PowerGamer
05-17-2006, 08:04 PM
======================================
Vagrant > Mercenary > Knight Guide [V1.1] Beta -
Made by PowerGamer AKA Nirkons (In game name)
(Contact for use: nirquest[at]gmail.com)
~Aibatt Server 2-2
Website: http://Www.Flyff.Gpotato.Com
======================================
Table of contents
-1. Vagrant To Mercenary Stats
-------Version A.
--------Version B.
---------Version C.
--2. Vagrant to Mercenary & Mercenary to Knight Quest
---3. Explenation of the stats.
----4. Knights; cons and pros.
-----5. What stats to add?
-------Version A.
--------Version B.
---------Version C.
------6. Weapons for Knights.
-------7. Quickest way to a knight!
--------8. Update history.
======================================
1. Vagrant To Mercenary Stats
Here is the Vagrant To Mercenary Stats guide, there are,
again, 3 versions available, go with what YOU think is good for you! icon_smile.gif
My reccomendation: Version B.
Version A.
All STR, meaning right from level 1 to level 15 all strengh.
This means you will have the highest attack possible until level 15.
Pros:
- Highest attack, quicker killing.
Cons:
- Very Slow Attack
- Very low life (meaning you need some pots)
Version B.
1 to STR, 1 to DEX. Just 1-1 each level.
Pros:
- Good attack power
- Fast attack
Cons:
- Low Life (Meaning you need some pots)
Version C.
All STA, this is least reccomended.
Pros:
- High HP (Alot less pots needed,
for those who dont make money fast)
Cons:
- Low attack speed
- Low attack power
~~~~~~~~~~~~~~~~~~~~~~~~~
2. Vagrant to Mercenary & Mercanary to Knight Quest
Both guides are found excellently made on flyffworld.com,
I wont make a guide, that is less than what these guys offer icon_wink.gif
Direct links:
Vagrant to Mercenary:
http://flyffworld.com/mercenary.php
Mercenary to Knight:
http://flyffworld.com/secondjobquest.php
~~~~~~~~~~~~~~~~~~~~~~~~~
3. Explenation of the stats:
STR - Adds damage to your hit.
STA - Adds HP and defence.
DEX - Faster, More accurate hits,
and higher dodge rate.
(There are also alot of arguing about how much
"faster" does dex really
add.)
INT - Isnt important for merc -
Don't even bother putting 1 point.
~~~~~~~~~~~~~~~~~~~~~~~~~
4. Knights -
Cons:
*Miss alot due to very low dex.
*Low dodge rate.
*Low attack power resulting in slower killing
resulting in slower leveling.
Pros:
* Can take alot of damage.
* Has high HP (STA).
* Few health pots needed for leveling - whereas blades need alot - and
still die alot.
* It's more honorable to play a lesser-played job.
* Can easily tank higher level giants (trust me, you'll be killing alot of
giants)
~~~~~~~~~~~~~~~~~~~~~~~~~
5. What Stats To Add?:
You have 3 choices, go with what fits you well;
Knights focus on STA - But I did find that
the leveling is quite slow, so I
turned to STR a bit, by which STA
will be 15 points above STR - Which is
good in my opinion, because I dont like
to skill-spam *Why skill-spam? Well at higher levels
you find that your attack is too low
to kill anything quickly - so you use
skills, they never miss and they have
higher attack then your regular one.*
Version A. (STA stays 20-25 Above STR)-
This means Getting STR to 40, and
STA to 60, - Dex limit is 30! And once you
get those just keep adding one to STR and one to STA each
level, so STA stays 20 above STR.
Version B. (STA is 15 above STR)-
This version of the guide involves
maxing out the STR to 50,making dex
28 dex (30 being the max for dex) and
the rest to STA, this way you still
have a good attack power when you are
knight, and you still have alot of
HP to take damage. This is also the path that I chose.
Version C.
Same as version B except NO dex at all,
since Knights skill spam at higher
levels, meaning no misses with skills,
dex is useless and the points can go
to STA, but for those of you that do
not like to skill spam 24/7, and
you want higher hit rate until level 60
I recommend Version B, for the dex.
Remember though you WILL be
using alot of skills - meaning DEX has
little influence on your char.
It is VERY hard to level up from level 15 to
60 with 15 dex! Since all the misses, so this
is why its my least-reccomended.
Also
remember to level the skills up icon_smile.gif
~~~~~~~~~~~~~~~~~~~~~~~~~
6. Weapons for knights:
Since knights miss alot, they skill spam,
meaning skills never miss, and
have higher attack power than the
regular hit, this means Knights need to
use axes, why? axes + skills = high
attack power, never miss, and the
speed of axes dont matter, since
skills are the same speed, with an axe or
with a sword. This also works on
prices, since there are less knights
around, axes are sold cheaper,
like (level 30, level 45 rare axe).
