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netkat
07-23-2006, 12:05 PM
*IN PROGRESS*

I'm makig this guide for help you in the choose of you character everyone have his PRO/CONS be careful then ^_^

Thx to mytrickster.net from where I got the information about the Types!

First to read, remember that the skills can only be learned by their respective types, so if you're planning to make a DRAGON fighter, well, good luck....(We will see the show) so be sure about your decision when making the character!



http://img466.imageshack.us/img466/6766/powerho6.gif
POWER TYPE(Fighters)
Attack Types emphasize aggressiveness, accuracy, quickness and possess skill sets that are specialized for close physical attacks or group attacks. Relatively strong against Sense Types because their skill sets diminish the effectiveness of Sense Types.

PRO
ATTACK POWER / HIT RATE&SPEED / OWNS AT 1VS1

CON
LOW RANGE / SUCKS AT MASSIVE PVP / BAD DIGGING

:SUGGESTED STATS BUILDS:
http://img225.imageshack.us/img225/559/4114vv2.gifhttp://img81.imageshack.us/img81/100/4123ib4.gif


BUNNY

With the 2ND job change the BUNNY will get some new skills for beat the crap out of a single target.

http://www.trickster.jp/trickster/jobchange/images/bunny_img01.gif
http://www.gcrest.com/release/trickster/bunny01.gifhttp://www.gcrest.com/release/trickster/bunny03.gifhttp://www.gcrest.com/release/trickster/bunny04.gif

BUFFALO

With the 2ND job change the BUFFALO will get some new skills for beat the crap out of a multiple targets.

http://www.trickster.jp/trickster/jobchange/images/buffalo_img01.gif
http://www.gcrest.com/release/trickster/buffalo01.gifhttp://www.gcrest.com/release/trickster/buffalo03.gifhttp://www.gcrest.com/release/trickster/buffalo04.gif

PT SKILL LIST
SUGGESTION FOR SKILL POINTS BUILD
BASIC JOB
1. Hard Attack - 1
2. Double Attack - Max
3. Brave Heart - 10
4. Hard Attack - Max
5. Bull's Eye - 10

PRIMARY JOB
1. Knockdown - Max
2. Brave Heart - Max
3. Stray Toss Ray - Max
4. Blade Fourth - Max
5. Quick Action - 10
6. Sonic Beat - 1
7. Shinobikonbo - Max
8. Bar Sark - 2

http://img113.imageshack.us/img113/5585/fskqq4.gif


http://img249.imageshack.us/img249/4526/magicxo5.gif
MAGIC TYPE(Enchanter/Elementalist)
Magic Types use brilliant magic attacks and are divided into 3 groups:
| Magic Attackers | Magic Defenders | Mana Owners |
Their skill sets utilize 5 elements of nature (fire, water, wind, earth, electricity) as well as light and darkness to show its uniqueness and personality.
ONCE YOU MASTER ONE GROUP OF MAGIC, YOU WILL NOT BE MORE ABLE TO LEARN THE OTHERS
Magic Types are strong against Attack Types as their skill sets slow the movements as well as weaken the damage caused by Attack Types.

PRO
MP / MAGIC ATTACK&DEFENSE
CON
LOW SPEED

:SUGGESTED STATS BUILDS:
http://img91.imageshack.us/img91/9692/1414eq8.gifhttp://img91.imageshack.us/img91/3594/1423gl3.gifhttp://img91.imageshack.us/img91/4916/1432fc5.gifhttp://img91.imageshack.us/img91/4144/1441wc6.gif

SHEEP

With the job change the SHEEP will get some new skills for support the party and a multiple target magic attack.

http://www.trickster.jp/trickster/jobchange/images/sheep_img01.gif
http://www.gcrest.com/release/trickster/sheep01.gifhttp://www.gcrest.com/release/trickster/sheep02.gifhttp://www.gcrest.com/release/trickster/sheep03.gif

DRAGON

With the job change the DRAGON will get some new skills for give MALUS to enemies and the heal magic.

