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Old 07-08-2008, 03:35 AM   #1 (permalink)
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Hey I just wanted to make a thread about builds (for Ideas) that you use and how good they are

Here is My ME/E (you can go E/ME for extra mana and earth dmg, but reduced % of earth dmg reduction, lessing healing, and slower spell casting, and mana isnt really a problem)
He's Earth, and Inspiration

Skills (I have the original and night fall for skill set)
1.Stone Daggers (40x2 earth dmg)
2.Obsidan Flame (120 damage always, Exaustion)
3.Mantra of Earth (1 mana for each time i get hit by earth dmg, and 50% less earth dmg)
4.Forget the spell name (Epic) (Immune to spells, and +armor)
5.Stone Skin (+armor)
6.Forget the 2nd spell name (all dmg taken or dealt is earth damage)
7.Ward of Elements(+elemental armor) (This can be replaced by Res Signet, Channeling or any other spell)
8.Ether Feast (Drain 3 mana from enemy and heal per mana drain)

Example of gear: Would be anything that gives protection from earth, or elemental damage since all the damage you deal or take is earth, and plus energy
Positives:You tank (once a assassin did 1 dmg with a skill ) if you get hit by anything you get mana, your immune to spells, melees will tend to pick on you but they do a shocking 0 dmg
Negatives: Other earth mages, Low dmg or high damage with exaustion, Ritualist have annoying spell i noticed that ignores all the defences too.... quite annoying, lack of res signet but ward of elements can be switched, Conditions murder you for low hp so hope you have a good monk if your pvping

Overall: Its a wizard that tanks, thats about it. Great at PVE and PVP for what it does, pissing off anything that deals damage, all your dmg spells only take 5 energy so thats nice but only 2 damaging skills... you wont mind that if you where a paladin on WoW though

So post your builds, or comment mine
http://gw.gamependium.com/tools/builds/show/5305

Last edited by Gadiel; 07-09-2008 at 11:20 PM. Reason: forgot something
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Old 07-08-2008, 09:28 AM   #2 (permalink)
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I'll post mine later when I decide to get on Guild Wars again. Just be forewarned, mine suck though haha. Putting up more for constructive criticism than anything else.
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Old 07-09-2008, 12:49 AM   #3 (permalink)
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Originally Posted by Junkyarddawg View Post
I'll post mine later when I decide to get on Guild Wars again. Just be forewarned, mine suck though haha. Putting up more for constructive criticism than anything else.
Ah try mine its quite nice, like i said with the right gear assassins are jokes to you... and the whole game PVE is a joke... sum it up you and two monk henchies and the mage :P and im not kidding when i say you dont run out of mana
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Old 07-09-2008, 05:41 PM   #4 (permalink)
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I don't like posting my exact builds, but I'll post some of the ideas I have used:

I had a 55/60 second evade R/W that worked great in larger battles, use Cyclone Axe + Apply Poison to do damage to a large group of enemies. More of a support class that can last awhile. Problem was I had no room for a resurrection skill. Otherwise I could use my evade to use my resurrection skill and keep my team alive for forever.

My other two builds I use currently are pretty basic. Just a damage-dealing axe warrior and an archer. I should really specialize them somehow, but I hate trappers and I wanted a hybrid of tanking/attacking rather then just tanking.
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Old 07-09-2008, 10:43 PM   #5 (permalink)
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Mine is an Assassin/Monk one

1.Deadly Paradox-Stance makes you use Sin skills faster
2.Augury of Death-Hex shadow steps you to them their hp<50%
3.Dancing Daggers-37 DMGx3 earth dmg (Lead Attack)
4.Entangling Asp-Needs Lead Attack knocks down and poisons
5.Signet of Toxic Shock-If poisoned 108 DMG regardless
6.Signet of Judgement-64 DMG Regardless and knocks down
7.Bane Signet-50 DMG regardless knocks down foe if they attackin
8.Iron Palm-54 DMG knocks down if hexed or condition (Lead attack)

