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tartan
09-11-2006, 03:21 PM
Okay, seeing that alot of ppl are looking forward to this game, I decided to make a guide based on official infos and own experiences.

There are 4 (not counting archers) classes in this game. Which are:

Bladers:

Bladers are great tankers due to their huge amount of def and hp. Bladers may lack of dmg in beginning but later on they are able to use strong blades which allows them to do great damages. This mean at high lvl (60+) bladers need to rely on their equipments alot. Bladers are great at either solo or in parties. At lvl 60+ other characters start to need parties to lvl effectively, but bladers can solo effectively too.
At beginning bladers do lack of money, unless you sell all the drops/crystals to higher lvl players or npc them. Otherwise it is hard to keep on with pots and decent equipments. Some of the quests will be hard for bladers, thats why they usually need a healer to aid them on quests.
The most disadvantages for bladers are lack of attack speed or attack dmg/rating.

About Bladers build, there are alot of them but I'll show the one Im using and is most popular blader build in VN version:

*Note* All skills are passives, you cant raise the active skills.
From lvl 1-35 you will have 34 skill points to add.
Max the first skill [max lvl 20] - the first skill raises your min damage, as bladers lack of dmg, they need this skill to raise their dmg.
Add 14 points into third skill [lvl 14] - third skill raises your attack speed, as bladers are fastest attackers after swordmen, this skill will raise their attack speed to almous same as swordmen.

From lvl 35-60 you will have 25 skill points to add.
Max the seventh skill [max lvl 20] - the seventh skill your chance to do criticals.
Add 5 points to sixth skill [lvl 5] - sixth skill reflects the dmg you get from enemies back to enemies.
You can add more to sixth skill after lvl 60 if you want.


Swordman:

Swordmen are the most balanced character ingame. The attack dmg of them are greater then bladers but weaker than spearmen. Also the tanking ability of them are greater than spearmen but weaker than bladers. Swordmen are the master of attack speed, they need to rely on attack speed alot. Swordmen as many other characters also need to rely on parties after lvl 60 to be able to lvl effectively. Swordmen cannot solo that great compared to bladers.

A best swordmen build in my opinion:

From lvl 1-6 you will have 5 skill points to add.
Raise your first skill to lvl 5 - Raises your attack dmg by 5%.
From lvl 6-16 you will have 10 skill points to add.
Raise your third skill to 10 - Raises your attack speed by 20%
From lvl 16-17 you will have 1 skill point to add.
Raise your sixth skill to 1 - Im not sure about this but I think something about lowering the dmg you get.
From lvl 17-18 you will have 1 skill point to add.
Raise your second skill to 1 - Raises your evasion by 11%.
From lvl 18-33 you will have 15 points to add.
Max your first skill [max 20] - Raises your attack dmg(strength)
From lvl 33-53 you will have 20 points to add.
Max your seventh skill - You have 25% chance to leech your enemies HP.
From lvl 53-72 you will have 19 points to add.
Max your second skill - Raises your evasion.
From lvl 72-91 you will have 19 points to add.
Max your sixth skill [max lvl 20]

This build is made by a pro swordmen from VN. (he could have saw it somewhere else but he is the one that show it to me).

Spearmen


Spearmen are the most popular character in VN version, mostly because of their huge attack dmg. Spearmen do have great dmg but low def and hp. Spearmen rely on their 1-hit skills and are great soloers at the beginning. But at high lvl (60+) they need to rely on parties (that constain healers) to be able to lvl effectively. Spearmen also have pretty slow attack speed compared to bladers and swordmen.

About Spearmen build, theres alot of conversations in VN version, no one has found the "best" build yet.
Heres some suggestions:

Max first skill [max lvl 20] - first skill raises your defence.
Max your fifth skill [max lvl 20] - Propably your best skill, Ok theres a system for all characters that when you deal certain dmg theres a bar that when its full you will get "few seconds" berserker mode, which raises your dmg and def by alot. But it doesnt last very long, when you max this skill you will get 70 sec berserker mode for spearmen.
Max your seventh skill [max lvl 20] - Im not sure of this, as I dont see the real effect cause my spearmen hasnt max this, but I heard it either raise your attack and def by 20% or raises attack and def by 20% while in berserker mode, anyway recommended to max.
Okay now many ppl have made exceptions for by adding to third skill which raises your attack speed, as some ppl see great attack dmg and great attack speed will be better than attack dmg and def.
After lvl 60, raise or max your eigth skill - raises your def by 2 per each point you add.

Maybe you can see why spearmen are so popular now, their skill dmg is great, their normal dmg is great plus they can choose great attack speed or great def.


Priest

Priests are the supportive type characters that can buff and heal your party members. Priests tend to "leech" exp on parties alot at low lvls, but they do have some high-dmg skills too to help them on quests and solo. But I wouldnt prefer solo to any priests, they should stay at parties as much as possible, especially with bladers. You can always leech exp partying with bladers at low lvl, with swordmen and bladers at mid lvl, with everybody (especially spearmen) at high lvl. Now even it says leech exp, it doesnt mean you just can afk on parties, you will need to buff and heal them constantly which make the leech sounds more difficult. Otherwise priests are the ones that may constantly hear something like: "Buff me plzz" or "Heal me fasttt". Priests are also very good at soloing bosses.

