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Old 05-15-2008, 10:52 PM   #1 (permalink)
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Default Some CB related questions

I was wondering if anyone got a damage calculator for ME ?? also a skill build GREATLY helps
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Old 05-15-2008, 10:59 PM   #2 (permalink)
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I'm pretty sure that 4.8xMinimum Range Value (When you press Stat and Details), it gives you the average damage for your Savage Blow.
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Old 05-15-2008, 11:12 PM   #3 (permalink)
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Thanks but I guess you didn't read my whole post , I kinda asked for ME damage, but it's good to know SB as well
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Old 05-15-2008, 11:21 PM   #4 (permalink)
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I don't know the exact formula for ME, however there is a complete thread just for it on Sleepywood.net/forums.
Simply go there and click on the Search tab, and search for Meso Explosion or ME damage/formula.
Or you could go to the forums, Thieves Hunting Grounds Section, and then search Meso Explosion.
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Old 05-15-2008, 11:30 PM   #5 (permalink)
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Thanks, I yet can't find anything there but I did find some other great tuts/training places ^_^ , thanks babeh (Im random O__O )
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Old 05-16-2008, 06:39 AM   #6 (permalink)
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Here's a formula for M.E.

A = Amount dropped
B = Bags dropped
M = Mastery (in decimal format)
C = Curve = 8 <- This number is a constant, will always be 8.

Minimum damage is calculated by multiplying A, B, M, and C, and then dividing that by 2.
( A * B * M * C ) / 2

Maximum damage is calculated by multiplying A, B, M, and C.
( A * B * M * C )

The hidden damage bonus is 25% of the damage of the bags, though I'm not sure if this number changes.
Source

Here's more information on the hidden damage bonus
Source
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Old 05-16-2008, 07:39 AM   #7 (permalink)
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THANKIES *Hugs all happy viets* Im happy *spreads weed* , I guess this thread can be locked ?
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Old 05-16-2008, 08:25 AM   #8 (permalink)
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Quote:
Originally Posted by HappyViet View Post
C = Curve = 8 <- This number is a constant, will always be 8.
Lol.
Ya know, it's called "Curve" for a reason...

I had no idea ME was so messed up. But after glancing through the thread you linked, I figure the formula is more like:


max damage= (amount of bags)*(meso per bag)*(mastery)*DamagePerMesoInBag*(100%+bonusForAm ountOfBags)

min damage= max damage/2


where DamagePerMesoInBag depends on amount of meso in bag, resulting in the EvilCurve, so that for example
Dropping 10 meso gives 350 damage (per bag)
Dropping 100 meso gives 800 damage
Dropping 1000 meso gives 6000 damage
Dropping 10000 meso gives 30000 damage
And dropping 50000 meso gives only 40000 damage

and bonusForAmountOfBags depends on number of bags exploded. So at 1 bag exploded there is no bonus, at 10 bags there is 25% bonus, at 15 bags there is 60% bonus, and at full 20 bags there is 100% bonus-doubling your damage.


EDIT: unless the skill has been patched and fixed since that time(Jul 2007)...
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