After 50 brutal years, the violent war still rages on, as parties form in search of the lost keystones. The epic adventure begins in Varia...

Gameplay:
Players will get to create their own exaggerated characters, and attempt to dig their way up from the peasant status to magistrate. Aside from the storyline, there will be multiple activities for players to do.

There will be many cities to explore and conquer, along with player-run kingdoms. Party up with close buddies to defeat the impossible. Each class will have a specialized task to better each other as a whole. Players also will be able to earn the respect and join a kingdom, or pillage one for their own reward. Build your way up to the royal nation, or pirate those for your own supremecy. Wars will wage between nations; battles will be faught on foot or by ship; rewards will be extravagant.

Not the fighting type? Want to settle down? No problem. Players will also have the privilage of building their own homes: from wood chopping to buying furniture. Set sail and explore the seas, find new lands or buried treasure.

Unique gameplay systems will immerse players in this grand world where every hit counts, and players will engage themselves in enthralled combat using weapons designed for their class.

In this dynamic world, anything is possible, and community interaction is the key to establishing unforgettable gameplay. Moderators and Events Staff will host events for all to play, giving daily prizes to the best of the best. You'll never be bored on Arkland Online. Join the community today!

Technology:

The Arkland Online engine has been written by ourselves.
  • Programming Language: Visual Basic
  • Graphics/Animations: MSPaint, NeoPaint
  • Target Platform:Windows, Linux

Team structure:

Name: Immanuel Phillips
In-Game Name: Immanuel
Age: 19
Location: California, USA
Responsibilities:
  • Founder/Owner
  • Primary Graphic Design
  • Primary Sounds / Compositions
  • Webmaster
  • Player Relations / Human Resources

Game Related Experience / Personal Information:
  • College Major: Architecture
  • 6 years experience in 2D Game Development
    • 6 years Graphic Design (Pixel Art / 2D Animation)
    • 5 years Mapping / Level Design
    • 4 years Sounds/Compositions
    • 1 year basic knowledge in C++, Java, C# (XNA Based)
  • 1 year experience Web Design

----------------

Name: Robert Zamida
In-Game Name: Spainion
Age: 18
Location: Ontario, Canada
Responsibilities:
  • Founder/Owner
  • Programming
  • Arrangements
  • Very Minor Graphics / Sound Design
  • Player Relations / Human Resources

Game Related Experience / Personal Information:
  • Final months of high school, attending college for Programmer Anaylist.
  • 5 years experience in 2D game development including scripting, programming and mapping, and the founder of 4 previous games.
  • Visual Basic specialist, knowlege of C++, HTML, Lingo/Actionscript and ICARUS.


Website:

http://www.arklandonline.com/

Contacts:

Any general questions? E-mail us at support@arklandonline.com. Want to get in touch with our staff? Here's some contact information:

Member: Immanuel Phillips
AIM: ip magician
MSN: immanuel.phillips@gmail.com
E-mail: immanuel@arklandonline.com

Member: Robert Zamida
MSN: -Private-
E-Mail: spainion@arklandonline.com

Screenshots & Media:

Videos:

Sprite Testing:


Client/Server Testing:



Screenshots:









Feedback:

Any feedback is welcome. Please visit us at our website at: http://www.arklandonline.com/.
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Old 05-10-2008, 07:33 PM   #2 (permalink)
Agsporg
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We are Planning on Converting to MAC if you have experience please do join the forum.
Quote:
They can't but the game itself can be Emulated on a Linux machine.

And it will not be playable on a Mac until I convert it to C++ at which time we will find someone to port it to Mac or I'll port it to mac.
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Old 05-11-2008, 04:02 AM   #3 (permalink)
Sim
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what engine is being used? I consider myself an expert when it comes to VB6.
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Old 05-11-2008, 05:00 AM   #4 (permalink)
Immanuel
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Quote:
Originally Posted by Sim View Post
what engine is being used? I consider myself an expert when it comes to VB6.
For now, it is VB6, yes. The engine is written entirely by Spainion right now.

UPDATES:








For more updates, register on our forums: Click me!
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Old 05-11-2008, 12:04 PM   #5 (permalink)
firesnowball
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Another game I actually may play, this is a good day for me. Keep it up!
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Old 05-14-2008, 01:17 AM   #6 (permalink)
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is the engine using DX?
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