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Old 05-16-2008, 12:47 PM   #51 (permalink)
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Originally Posted by Seiyuuki View Post
They announced during the CB phase that there will be a wipe after both betas, but then removed it recently (according to some people on the official boards). Ask nearly anyone and they'll say yes, there will be a wipe. But some people think, due to the announcements removal, that there may not be.
Until we get another official post, we can't be 100% sure. But I wouldn't get your hopes up, just incase.
Ok thanks for the answer. il post on their forum i guess and see if there is one.

Well i guess there will be one
http://www.playrequiem.com/forum/for...osts=1&start=1
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Old 05-16-2008, 02:35 PM   #52 (permalink)
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Ok thanks for the answer. il post on their forum i guess and see if there is one.

Well i guess there will be one
http://www.playrequiem.com/forum/for...osts=1&start=1
Thanks, well at least we know for sure now.
I'll still be around in game, may aswell make an input. Though I dont want to drain my interest of the game dry becuse I have every intention of playing the full release.

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5.Q: Will Requiem be P2P or F2P?
A: Currently there are plans to have the basic game F2P with a Cash Shop and Premium Account/Subscription service available for those who wish to use it. There are no official details on these aspects of the game currently, however the CMs have asked opinions in the past, so keep watch on the forums for future updates.
That got me worried for a second, but then I knew there was a chance that it could go P2P (its Gravity after all). Thing is with alot of F2P games, some people spend three times (or more) the cost of a standard monthly subscription. The F2P plan isn't bad for income depending on the games popularity, and I dont think this games has much to worry about in that area, from what I've seen.
At least they are planning to go with the F2P model~
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Old 05-16-2008, 03:01 PM   #53 (permalink)
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well... heres my opinion about this game hrm hrm, (not much good stuff down here so dont read this if u still willing to play the game lol)
fun time killer, till u hit lvl10. really the only thing they worked on in this game is the combat system and only that doesnt make a fun game these days. quests of 1-5% xp take up hours at only lvl12, population is crazy, 100 people walking inside ur screen camping monster spawns cant be good for either a person or a computer =p im sure theyll fix that with a 2nd server though.
oh then 1 more thing to whine about. the bartuk race looks like its an exact copy of bagi warrior in 2 moons lol even the armors, then theres kruxena(summoner in Zu online? ^^), and skills like charge/icons that are almost the same as WoW >.>
in short, not much new stuff! annyway im tired now. hope i think about it different tommorow cause i need a GAME not a wannabe-game lol. oh well atleast the first 10 levels were fun to do.
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Old 05-16-2008, 03:11 PM   #54 (permalink)
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today was a stress test, so that explains the amount of peeps and lagg and stuff

when there will be more servers it will get better and the game is fun, only a shame that there are no mounts cus you walk alot
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Old 05-16-2008, 03:23 PM   #55 (permalink)
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today was a stress test, so that explains the amount of peeps and lagg and stuff

when there will be more servers it will get better and the game is fun, only a shame that there are no mounts cus you walk alot
Its not that there are too many players on the server, so much that its a gathering of too many players in one area. The lag is probably just from too many people in such a close proximity.
By sticking with one server for a while (allowing players to spread out), the devs can get an idea of how well the server can actually cope. Also, based on that they can judge respawn times and finalise an EXP rate. They really need to see a well spread and decently populated server.
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Old 05-16-2008, 03:27 PM   #56 (permalink)
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Honestly I was quite delighted with this game last night. I didn't get any lag at all really even with a large amount of players in one area. The only problem I found was it was hard to grind at first because of the huge influx of players.

I literally logged on right when the open beta was released and ive never seen so many godamn players in one area.p

The gameplay (for some) at first might seem slow but as you level up and get some new skills for your class it seems to get much better.
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Old 05-16-2008, 03:53 PM   #57 (permalink)
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Honestly I was quite delighted with this game last night. I didn't get any lag at all really even with a large amount of players in one area. The only problem I found was it was hard to grind at first because of the huge influx of players.

I literally logged on right when the open beta was released and ive never seen so many godamn players in one area.p

The gameplay (for some) at first might seem slow but as you level up and get some new skills for your class it seems to get much better.
If you use the term "players" loosly enough, look at jangan in SRO :S
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Old 05-16-2008, 04:09 PM   #58 (permalink)
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today was a stress test, so that explains the amount of peeps and lagg and stuff

when there will be more servers it will get better and the game is fun, only a shame that there are no mounts cus you walk alot
Go to Options, Help, Using Wingriders, Using a Rex and you will see this.

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Old 05-16-2008, 04:26 PM   #59 (permalink)
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Looks like a 2Moons re-hash but I'm gonna give it a try anyways.
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Old 05-16-2008, 04:29 PM   #60 (permalink)
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Originally Posted by yukmouth094 View Post
Honestly I was quite delighted with this game last night. I didn't get any lag at all really even with a large amount of players in one area. The only problem I found was it was hard to grind at first because of the huge influx of players.

I literally logged on right when the open beta was released and ive never seen so many godamn players in one area.p

The gameplay (for some) at first might seem slow but as you level up and get some new skills for your class it seems to get much better.
I know what you mean, everyone picked the turbar starting area instead of cresent, so cresent was empty compared to turbar. I was in such a rush i picked turbar too and at first comepetition for mobs was insane, there was literally 3 ppl ksing the same mob everywhere.

Anyway, after lvl 10, it got easier to lvl because you could party up and venture out to lvl 15+ mobs or instance dungeons which were good xp ( a lvl and a half each run).
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