Yalabor
07-14-2006, 04:31 AM
::: Divine Invinity :: <- name may change
//:: INTRODUCTION
Divine Invinity is a FORPG (Fantasy Online Role Playing Game) that uses players skill.It has a W,A,S,D feature as well as the classic Point & Click, to suit any type of gamer. Gameplay can be viewed in two ways, First-Person and Third-Person.
2050 AD, 15 years after the destruction of Earth. The new world Invinity inhabbited with lush green forest and large fields has just been set foot on by man. During the 15 year trip to Invinity, man has discovered many secrets of space and life, through studies of mystic rocks found. Once arrived, the earthlings were greeted by native Invinitiens, who looked just like Man. The Invinitiens tought man many more secrets about life and showed them the way to harness the full power of the brain. It was then when the divines were born.
Current Date: 3012.
The recent plan for the city Anarin has just been built, now it is one of the 3 Divine cities.
With the war going on with the divines, Tyani decided to watch over Anarin and bring it into the battle, because of its non-war-torn state.
Now that the 3 divines all have their followers and main cities, the real war has began.
//:: The Divines
The Divines are three earthlings who were able to harness a full 100% of their brains, granting them powers so divine, they are wirshipped as Gods.
The three Divines are:
Gnarin (Nar-Rin) Divine of Fire
Winru (Win-Ruu) Divine of Wind
Tyani (Ta-Yar-Nee) Divine of Water
Their original names being replaced by the 3 original Invinitiens who mentored them through 60 years of thier life.
The Divines are real People, who are an earthling Magicain who reached level 75 and is lucky enough to become one (1/total of charactors*10 chance). (almost impossible).
//:: Races
There is no war going agaisnt The Earthlings, The Invinitiens or The Cross-Breads, just differences.
Earthlings -
Though many decline, they are the most physicaly powerfull race. They are loyal and very brave. Earthlings make great Fighters and other physical classes.
Invinitiens -
The Invinitiens currently have the most percentage of the brain unlocked, making them the most intelligence race. Invinitiens make great Mages and other intelligent classes.
Cross-Breads - (Unlocked when one charactor reaches level 100)
With a Earthling mother and a Invinitien father, they can harness both of the races differences. Cross-Breads make great: SoH (Slight of Hand) and Thiefs.
//:: Classes
The first job advancement is recieved at level 10, then level 50 and finally level 75. Classes are availble to any race unless stated, though some races have better starting stats for certian classes.
FIRST JOB ADVANCEMENT:
Fighter:
Heart of strength and loyal to his people, the Warrior fights with physical strength weilding a sword, fists or other melee weapons.
Mage:
Fights with knowledge and wisdom, the Mage uses magical powers to bring down the enemy. Mages are somewhat similar to the Divines.
SoH (Slight of Hand): (Cross-Breads)
A young card player who discovers he holds the power of the invientians.
A SoH has many skills and can fight both ranged (Using the power of the invinitiens and the cards to throw cards with Fire, Water or Wind) or close combat (Razor sharp cards striking foes).
Thief:
Loves stealing and being a rebel. The Thiefs can swift items from monsters or players fast. They attack using daggers or other small melee weapons. If crossbread, magic can be used with speed to magicaly take down foes.
SECOND JOB ADVANCMENT:
Fighter -> Warrior: With a sword in one hand and a sheild in the other, Warriors make a fierce preditor to any they choose to attack. Warriors obey the law and are recruited into the cities army.
Fighter -> Kung-Fu Fighter: Using only their fists and feet, the Kung-Fu Fighter makes a good opponent. Kung-Fu Fighters harness speed and make somewhat Brute-Ninjas.
Mage -> Wizard: Wizards are mages who increased their knowledge of the magical arts to destroy the enemy from afar.
Mage -> Cerlic: Those who decided to join the path of healers and aid others become a Cerlic, once a fighting mage now a knowledable healer.
SoH (Slight of Hand) -> Jester: To the naked eye, both races are unknown of the Jesters true powers. Jesters can get close to the enemy without them becoming hostile before releasing a sharp and swift Card-Melee attack.