http://www.trickster.jp/trickster/jobchange/images/dragon_img01.gif
http://www.gcrest.com/release/trickster/dragon01.gifhttp://www.gcrest.com/release/trickster/dragon03.gifhttp://www.gcrest.com/release/trickster/dragon04.gif

MT SKILL LIST
SUGGESTION FOR SKILL POINTS BUILD

Arrow Type Darkness Demon (Type 1)

1. Magic Arrow Lv 1
2. Cast Protection (passive)
3. Recovery Lv 9
4. Magic Arrow level 9
5. Recovery Lv10
6. Mana Charge Bottle Lv 1
7. Max Fair Wind
8. Max Hellfire (enemy is attacked by a flame from hell)
10. Contract of Darkness (passive,TM level 55, dark element, this skill is required to use any dark element skills)
11. Magic Arrow Lv 10
12. Shower of Arrows Lv 10
13. Max Magic Arrow
14. Max Shower of Arrows
15. Max Shadow Lance (prerequisites are Lv 10 Magic Arrow and Contract of Darkness, it creates a lance of darkness that is shot at the enemy)
16. Magic Typhoon Lv 10
17. Max Hard Gravity (MASSIVE mp usage and MASSIVE power)

Ring Type Darkness Demon (Type 2)

1. Magic Arrow Lv 1
2. Cast Protection
3. Max Magic Ring
4. Max Recovery
5. Mana Charge Bottle Lv 1
6. Fair Wind Lv 10
7. Max Magic Power Ring
8. Max Fair Wind
9. Magic Arrow level 10
10. Contract of Darkness (See Type 1, step 9 for details)
11. Max Shadow Lance (See Type 1 step 13 for details)

Arrow Type Light Demon (Type 3)

1. Magic arrow Lv 1
2. Cast Protection
3. Magic Arrow Lv 9
4. Recovery Lv 10
5. Mana Charge Bottle Lv 1
6. Max Fair Wind
7. Oath of Light (passive, allows you to use light element skills)
8. Light Arrow (arrow of light falls from the sky to hit the enemy, prerequisite is Oath of Light)
9. Magic Arrow Lv 10
10. Shower of Arrows Lv 10
11. Max Magic Arrow
12. Max Shower of Arrows
13. Magic ring Lv 10
14. Max Plasma Shock (light magic attack, enemy is hit by a wave length of light, prerequisites are Oath of Light and Magic Ring Lv 10)

Ring Type Light Demon (Type 4)

1. Magic Arrow Lv 1
2. Cast Protection
3. Max Magic Ring
4. Recovery Lv 10
5. Mana Charge Bottle Lv 1
6. Fair Wind Lv 10
7. Max Magic Power Ring
8. Max Fair Wind
9. Oath of Light (See Type 3 step 7 for details)
10. Max Light Arrow (See Type 3 step 8 for details)
11. Max Plasma Shock (See Type 3 step 14 for details)

http://img525.imageshack.us/img525/8337/mskzk4.gif


http://img249.imageshack.us/img249/56/senseee4.gif
SENSE TYPE(engineers/treasure hunter)
Sense Types are experts in sensory, throwing, gunmanship, and possess excellent dark vision. They can also detect hidden traps, REMEMBER that POWER >>Damage and SENSE >>Accuracy&Luck. One of the best build for you SENSE character can be the 1144 too, but you will have to put the bonus stats points on Attack and be sure to have a very nice equipment! (Cash Items)

PRO
GUNS!(lions) TROWING STARS!(foxes) / BEST EQUIP UPGRADING SKILLS / BEST NIGHT VISION
CON
LOW HP / EXTREMELY WEAK AGAINST MAGIC / LONG WAY FOR LVLING

:SUGGESTED STATS BUILDS:
http://img91.imageshack.us/img91/3936/3142tu4.gif

FOX

With the job change the FOX will be able to trow bombs and find treasure chest underground.

http://www.trickster.jp/trickster/jobchange/images/fox_img01.gif
http://www.gcrest.com/release/trickster/fox01.gifhttp://www.gcrest.com/release/trickster/fox02.gifhttp://www.gcrest.com/release/trickster/fox03.gif