NOTE:
The axes really pay up when fighting giants!
(You will be fighting alot of giants, for money
and items, usually giants 2-5 levels above you,
if you are going to be a knight, skill spamming
the giant is most important, so you can kill it
faster and also take as less damage as you
can possibly take. There have also been
some rumors about a "Time-Factor"
effecting the giant drops, if you kill it
faster = better drop. No one knows
the truth about these rumors, except
for the developpers :p
~~~~~~~~~~~~~~~~~~~~~~~~~
7. Quickest way to a Knight.
THIS WILL ONLY BE GOOD IF YOU THINK
YOU CAN SAVE UP 10-11Million
Penya until level 59/60.
The plan is this, it is known that
Blades level faster then Knights (that is,
until level 60). So what most people
do is use a restat at level 59/60 and
then become a Knight!
[A restat reset all your stats,
meaning everything is at 15 again.
This way getting to be a knight is
less troublesome. It can be purchased
in-game from other players (Usualy goes for 11
Million Penya), or through
the cash shop (for real money)]
What you'll need to do is make a pure
STR/DEX 1:1 merc character until
level 60, then get a restat and switch to
Sta - 20 more then str.
(For example, 60 sta, 40 str)
NO DEX! (Why no dex, read status build Version C.)
======================================
8. Update History:
======================================
-Version 0.1 - Guide made.
--Version 0.2 - Guide updated adding the "Weapons for Knights" section.
---Version 0.3 - Table of contents added. "Quickest way to a Knight"
added. Thanks to Sandman for sticky'ing
----Version 0.4 - Added note about Giants on "Weapons for Knights" section.
-----Version 0.5 - Added "Vagrant to Mercenary & Mercanary to Knight" section, also colored the table of contents
------Version 0.6 - Added "Vagrant Stats Guide" and changed some titles
-------Version 0.7 - Added some more info in the Knight Guide sections.
--------Version 0.8 - Corrected some spelling mistakes
---------Version 0.9 - Added new color, since OnRPG moved to a new forum its much much easier. Corrected spelling.
----------Version 1.0 - More information added on the stat guides. Spelling Corrected.
-----------Version 1.1 - Fixed number issues. Fixed a few wrong words.
======================================
Vagrant > Mercenary > Knight Guide [V1.1] Beta -
Made by PowerGamer AKA Nirkons (In game name)
(Contact for use: nirquest[at]gmail.com)
~Aibatt Server 2-2
Website: http://Www.Flyff.Gpotato.Com
======================================
Table of contents
-1. Vagrant To Mercenary Stats
-------Version A.
--------Version B.
---------Version C.
--2. Vagrant to Mercenary & Mercenary to Knight Quest
---3. Explenation of the stats.
----4. Knights; cons and pros.
-----5. What stats to add?
-------Version A.
--------Version B.
---------Version C.
------6. Weapons for Knights.
-------7. Quickest way to a knight!
--------8. Update history.
======================================
1. Vagrant To Mercenary Stats
Here is the Vagrant To Mercenary Stats guide, there are,
again, 3 versions available, go with what YOU think is good for you! icon_smile.gif
My reccomendation: Version B.
Version A.
All STR, meaning right from level 1 to level 15 all strengh.
This means you will have the highest attack possible until level 15.
Pros:
- Highest attack, quicker killing.
Cons:
- Very Slow Attack
- Very low life (meaning you need some pots)
Version B.
1 to STR, 1 to DEX. Just 1-1 each level.
Pros:
- Good attack power
- Fast attack
Cons:
- Low Life (Meaning you need some pots)
Version C.
All STA, this is least reccomended.
Pros:
- High HP (Alot less pots needed,
for those who dont make money fast)
Cons:
- Low attack speed
- Low attack power
~~~~~~~~~~~~~~~~~~~~~~~~~
2. Vagrant to Mercenary & Mercanary to Knight Quest
Both guides are found excellently made on flyffworld.com,
I wont make a guide, that is less than what these guys offer icon_wink.gif
Direct links:
Vagrant to Mercenary:
http://flyffworld.com/mercenary.php
Mercenary to Knight:
http://flyffworld.com/secondjobquest.php
~~~~~~~~~~~~~~~~~~~~~~~~~
3. Explenation of the stats:
STR - Adds damage to your hit.
STA - Adds HP and defence.
DEX - Faster, More accurate hits,
and higher dodge rate.
(There are also alot of arguing about how much
"faster" does dex really
add.)
INT - Isnt important for merc -
Don't even bother putting 1 point.