SoH(Slight of Hand) -> Punk: Throwing cards on fire to the enemy is what makes punks so... punkish. They are a ranged class.
Thief -> Ninja: Swift and fast, they can creap up to an enemy and stab them, resolving into the enemy dieing or suffering a devistating wound.
Thief -> Assasin: They are unseen and unknown. You are only alert of them when you relize you have a throwing knife sticking in your back. They are a ranged class.
THIRD CLASS ADVANCEMENT:
They still develop the same type of skills as the 2nd job advancement, but are called the same as the opposite 2nd job advancement (eg, both Warrior and Kung-Fu Fighter is now called Hero).
Warrior & Kung-Fu Fighter -> Hero: Bravest of the Brave, Strongest of the Strong, a Hero is well known by everyone in its home town and can match almost any opponent.
Wizard & Healer -> Magician: The Magicians are those who weild only the power of magic and can use it the best. They are somewhat a Divine, though do not hold as much power.
Wizard & Healer -> Divine: (1/total charactors*10 chance). (Must be Earthling)
They will replace one of the current divines and be granted of their power. The Divines are incharge of their army and wage war for towns and cities of the other Divines. Powers include HellBring and HeavenSent, both killing up to 10000 enemies and whole cities in one go. Only 3 Divines.
Jester & Punk -> KoC (King of Cards): The KoC have harnessed the true powers of the cards and magic. They are extremly powerfull and top most other classes.
Assasin and Ninja -> SIN: So evil they turn purple in skin, given magical powers. The SIN are rare to find, since they are normally lurking behind you waiting to unless their true power.
//:: END
Well thanks for reading this, hopefully this game becomes alive in the near future.
BTW: All the home-cities (Factions) can PVP the other cities (Factions) for points that add up the factions total, the top faction each month gets new upgrades for cities. Also, the Divine of a city views an RTS type game.
Please send ideas to nickmat91@hotmail.com
Also, if you are experianced in C++, Modeling or Texturizing please give me an email to nickmat91@hotmail.com and join our team :D.
Out.
EDIT: if i didnt say so, its 3D. Not made by players worlds or some other 2d game engine/Maker.
//:: INTRODUCTION
Divine Invinity is a FORPG (Fantasy Online Role Playing Game) that uses players skill.It has a W,A,S,D feature as well as the classic Point & Click, to suit any type of gamer. Gameplay can be viewed in two ways, First-Person and Third-Person.
2050 AD, 15 years after the destruction of Earth. The new world Invinity inhabbited with lush green forest and large fields has just been set foot on by man. During the 15 year trip to Invinity, man has discovered many secrets of space and life, through studies of mystic rocks found. Once arrived, the earthlings were greeted by native Invinitiens, who looked just like Man. The Invinitiens tought man many more secrets about life and showed them the way to harness the full power of the brain. It was then when the divines were born.
Current Date: 3012.
The recent plan for the city Anarin has just been built, now it is one of the 3 Divine cities.
With the war going on with the divines, Tyani decided to watch over Anarin and bring it into the battle, because of its non-war-torn state.
Now that the 3 divines all have their followers and main cities, the real war has began.
//:: The Divines
The Divines are three earthlings who were able to harness a full 100% of their brains, granting them powers so divine, they are wirshipped as Gods.
The three Divines are:
Gnarin (Nar-Rin) Divine of Fire
Winru (Win-Ruu) Divine of Wind
Tyani (Ta-Yar-Nee) Divine of Water
Their original names being replaced by the 3 original Invinitiens who mentored them through 60 years of thier life.
The Divines are real People, who are an earthling Magicain who reached level 75 and is lucky enough to become one (1/total of charactors*10 chance). (almost impossible).
//:: Races
There is no war going agaisnt The Earthlings, The Invinitiens or The Cross-Breads, just differences.
Earthlings -
Though many decline, they are the most physicaly powerfull race. They are loyal and very brave. Earthlings make great Fighters and other physical classes.
Invinitiens -
The Invinitiens currently have the most percentage of the brain unlocked, making them the most intelligence race. Invinitiens make great Mages and other intelligent classes.