LION

With the job change the LION will get some new skills for beat the crap out of far targets.

http://www.trickster.jp/trickster/jobchange/images/lion_img01.gif
http://www.gcrest.com/release/trickster/lion01.gifhttp://www.gcrest.com/release/trickster/lion02.gifhttp://www.gcrest.com/release/trickster/lion03.gif

ST SKILL LIST

http://img161.imageshack.us/img161/6912/sskic6.gif


http://img130.imageshack.us/img130/8082/charmvu6.gif
CHARM TYPE(enchanters/summoners)
Charm Types are very defensive oriented and also good at eluding the enemies. They also use their charm skills to confuse the enemy and hunt, summon, and control monsters. They are especially strong against the Magic Type. REMEMBER to not take down the MAGIC STAT under 1 or at higher LVL you will have BIG problems.


PRO
GREAT HP / NICE DEFENSE / NICE EVASION
CON
LOW MP / NOT EXCEED TILL HIGHER LVL


:SUGGESTED STATS BUILDS:
http://img147.imageshack.us/img147/5483/2224hs8.gifhttp://img134.imageshack.us/img134/8912/3214jq7.gif

CAT

With the job change the CAT will get some new skills for increase the attack of the party and the skill to morph in a enemy.

http://www.trickster.jp/trickster/jobchange/images/cat_img01.gif
http://www.gcrest.com/release/trickster/cat03.gifhttp://www.gcrest.com/release/trickster/cat01.gifhttp://www.gcrest.com/release/trickster/cat04.gif

RACCOON

With the job change the RACCOON will get some new skills for increase his own attack and increase defense of the party.

http://www.trickster.jp/trickster/jobchange/images/raccoon_img01.gif
http://www.gcrest.com/release/trickster/raccoon01.gifhttp://www.gcrest.com/release/trickster/raccoon03.gifhttp://www.gcrest.com/release/trickster/raccoon02.gif

CT SKILL LIST

http://img161.imageshack.us/img161/5883/cskbj3.gif

Typhon
07-23-2006, 03:19 PM
Nice images of the classes, Cool post!:D

Attila
07-23-2006, 03:25 PM
Can you tell us about the cat morphing :O

healplx
07-23-2006, 03:43 PM
This is inaccurate.
You make it sound like Sheep and Dragon are mainly support class (Priest) while they are in fact pure damage oriented spellcasters.
Cat buffs don't increase party Attack at all, they increase Defense. **
Some descriptions are too vague. ex: Lion gets Guns, this is important to note.

Charm type = Tank mainly, with defensive buffs and moderate attack skills.

** Also, chars of the same type (ex: Cat & Raccoon = Charm) share the same skills until the 1st job change.

netkat
07-23-2006, 05:26 PM
sorry, I'm still collecting all the data avaiable about, soon as possible I will post better information ^_^'''''

Arri
07-23-2006, 06:11 PM
Can you tell us about the cat morphing :O

It's a skill they get at advanced class that disguises themself as a monster (Something tells me you'll need those *Disguise* cards to do it)

netkat
07-23-2006, 07:06 PM
updated! ^_^

netkat
07-24-2006, 01:29 AM
update again!

darknature
07-24-2006, 01:49 AM
I noticed that when you Advance to the next class they don't have the Ears and Tails. Is it possible that when you advance they are taken away from you? Blah that would suck I wanna keep my dragon wing ears and tail

netkat
07-24-2006, 01:57 AM
I noticed that when you Advance to the next class they don't have the Ears and Tails. Is it possible that when you advance they are taken away from you? Blah that would suck I wanna keep my dragon wing ears and tail
Don't worry, there is a feature called "disguise" that leave your character unchanged keeping the title and the new skills of you acquired job ^_^

XtremeTrickster
07-24-2006, 04:52 AM
I noticed that when you Advance to the next class they don't have the Ears and Tails. Is it possible that when you advance they are taken away from you? Blah that would suck I wanna keep my dragon wing ears and tail


actually those ears and tails is jus part of the equipment inside your inventory. when you able to log in to the game you know wat i mean. jus that those ears and tails u cant take out from inv.

