|
|
#12 (permalink) |
|
Sonic’s Milkshake
|
Not using such an expensive program? Just letting it sit there? You are letting go to waste a program that is taking over the game industry, a program that is already leading in the film industry.
such a sad fate for 2 to 5 grand. What license was it? I suggest getting back into it, it is a very rewarding field.
|
|
|
|
|
|
#13 (permalink) |
|
Marios's Mustache Wax
Join Date: Jun 2008
Posts: 9
Reputation: 10
|
yeah, most of the problems are slowly fading, but I'm starting to get back into it as I got a spark for the game industry, but Im going to allow a few years so I can learn C++ and Maya & Direct X. It'll be better as I will be able to do things alot better to understand.
|
|
|
|
|
|
#15 (permalink) |
|
Payne, Max Payne
Join Date: Nov 2006
Posts: 563
Reputation: 10
|
I would advise you to specialise in one or the other.
developers hire hundreds of people so a broard area of knowledge isn't really going to do much to help you. You're only going to be judged on the field that you're employed in and you won't find any decent jobs that place you in both. If you want to lead a team it's good to have a brief understanding over everything but you won't have time to do everything in the team so you might aswell learn to do one of the jobs well. |
|
|
|
|
|
#17 (permalink) |
|
Sonic’s Milkshake
|
well, if you legally have maya, don't waste everyones time on saying your going to use it when your probably not. I suggest USE IT because it is not a program you just use periodically. It's considered to be the most top notch in 95% of the film industry, everything from Beowulf to 10,000 BC used maya for animation and visual effects.
Even star wars. Don't get me wrong if I sound a little rude, but it is unbelievably suspicious you have maya and don't use it. EDU and ple licenses don't allow you to sell your stuff made in it, so we can rule those out. Maya and 3d studio are not a commodity they are a privilege. So if you have both, learn to do something useful with them. If you dont care, then go learn programming. |
|
|
|
|
|
#18 (permalink) | ||
|
Marios's Mustache Wax
Join Date: Jun 2008
Posts: 9
Reputation: 10
|
Quote:
Quote:
I wasn't asking between Maya or 3ds Max. But lets get back onto the topic. Does anyone else have any input on what else I need to make an idea for an MMORPG? Last edited by Julian124; 06-24-2008 at 10:00 AM. |
||
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|