Cross-Breads - (Unlocked when one charactor reaches level 100)
With a Earthling mother and a Invinitien father, they can harness both of the races differences. Cross-Breads make great: SoH (Slight of Hand) and Thiefs.
//:: Classes
The first job advancement is recieved at level 10, then level 50 and finally level 75. Classes are availble to any race unless stated, though some races have better starting stats for certian classes.
FIRST JOB ADVANCEMENT:
Fighter:
Heart of strength and loyal to his people, the Warrior fights with physical strength weilding a sword, fists or other melee weapons.
Mage:
Fights with knowledge and wisdom, the Mage uses magical powers to bring down the enemy. Mages are somewhat similar to the Divines.
SoH (Slight of Hand): (Cross-Breads)
A young card player who discovers he holds the power of the invientians.
A SoH has many skills and can fight both ranged (Using the power of the invinitiens and the cards to throw cards with Fire, Water or Wind) or close combat (Razor sharp cards striking foes).
Thief:
Loves stealing and being a rebel. The Thiefs can swift items from monsters or players fast. They attack using daggers or other small melee weapons. If crossbread, magic can be used with speed to magicaly take down foes.
SECOND JOB ADVANCMENT:
Fighter -> Warrior: With a sword in one hand and a sheild in the other, Warriors make a fierce preditor to any they choose to attack. Warriors obey the law and are recruited into the cities army.
Fighter -> Kung-Fu Fighter: Using only their fists and feet, the Kung-Fu Fighter makes a good opponent. Kung-Fu Fighters harness speed and make somewhat Brute-Ninjas.
Mage -> Wizard: Wizards are mages who increased their knowledge of the magical arts to destroy the enemy from afar.
Mage -> Cerlic: Those who decided to join the path of healers and aid others become a Cerlic, once a fighting mage now a knowledable healer.
SoH (Slight of Hand) -> Jester: To the naked eye, both races are unknown of the Jesters true powers. Jesters can get close to the enemy without them becoming hostile before releasing a sharp and swift Card-Melee attack.
SoH(Slight of Hand) -> Punk: Throwing cards on fire to the enemy is what makes punks so... punkish. They are a ranged class.
Thief -> Ninja: Swift and fast, they can creap up to an enemy and stab them, resolving into the enemy dieing or suffering a devistating wound.
Thief -> Assasin: They are unseen and unknown. You are only alert of them when you relize you have a throwing knife sticking in your back. They are a ranged class.
THIRD CLASS ADVANCEMENT:
They still develop the same type of skills as the 2nd job advancement, but are called the same as the opposite 2nd job advancement (eg, both Warrior and Kung-Fu Fighter is now called Hero).
Warrior & Kung-Fu Fighter -> Hero: Bravest of the Brave, Strongest of the Strong, a Hero is well known by everyone in its home town and can match almost any opponent.
Wizard & Healer -> Magician: The Magicians are those who weild only the power of magic and can use it the best. They are somewhat a Divine, though do not hold as much power.
Wizard & Healer -> Divine: (1/total charactors*10 chance). (Must be Earthling)
They will replace one of the current divines and be granted of their power. The Divines are incharge of their army and wage war for towns and cities of the other Divines. Powers include HellBring and HeavenSent, both killing up to 10000 enemies and whole cities in one go. Only 3 Divines.
Jester & Punk -> KoC (King of Cards): The KoC have harnessed the true powers of the cards and magic. They are extremly powerfull and top most other classes.
Assasin and Ninja -> SIN: So evil they turn purple in skin, given magical powers. The SIN are rare to find, since they are normally lurking behind you waiting to unless their true power.
//:: END
Well thanks for reading this, hopefully this game becomes alive in the near future.
BTW: All the home-cities (Factions) can PVP the other cities (Factions) for points that add up the factions total, the top faction each month gets new upgrades for cities. Also, the Divine of a city views an RTS type game.
Please send ideas to nickmat91@hotmail.com
Also, if you are experianced in C++, Modeling or Texturizing please give me an email to nickmat91@hotmail.com and join our team :D.
Out.
EDIT: if i didnt say so, its 3D. Not made by players worlds or some other 2d game engine/Maker.