Theres 2 good builds for priests:

Buff/Heal Priest build:

From lvl 1-10 you will have 9 skill points to add.
Raise your first skill to lvl 9 - first skill raises your regenation speed of hp and mp.
From lvl 11-20 you wiill have 10 skill points to add.
Raise your fifth skill to lvl 10 - fifth skill raises the amount of hp you heal.
From lvl 21-30 you will have 10 skill points to add.
Max your fifth skill [max lvl 20] - Now you will be able to party ppl that are alot higher lvls than you and "leech" exp from them.
From 31-35 you will have 5 skill points to add.
Raise your first skill to lvl 14 - Important since you need to heal alot, you need alot of regenation to lessen the pot using.
Ok heres the best advantage for Priests, that from lvl 36 onwards they will gain 2 skill points each lvl. Thats mean From lvl 36-40 you will have 10 skill points to add.
Max your first skill , now you still have 4 skill points to add.
After this you can max your fourth skill - fourth skill raises your mp.

Nuker Priest/Battle Mage build:

Maybe the best soloer class, you can heal yourself plus do great damages.
From lvl 1-11 you will have 10 skill points to add.
Raise your second skill to 10 - second skill lessen your mp use.
Ok here comes the critical and frusrating part of this:
After the 1st rank up quest (lvl 10) and when you are lvl 11 delvl back to lvl 1, you will lose all your skill points you added to second skill.
Now lvl back to 11 to have 10 skill points again.
Raise your sixth skill to lvl 10 - sixth skill raises your magic/skill dmg/power.
From lvl 11-21 you will have 10 points to add.
Max your sixth skill [max lvl 20] - Your magic dmg will be rose by 40%.
From lvl 22-30 you will have 9 points to add.
Now raise your second skill again to 9 - important since from now on you will need to rely on your skills.
From lvl 31-35 you will have 5 points to add.
Raise your second skill to 14.
From lvl 36-40 you will have 10 points to add.
Max second skill [max lvl 20] and you will be left with 4 skill points.
Add all to first skill - regenate speed.


Okay all the informations are either based on VN Yulgang pros, my experiences or conclusions that me and many VN Yulgang players made. So all credits doesnt go to me, even tho it took 2-3h from me to translate some texts from vietnamese to english. I hope these guides give some basic informations for you that are going to play Yulgang. If got any questions feel free to ask me, I try to answer them, Enjoy.

Ohi
09-11-2006, 05:16 PM
Dude, thanks! I was going to be a spearman, but since you said they are very popular im going to be a swordman :P

I wanna try the non-english one, can you make a guide for the registration? :P

Betapenguin
09-11-2006, 07:18 PM
priesty priest! weeeeeeeeeeeeeeee

erudaru
09-11-2006, 09:25 PM
Thanks a lot for sharing, got anything on archers though? ;)

tartan
09-12-2006, 05:50 AM
Archers werent released at VN and JP version yet when I played, so dont have any infos about them :p

Ohi
09-13-2006, 06:02 PM
If a blader and a swordsman duell (both of them are at the same level)
Who has the best % of winning??

tartan
09-13-2006, 07:15 PM
This depend alot on your build and your equipments but I'd say bladers, bladers own all tbh .p

Ohi
09-13-2006, 07:46 PM
What about the builds you posted here VS each other..?

AthlaS
09-13-2006, 10:02 PM
nice guide :D

tartan
09-14-2006, 11:09 AM
Well Id say that is the best build for bladers, for swordsmen Im not 100% sure if that is the best build for PVP. Anyway if you follow my build, I believe bladers will beat most of the swordsmen despite which builds they use. Im not a fan of PVP myself.

balmungx
09-15-2006, 06:59 AM
how do you delvl to level 1 once you rank up?

tartan
09-15-2006, 08:31 AM
Just keep dying I suppose, Im not sure if this works same in JP version, but in VNversion it worked.

D-Tauri
09-25-2006, 12:07 PM
WHY DELETE IT!? I wanted to see this guide :(
How can I see this guide?

TrayDay
09-25-2006, 12:48 PM
You won't be seeing it as the aurthor took it down for a few reasons.

tartan
10-05-2006, 11:13 AM
Okay due to so many requests, I have decided to put it back.

AkaRainer
10-13-2006, 08:25 PM
Just wondering, what does the 3rd skill for Preist do?

flamer4ever
10-13-2006, 09:28 PM
i am not sure but i think he/she can do more buffs and more powerfull atks,and maybe the same buffs but higher lvl

TwizZTED
11-11-2006, 11:55 AM
i dont get this part for the nuker build:

"After the 1st rank up quest (lvl 10) and when you are lvl 11 delvl back to lvl 1, you will lose all your skill points you added to second skill."

why would you want to delvl if you loose the points you have put in that skill? you have to add them back from 0 to 9 so you basically lost the skill, the points, everything after the delvl, so whats the point? someone who doesnt delvl would have 10 points more than someone who does according to that guide, not really clear

evicious1
11-29-2006, 08:24 AM
how do i get better items and gear and powers can you buy them or do you have to do mishions

adept
12-04-2006, 03:20 AM
i dont get this part for the nuker build:

"After the 1st rank up quest (lvl 10) and when you are lvl 11 delvl back to lvl 1, you will lose all your skill points you added to second skill."

why would you want to delvl if you loose the points you have put in that skill? you have to add them back from 0 to 9 so you basically lost the skill, the points, everything after the delvl, so whats the point? someone who doesnt delvl would have 10 points more than someone who does according to that guide, not really clear
first of all, u delvl to lose points for a skill u will put them back into later because atm theres a better skill which will help u lvl faster
2ndly, its a guide. if u dont like it, dont do it. theres no point in arguing as seeing its advice for you

an im pretty sure u can just delvl to 9 then back to 10, an it will take a point from one of the 2 skills, so just dlvl once an kill a few to get back to 10, much quicker