shadow__6
07-24-2006, 07:23 AM
good work netkat:D this should help alot of people out well helped me at least lol
btw this should b stickied

Typhon
07-24-2006, 07:41 AM
Finally some info on dragons!:D

I'm going to be a dragon, but like most mage-y classes, FAQs are a must...;)

netkat
07-24-2006, 08:48 AM
Thx a lot guys, I'm posting everytimeI found new stuff ^_^

flamer4ever
07-24-2006, 06:49 PM
is 3142 the best stats for lions? and is it better from 1144 or 2143 stats?

netkat
07-24-2006, 07:37 PM
is 3142 the best stats for lions? and is it better from 1144 or 2143 stats?
Actually is the most balanced since:

The 1144 will give you loads of HP and DEF and a nice EVASION but till lvl 80-100 you will licterally suck in PVP and against MOBS, and will take so long to lvl, anyway it's a nice build that at higher lvl with the best attack skill maxed out will let you take down even the bosses in 1vs1 (with the best equips too).

The 2143 is some kind of half way through 3142 and 1144, it will give you a decent damange (nothing more) and a pretty good HP / DEF / EVASION but since the SENSE TYPE class MALUS stays exactly in the HP is kinda useless try to fix it wasting STATS PT, so you should choose to make a Pretty good DMG from far distance and run when you have to, instead of keep wasting bullets doing low DMG and run when the HP are low. You will think to make a 4141 Char but you will not resist even at the tutorial like that.

hope it helps ^_^

flamer4ever
07-24-2006, 10:22 PM
i wanted before to make 1144 char build but i heared from some ppl that this stats have very low dmg at the 1st job so i thought to make a 3142 char build

i dont want to have a high dmg i just only want to have a normal dmg like the other chars,and no problem if it was little powerfull, and a good def 4 the battle with mobs and PVP

wat do you see the good build 4 that?

netkat
07-24-2006, 11:35 PM
i wanted before to make 1144 char build but i heared from some ppl that this stats have very low dmg at the 1st job so i thought to make a 3142 char build

i dont want to have a high dmg i just only want to have a normal dmg like the other chars,and no problem if it was little powerfull, and a good def 4 the battle with mobs and PVP

wat do you see the good build 4 that?
Actually there isn't any change of get the same DMG of the Fighters or the Mages they OWN all the other classes, but the strong thing about the SENSE is the Ranged attacks they can attack from the most distance so you have to hit&run while the other player is curing himself and trying to hit you...

Anyway if DEF is so important to you you should go with 2143

Berrybenya
07-25-2006, 04:35 AM
it wont hurt to go 1144 you dont have "that much" damage difference no speed difference even if you match against 4141 you expect your self to run from magic when magic is long distance as well? thats probbly why 1144 is better your not going to be able to run away from your opponent 100% anyway o_o; anyways about the suggested stats for sense and charm chars.
i wont say anything about it people can do those stats i dont mind lol ~_~;

netkat
07-25-2006, 04:36 PM
it wont hurt to go 1144 you dont have "that much" damage difference no speed difference even if you match against 4141 you expect your self to run from magic when magic is long distance as well? thats probbly why 1144 is better your not going to be able to run away from your opponent 100% anyway o_o; anyways about the suggested stats for sense and charm chars.
i wont say anything about it people can do those stats i dont mind lol ~_~;
Actually I'm just looking around for guides all the stuff put there is from the net, I still haven't played once Trickster, if you have any suggestion I will really be glad to update everything! ^_^

Xtrez
07-30-2006, 01:21 AM
This guide is far back on like page 4/5.. but I think it is useful still.. so yeah..

netkat
07-30-2006, 01:54 AM
ahah thx a lot, i didn't know if put it again to life or not :xD

plasticgonads
07-30-2006, 06:02 AM
What is this "Item for mastering" thing? do i need to get enough of those items to master a certain skill?

