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Old 08-07-2008, 10:38 PM   #41 (permalink)
cloud775
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well as people said before it forces you to socialize which could end you up in a really nice guild

but for someone like me that plays alone it's gonna suck pretty hard
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Old 08-07-2008, 10:41 PM   #42 (permalink)
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That can easily be done. You join a guild, you automatically gain a level, or 5, or 10. Whatever will get players into the guild, and fast.
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Old 08-07-2008, 10:44 PM   #43 (permalink)
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Originally Posted by HiSoCReeD View Post
hmm let me give you my insight on this one
i think this stamina thing will only remain or last till the end of cbt
i think they want to test other game features like pvp / guild / nation /craft etc
and to do that, they have to force the players by implementing this stamina feature
on cbt one, how much of the population did try hard core pvp /join guild /nation etc? too little right? since most are busy grinding and leveling up their characters and come to think of it I'm one of them...i didnt pvp even once on cbt1.
so instead of wasting 10 minutes organizing some kind of formal tournament,or declaring "the PvP week"...they rather had their developers work for weeks coding a totally new useless feature ,implementing it ingame while risking adding bugs...and then remove it after a few pointless days of closed beta phase and throw all that (most likely very hard) work to the trash bin?

do you seriously believe that? really??????????????
oh my god, thats gotta be the most creative self-delusion i ever witnessed
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Old 08-07-2008, 10:45 PM   #44 (permalink)
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Ugh, talk about a kick in the nuts. Without a doubt, one of the worst concepts I've ever heard.

I'm still gonna give it a try though, I didn't get into the cb (lesson learned, when people send betas to your alt email, check that thing.) and I thought Atlan looked pretty cool.

I could understand if they did this only for the beta, most games have the problem of people mega-leveling during the beta, there being no endgame content and then said people raising a stink about it. However, if this is a permanent thing, geez, expect Atlantica to retire to that graveyard of mmos, fit only for the infrequent OnRPG Flavor of the Week Hype, and for the uncommon players who like playing on an uncrowded (read: empty like hell) server.
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Old 08-07-2008, 10:46 PM   #45 (permalink)
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Quote:
so instead of wasting 10 minutes organizing some kind of formal tournament,or declaring "the PvP week"...they rather had their developers work for weeks coding a totally new feature and implemeting it ingame,risking adding bugs...and then remove it after a pointless closed beta phase.

do you seriously believe that? really??????????????
oh my god, thats gotta be the most creative self-delusion i ever witnessed
It could have been a feature that they just didn't implement in the other version(s) of the game, but probably had the code somewhere. Maybe they think it'll work well for this one.
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Old 08-07-2008, 10:47 PM   #46 (permalink)
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So we are going out and posting the Cons of this system.
What will be the Pros?
Lets get some positive chi running through this topic.
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Old 08-07-2008, 10:47 PM   #47 (permalink)
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The commotion on Atlantica's forums is HUGE lmao

The community does not want it to happen, they're pretty much one voice screaming it out loud.

I hope the system dies post CB2, because if it doesn't and they force it onto us the game will fail hardcore

Mostly, what's weird is that they did NOT implement it on the Korean version nor there was any signs of it happening

That also means there's still hope they wont stick with it...we'll see.
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Old 08-07-2008, 10:50 PM   #48 (permalink)
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Well they didn't put it in the Korean one cause that's already out and running.
They tried testing it out in a CB test. This then helps to see whether it will be a good thing or a bad thing. (Bad thing) If it's good then Korea will get it too.
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Old 08-07-2008, 10:50 PM   #49 (permalink)
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Originally Posted by GoldenArrow View Post
They have no intention of removing the system.. Most likely they'll just modify it.
We haven't heard anything from the team that they'll actually remove it. They just want to hear our feedback. The feedback was heard already when 99% of the active testers (forums users) trashed the idea to bits. One of the most idiotic moves of the MMORPG beta testing history...EVER. Even if they remove the system people will still remember this and be angry at nDoors. They just threw away a lot of money Oo
How can you be sure they have no intention of removing the system?
and to use the term "people" in such notion is really careless
"Even if they remove the system, (close minded persons) will still remember this.. - WELL thats better

clever? yes i think its clever for them to implement such feature to force testers to test other game features. This is like a diversion.
So instead of just grinding and grinding testers will now centralize their attention on other things like pvp and such.

BUT if they still implement this on OB or when the game goes live
THEN its another story
thats when real uproars start
you can criticize them freely but as long its cbt its fine

@ArcDevil
it isnt self-delusion, its called open-mindedness

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Old 08-07-2008, 10:59 PM   #50 (permalink)
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that killed my hope for playing this game

another one skipped.
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