Warlordrody
05-27-2006, 11:44 AM
Yes punkbuster that hack i reported.
heres the reply
We appreciate the heads up on this. Once implementation is completed,
files such as the .exe will have checks in place to keep actions like
this from happening.
We appreciate the heads up!
On Fri, 2006-05-26 at 10:37 +0200, Rody Brink wrote:
> ok I'm here to tell the hacks that are now ruining the game..
> It's really easy to do its Client side
>
> So you can turn an tank into an apache
>
> let me explain more (yes i used it only to test)
>
> 1st people need an bypassed .exe
> or they get an error that data is corrupted.
> the updater doesn't check warrock files like the .exe
> If they get the bypassed .exe they can change client files.
> Like they go to maps ohara then open the files with notepad to change them.
> Like this object spawn template
>
> ObjectSpawn.Name humby04
> ObjectSpawn.Target HEL_APACHE <---------- they can change that
> ObjectSpawn.DelayMin 01.000000
> ObjectSpawn.DelayMax 01.000000
> ObjectSpawn.Radius 300.000000
> ObjectSpawn.GameMode 12
> ObjectSpawn.Position 11124.400391/143.063004/3228.989990
> ObjectSpawn.Euler -180.000000/-4.600020/-180.000000
> ObjectSpawn.Scale 1.000000/1.000000/1.000000
> ObjectSpawn.Code EJ03 <------------- And that one they just need to change
> that into another code and they get an apache (that code is for apache
> ObjectSpawn.SpawnInterval 50000
>
> Or they just empty whole static object and occlusion.
> So they can MOVE and SHOOT through walls with an tank or humvee.
>
> That's the end of my report.
>
> __________________________________________________ _______________
--
Glenn
Research and Support
Even Balance, Inc.
glenn@evenbalance.com
heres the reply
We appreciate the heads up on this. Once implementation is completed,
files such as the .exe will have checks in place to keep actions like
this from happening.
We appreciate the heads up!
On Fri, 2006-05-26 at 10:37 +0200, Rody Brink wrote:
> ok I'm here to tell the hacks that are now ruining the game..
> It's really easy to do its Client side
>
> So you can turn an tank into an apache
>
> let me explain more (yes i used it only to test)
>
> 1st people need an bypassed .exe
> or they get an error that data is corrupted.
> the updater doesn't check warrock files like the .exe
> If they get the bypassed .exe they can change client files.
> Like they go to maps ohara then open the files with notepad to change them.
> Like this object spawn template
>
> ObjectSpawn.Name humby04
> ObjectSpawn.Target HEL_APACHE <---------- they can change that
> ObjectSpawn.DelayMin 01.000000
> ObjectSpawn.DelayMax 01.000000
> ObjectSpawn.Radius 300.000000
> ObjectSpawn.GameMode 12
> ObjectSpawn.Position 11124.400391/143.063004/3228.989990
> ObjectSpawn.Euler -180.000000/-4.600020/-180.000000
> ObjectSpawn.Scale 1.000000/1.000000/1.000000
> ObjectSpawn.Code EJ03 <------------- And that one they just need to change
> that into another code and they get an apache (that code is for apache
> ObjectSpawn.SpawnInterval 50000
>
> Or they just empty whole static object and occlusion.
> So they can MOVE and SHOOT through walls with an tank or humvee.
>
> That's the end of my report.
>
> __________________________________________________ _______________
--
Glenn
Research and Support
Even Balance, Inc.
glenn@evenbalance.com