netkat
07-30-2006, 10:48 AM
What is this "Item for mastering" thing? do i need to get enough of those items to master a certain skill?
yes seems like that, you have to give them to your class NPC but we still have to wait for the ENG version for see if they've leaved this system ^_^

zammyl3g3nd
08-02-2006, 06:03 PM
Finally!!! I Know What Stat To Put On! Muchahaha

Berrybenya
08-02-2006, 08:28 PM
4141 for gun chars arnt good at all so ill just skip it but you really should at 1144 you will basicly die in one hit even if you do 3142 if you go 1144 there is no need to set up health modded equipments you can go fully dextarity modded items to cover your damage difference with 4141 or even 3142.. so
1144 can easily surpase 4141/3142 :/ if you're being a fox you should go 1144
so you have enough hp,def,dodge you get hitting a rock and hidden arm, mines that are sense(stat not the graph lol) based (damage depends on sense not luck nor weight) charm characters are fun with 4114 o_o; (by going all attack :p) also 1144 dont seem to be there it sure is hard to get to
level 60 tm 50 but its worth it after job change xP (all points into agility if you are 1144) and yes you can master your skills when skill level is at level 10
and you have the items to master :o

Kultfire
08-02-2006, 09:22 PM
11 at top, and 44 at bottom, or 11 at left side, and 44 at right side?

Avager
08-02-2006, 09:26 PM
a b
c d

1144
abcd

thats how it works... I hope You understand it :> ?

(Its Clock...Clock...damn forgot this word... CW :) )

Kultfire
08-02-2006, 09:33 PM
Thanks, and all you had to say was "11 at top and 44 at bottom". :p

Know what I Just noticed? They don't just look cooler, but they look like they ACTUALLY grow up.. :D

VERY nice guide, by the way!

Berrybenya
08-03-2006, 12:58 AM
its Clock-wise Avager xD

Str1der
08-03-2006, 01:57 AM
Is there a fast hitting-critical striking class? Like a Rogue from WoW?

Berrybenya
08-03-2006, 02:11 AM
power types can attack fast :P criticals happen very often even if you have 1 sense type on your graph *no joke*

Chena
08-03-2006, 02:42 AM
What's the difference between Basic Job and Primary Job??

netkat
08-03-2006, 08:11 AM
The basic job is your starting class, the primary job is the first job change you will choose at LV60

Chena
08-03-2006, 01:28 PM
Ok Thanks =).

zammyl3g3nd
08-03-2006, 02:12 PM
power types can attack fast :P criticals happen very often even if you have 1 sense type on your graph *no joke*

Yo berrybenya. If I'm going to be a lion right..? Is it better to go 4141 for lions?

netkat
08-03-2006, 02:22 PM
I'm sure berry will suggest you 1144 ^_^

zammyl3g3nd
08-03-2006, 02:27 PM
I'm sure berry will suggest you 1144 ^_^

O kkk..............

zammyl3g3nd
08-03-2006, 02:46 PM
4141 for gun chars arnt good at all so ill just skip it but you really should at 1144 you will basicly die in one hit even if you do 3142 if you go 1144 there is no need to set up health modded equipments you can go fully dextarity modded items to cover your damage difference with 4141 or even 3142.. so
1144 can easily surpase 4141/3142 :/ if you're being a fox you should go 1144
so you have enough hp,def,dodge you get hitting a rock and hidden arm, mines that are sense(stat not the graph lol) based (damage depends on sense not luck nor weight) charm characters are fun with 4114 o_o; (by going all attack :p) also 1144 dont seem to be there it sure is hard to get to
level 60 tm 50 but its worth it after job change xP (all points into agility if you are 1144) and yes you can master your skills when skill level is at level 10
and you have the items to master :o

Waht do you mean "all points into agility"

zammyl3g3nd
08-03-2006, 03:12 PM
O ya.. I got one more question what does " 2143" means? 2 power 1 magic 4 charm, 3 sense?

netkat
08-03-2006, 03:34 PM
Why don't you edit you post instead of make a new one?

Well, add "all points into agility" means that you have to ad the bonus status poits 8that you will get lvling) to the agility...

