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#36311 (permalink) |
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OnRPG Elite Member!
Join Date: May 2006
Location: The Netherlands
Posts: 9,276
Reputation: 244
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forced 16x anti aliassing cause it didnt really seem to work with the ingame settings on high. specially lines arround more distant objects looked sharky, so game looks even more sexy now
and dont seem to have bleeding eyes anymore lol.![]() ![]() ![]() ![]() ![]() ![]() ![]()
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#36318 (permalink) | |
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Rock Man
Join Date: Jun 2006
Posts: 422
Reputation: 10
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Quote:
as to not break the rules:
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