~~~~~~~~~~~~~~~~~~~~~~~~~
4. Knights -
Cons:
*Miss alot due to very low dex.
*Low dodge rate.
*Low attack power resulting in slower killing
resulting in slower leveling.
Pros:
* Can take alot of damage.
* Has high HP (STA).
* Few health pots needed for leveling - whereas blades need alot - and
still die alot.
* It's more honorable to play a lesser-played job.
* Can easily tank higher level giants (trust me, you'll be killing alot of
giants)
~~~~~~~~~~~~~~~~~~~~~~~~~
5. What Stats To Add?:
You have 3 choices, go with what fits you well;
Knights focus on STA - But I did find that
the leveling is quite slow, so I
turned to STR a bit, by which STA
will be 15 points above STR - Which is
good in my opinion, because I dont like
to skill-spam *Why skill-spam? Well at higher levels
you find that your attack is too low
to kill anything quickly - so you use
skills, they never miss and they have
higher attack then your regular one.*
Version A. (STA stays 20-25 Above STR)-
This means Getting STR to 40, and
STA to 60, - Dex limit is 30! And once you
get those just keep adding one to STR and one to STA each
level, so STA stays 20 above STR.
Version B. (STA is 15 above STR)-
This version of the guide involves
maxing out the STR to 50,making dex
28 dex (30 being the max for dex) and
the rest to STA, this way you still
have a good attack power when you are
knight, and you still have alot of
HP to take damage. This is also the path that I chose.
Version C.
Same as version B except NO dex at all,
since Knights skill spam at higher
levels, meaning no misses with skills,
dex is useless and the points can go
to STA, but for those of you that do
not like to skill spam 24/7, and
you want higher hit rate until level 60
I recommend Version B, for the dex.
Remember though you WILL be
using alot of skills - meaning DEX has
little influence on your char.
It is VERY hard to level up from level 15 to
60 with 15 dex! Since all the misses, so this
is why its my least-reccomended.
Also
remember to level the skills up icon_smile.gif
~~~~~~~~~~~~~~~~~~~~~~~~~
6. Weapons for knights:
Since knights miss alot, they skill spam,
meaning skills never miss, and
have higher attack power than the
regular hit, this means Knights need to
use axes, why? axes + skills = high
attack power, never miss, and the
speed of axes dont matter, since
skills are the same speed, with an axe or
with a sword. This also works on
prices, since there are less knights
around, axes are sold cheaper,
like (level 30, level 45 rare axe).
NOTE:
The axes really pay up when fighting giants!
(You will be fighting alot of giants, for money
and items, usually giants 2-5 levels above you,
if you are going to be a knight, skill spamming
the giant is most important, so you can kill it
faster and also take as less damage as you
can possibly take. There have also been
some rumors about a "Time-Factor"
effecting the giant drops, if you kill it
faster = better drop. No one knows
the truth about these rumors, except
for the developpers :p
~~~~~~~~~~~~~~~~~~~~~~~~~
7. Quickest way to a Knight.
THIS WILL ONLY BE GOOD IF YOU THINK
YOU CAN SAVE UP 10-11Million
Penya until level 59/60.
The plan is this, it is known that
Blades level faster then Knights (that is,
until level 60). So what most people
do is use a restat at level 59/60 and
then become a Knight!
[A restat reset all your stats,
meaning everything is at 15 again.
This way getting to be a knight is
less troublesome. It can be purchased
in-game from other players (Usualy goes for 11
Million Penya), or through
the cash shop (for real money)]
What you'll need to do is make a pure
STR/DEX 1:1 merc character until
level 60, then get a restat and switch to
Sta - 20 more then str.
(For example, 60 sta, 40 str)
NO DEX! (Why no dex, read status build Version C.)
======================================
8. Update History:
======================================
-Version 0.1 - Guide made.
--Version 0.2 - Guide updated adding the "Weapons for Knights" section.
---Version 0.3 - Table of contents added. "Quickest way to a Knight"
added. Thanks to Sandman for sticky'ing
----Version 0.4 - Added note about Giants on "Weapons for Knights" section.
-----Version 0.5 - Added "Vagrant to Mercenary & Mercanary to Knight" section, also colored the table of contents
------Version 0.6 - Added "Vagrant Stats Guide" and changed some titles
-------Version 0.7 - Added some more info in the Knight Guide sections.
--------Version 0.8 - Corrected some spelling mistakes
---------Version 0.9 - Added new color, since OnRPG moved to a new forum its much much easier. Corrected spelling.
----------Version 1.0 - More information added on the stat guides. Spelling Corrected.
-----------Version 1.1 - Fixed number issues. Fixed a few wrong words.
======================================