You should have 16 Deadly Arts and 12 Smiting. use either a smiting staff with a I have the power inscrip it could be somethin else its the one where u get +5 energy when ur hp is over 50% or the 15/-1 one hale and hearty i think if u dont plan on living long have any kind of runes and stuff i suggest some radiant ones but u die enough for u not to worry about energy much

Now i use this build in alliance battles (Luxon) and its great for taking out key players and its impossible to block even in DD misses it still counts. Spam DD as much as u can for taking out non key players while under D P itll only take bout 3 secs to recharge and it has high dmg

Now i like this build for many reasons:
1. it has a lot of armor ignoring dmg
2. a lot of knock downs
3. Never Fails to hit
4. Easy to wing it if the first 4 skills or so fail
Now the Cons:
1.Once you use this spike in that order it takes a while to fully recharge (20 secs)
2. Deadly Paradox + DD + augury of death and entangling asp takes bout 35 energy
3. No Self heals or protection
4. No Speed buffs so you may get left behind
5. High energy Consumption
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Last edited by AioshiKoun; 07-10-2008 at 12:50 AM.
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Old 07-09-2008, 11:18 PM   #6 (permalink)
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Quote:
Originally Posted by MrWafflez View Post
I don't like posting my exact builds, but I'll post some of the ideas I have used:

I had a 55/60 second evade R/W that worked great in larger battles, use Cyclone Axe + Apply Poison to do damage to a large group of enemies. More of a support class that can last awhile. Problem was I had no room for a resurrection skill. Otherwise I could use my evade to use my resurrection skill and keep my team alive for forever.

My other two builds I use currently are pretty basic. Just a damage-dealing axe warrior and an archer. I should really specialize them somehow, but I hate trappers and I wanted a hybrid of tanking/attacking rather then just tanking.
Well its hard to do that.... you could try is Any weapon class/ Strength / and Survivalist or beast mastery. Strength for weapon piercing, Survivalist for troll urgent, traps, and the buffs. Pet for extra damage (knock down spam to I never went axe but hammer... and me and the pet knocked down spam, though for high high damage in pvp. I would say R/ME would be the best, but hard for tanking Archery, because of all the hexs and status effects you can stop people from casting, attacking, and just anything... you send them into complete shut down mode, with conditions taking their hp away like Bleeding,Crippled, Poison, phantismal horror, phantismal pain, and deep wound and with epidemic you can spread, deep wound, cripple, poison, disease, bleeding and all that (blindness if you have the signet of midnight)

Also AioshiKoun that is a very nice build for pvp and PVE :P let my mage tank you do the damage

Last edited by Gadiel; 07-09-2008 at 11:24 PM.
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Old 07-10-2008, 12:37 AM   #7 (permalink)
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PvE not so much since it has a long recharge time i mean i guess u can spam DD but u wont live long
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Old 07-10-2008, 01:11 AM   #8 (permalink)
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PvE not so much since it has a long recharge time i mean i guess u can spam DD but u wont live long
like i said... most things dont damage me.... so I would tank, you do the damage ;P, also do dance with the last boss in night fall, right to the stairs to him

Last edited by Gadiel; 07-10-2008 at 05:02 PM. Reason: misread
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Old 07-10-2008, 09:51 PM   #9 (permalink)
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like i said... most things dont damage me.... so I would tank, you do the damage ;P, also do dance with the last boss in night fall, right to the stairs to him
Well it is a A/Mo build so u wont have a lot of armor to protect u they can still hit 80+ or so on u and with the runes ur hp should be around 450ish also there are no tanking skills in that build
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Epic lines are epic
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Old 07-10-2008, 10:24 PM   #10 (permalink)
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Well it is a A/Mo build so u wont have a lot of armor to protect u they can still hit 80+ or so on u and with the runes ur hp should be around 450ish also there are no tanking skills in that build
I was talking about us two... I know you cant tank.... talking about my mage
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