"2143" means 2 power 1 magic 4 sense, 3 charm

if you have a SENSE type you can lower the SENSE stat, it's fixed to be 4....

zammyl3g3nd
08-03-2006, 03:51 PM
I dun get it. What is "agility". Sense, Power, Magic, Charm?

Dem0nkilla
08-03-2006, 05:59 PM
can any1 tell wat a good stat for dragon

DarkCloudX
08-03-2006, 06:00 PM
why dont you guys just read the god damn first post?
all the builds are listed there with descriptions

Kultfire
08-05-2006, 01:53 PM
Why the hell is this way back here!

Arri, this needs a sticky!

bomberman
08-15-2006, 09:24 PM
Is 14 up and 23 down good for a dragon?

DevilishDreamer
08-15-2006, 10:42 PM
Sweet post, this is helpful, especially with the items needed to master skills, thanks!

bomberman
08-15-2006, 11:31 PM
Will someone answer my question??

Toymaster
08-16-2006, 05:30 AM
Is 14 up and 23 down good for a dragon?

i assume ur saying

power = 1
magic = 4
sense = 2
charm = 3

Yup this build is not bad. My dragon is exactly this build. 3 for charm so you could have more hp and defense power since a mage dragon normally has lower hp and def. Good for survival

With 2 sense u actually is able to get decent detection ability for drilling plus slight increased weight so you can carry more mp pots. Btw hp pots is not needed to add to the weight since they have the skill cure which at lv 10 cures about 1/3 of your total hp. so 3 cure means almost full hp again.

And for now im trying to find out how to increase magic attk accuracy. I assume its AC. Adding 4 bonus stats to MA dun really help much in increasing the magic attk dmg at all.

Just in case u dunno, magic attk do miss quite a lot on those monster with magic protection.

technolyze
08-16-2006, 05:58 AM
netkat you should also add what stats to put the points into for each class.
(e.g. Power Class with 4114 build(not sure about other build) should put all their points into AP and NOTHING ELSE.)

Also...Arri sticky this :3

sasuke8
08-16-2006, 09:58 AM
Wow never noticed this before.. nice work.. must've took a pretty long time with all the pretty lil pictures =P

bomberman
08-16-2006, 10:44 AM
Thanks for the reply ToyMaster. I'll use your suggestion XD.

Mi-Ki
08-16-2006, 01:04 PM
Don't forget to give credit to the japanese trickster wiki and http://tricksters.50webs.com/skills.html

But yea its pretty useful ^^

Maybe later you can ask other people to state their opinions on each build.

And don't forget to tell players about the prices of certain unavailable items.

Steel Health Bands are actually 4k at Caballa Warp Zone and Power Amulets go for 2k at the same place. To access the warp zone you need a portable transporter =P So if you see either item for 10k or more you're basically getting really ripped off =P

I'm also going to add some info on certain builds and what skill set they should go with.......mainly Charm types ^^

Cats and Racoons who intend to go Power Blow are better off going 4114 or any variation of it and should just put all your bonus points into AP to give Power Blow alot more dmg ^_^ also the Magician's Card Fling skill is also affected by AP more than HV.

If you decide however you want to use Galdar Throw then you are better off going HV since you won't have the power to kick *** with Power Bloe you rely on the fixed damage of Galder Throw which is 800 dmg at mastery and 1200 dmg crit at mastery.

I got all of this information from www.tricksterfan.com ^_^ so credits to them :D

ziron
08-16-2006, 04:58 PM
I noticed that when you Advance to the next class they don't have the Ears and Tails. Is it possible that when you advance they are taken away from you? Blah that would suck I wanna keep my dragon wing ears and tail
actually you can remove em yourself

technolyze
08-19-2006, 09:49 AM
i would like to bump this topic cuz it was way back in the 4th page >_>

coughstickycough

:)

Melton
08-19-2006, 10:59 AM
Doesn't quite deserve the sticky yet, not until it's finalised and out of development. Alot more things aren't certified and confirmed, and we can't mislead with this thread. Still, it has some decent information, and is pretty useful.