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#13 (permalink) |
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Dante’s Inferno
Join Date: May 2006
Posts: 615
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It's funny, I've seen players come to me straight after changing jobs and ask for plvls.
Anyways, correct me if I'm wrong, but I don't think Vagrants can get plvled before level 10. Also, if you think the 5% you're getting from monsters you're fighting, try aoeing 10 mobs and only getting .6% exp, granted that's at level 70. If you don't think you can handle that you probably want to leave FlyFF.
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#15 (permalink) |
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Dante’s Inferno
Join Date: May 2006
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Well, as long as it is 1v1 it should be possible to win as long as you spam food as well as the RM spamming heal. I tried attacking a Luia (lvl 92-94 monster I think), it hit for 1.5k, and I have around 6.3k HP, so it would be pretty tough.
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#16 (permalink) |
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Master Chief's Windex
Join Date: May 2006
Posts: 82
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Hard to say DarkTheif due to that out of 5 level range penalty... With a decent RM you can easily survive a lot of things... ie. my heal heals about 1.3~1.4k hp.. I can't really confirm... and my heal rain heals about 1.7k...
So it just depends on the style the RM will heal. I would recomend most RM to use the skill combo/chain thing (forgot whats it called) and put heal and heal rain... Nice and fast heals.
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Waiting for Nostale/Trickster ^^;'
--Last Chaos-- Name: Elki Level: 3x Archer ----FlyFF---- Name: Elki Level: 8x RingMaster Server: Aibatt Currently Inactive --Maple Story-- Level: 7x Hermit Server: Broa Currently Inactive |
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#17 (permalink) |
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Ape for Diddy
Join Date: May 2006
Location: Australia
Posts: 254
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Action Slot it's called ^_^
I did that but sometimes my comp lags when i use the Action Slot for healing and that leaves my Tanker dead which i hate =(
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#18 (permalink) |
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Master Chief's Windex
Join Date: May 2006
Posts: 82
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Heh - Action slot.. thats it.. never put all 5 things on it... unless you're dumb ^^;'
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Waiting for Nostale/Trickster ^^;'
--Last Chaos-- Name: Elki Level: 3x Archer ----FlyFF---- Name: Elki Level: 8x RingMaster Server: Aibatt Currently Inactive --Maple Story-- Level: 7x Hermit Server: Broa Currently Inactive |
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#20 (permalink) |
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Payne, Max Payne
Join Date: Jul 2006
Posts: 567
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Heals are about the only thing that makes sense in the Combo slot for a partied supporter in Flyff.
I (still assist...) usually put some heals into the combo, based on the hitpoints of the target. I still use normal heals a lot; the combo is for emergencies. When I'm skill levelling, I fill the combo with Power Fist :-) Be careful with combo healing --- it fires off "high speed", but it also uses "combo energy", so the number of heals getting out may be less than maximum... Of course, all this doesn't matter when you level a Vagrant :-) Buffs are all that's really needed, an occasional heal is nice, but a combo heal shouldn't ever be required...
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