The "easy" was one of the major points that killed the game for me (although I was playing the version that's called Sword of the New World).
"Playing" was more like walking somewhere for half an hour, then ALT-tabbing out of the game to do something else. Or if I wasn't ALT-tabbing I would let two chars kill stuff, and use the third one to collect loot from my kills and the kills from other people in the area.
I never even assigned a single skillpoint, since the chars don't use skills.
And to top things off, I had a rather useless group: a healer, a fighter, and a musketeer. The bullets for the musketeer were too expensive for the income, so she had to use fists a lot. The fighter was extremely pointless when the musketeer was active. The healer was ok.
In fact, when I quit I wasn't just pissed off by the quests and the general stupidity of the game; I had bought a fortune worth of bullets before going to bed, and when I came back the next morning I was out of bullets and hadn't even gained a level.
On the other hand, the thread starter felt the game was fun. I never got anywhere near thinking THAT.
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