Saint
05-16-2006, 11:19 PM
Let me have a bit of space before we start.
Since many people ask how to adv job,
You need lv30 then talk to you Job master, then go to a secret map and talk to the 2nd Job Advicer, now you will get in a place with 2 kinds of monster, depends on ur job the monster will be different, Kill them for 30 marbles and you can get out and pass the test, go back to your Job master and adv you Job.
Note:If you die in the test you loss the marble you gain.
You need to used up your skill point in order to adv you job.
lv30 - lv70 have 120 skill point, include the bouns 1 point you get
121 skill point in 2nd Job.
================================================== ===
First its Archer
When u create ur guy...
make it
Str:??
Dex:??
Int:4-5
Luk:4-5
The important point isnt the dex or str becuase u will add them later on,
But Int and Luk is completely useless so make them as low as possible
Before level10 make ur Str to 15, others add all to Dex
after lv10 each level add 4 dex and 1 Str
Thats how archer works
For skill point
First add 3 points on AMAZON'S BLESS
becuase you need that in order to pick AMAZON'S EYE,
after that Add AMAZON'S EYE to full (lv8)
Then now add CRITICAL SHOT to full (lv20)
Question:
Why you dont pick arrow blow or Double shot? Whats the mana for?
Answer:
Becuase you are new and u dont have money to buy mana potion, those 2 skill are useless at first stage.
Seprate Path
1st (I recommend this)
After CRITICAL SHOT add 1 to Arrow Blow,(That because u need 1 in order to pick double shot)
Then 10 to Double shot,
save 10 point then add on Double shot to make it full in a row.
2nd (Not recommend)
After CRITICAL SHOT add 10 to Arrow Blow
Save 10 then add all to Arrow Blow.
Question:I like Arrow blow why u dont recommend it?
Answer: As I said before archer attack is unstable, if its 1 shot, it make get 14 damage on this and 400 damage next, but if its double shot, even this 1 arrow is 7 damage but another maybe 100 or more, that makes total of 107 (theres a chance that u maybe get 7/7, blame on god then)
It helps archer to have more stable damage.
Question:Why save 10 point for for what? Thats 3 Level skill points!
Answer: lv10 and lv11 difference in damage is 92% and 94%, But MP require is 8 and 16, which is a double, that why u save 10 points to save mana.
After that depends on what u like you can put ur skill points on whatever u want
-----------------------------------------------------------
For Archer
lv1-10 Stay at Maple Island Hunting Blue and Green Snail.
lv10-15 Green Slime in Archer Town Left Exit.
lv15-20 Orange Mushroom in Archer Town Left Exit.
lv20-25 Green Mushroom in Archer Town Left Exit (Since you just stand there and shoot, very easy job)
lv25-30 Horned Mushroom in Dungeon Ant Tunnel
*********************************************
Hunter
Bow Mastery 19-20,
Arrow Bomb, 15 -> 15
Max Final Attack (Bow) 30
Bow Booster 10->10
Then Put 1-2 point on Soul Arrow : Bow
Rest goes to Power Knock Back
Depends how many u put on bow Mastery, You can decide how many u Put on Soul Arrow, If dont want to waste money on Arrows anymore, You can MAX Soul Arrow instead of Power Knock Back.
=====================================
Crossbow man
Crossbow Mastery 19-20,
Iron Arrow, 15 -> 15
Max Final Attack (Corssbow ) 30
Bow Booster 10->10
Then Put 1-2 point on Soul Arrow : Bow
Rest goes to Power Knock Back
Depends how many u put on bow Mastery, You can decide how many u Put on Soul Arrow, If dont want to waste money on Arrows anymore, You can MAX Soul Arrow instead of Power Knock Back.
===================================
AP for Hunter
lv30 35 STR
lv35 40 STR
lv40 45 STR
lv50 55 STR
lv60 65 STR
lv70 75 STR
---------------------------
AP for Crossbow Man
lv32 32 STR
lv38 38 STR
lv42 42 STR
lv50 50 STR
lv60 60 STR
lv70 70 STR
++++++++++++++++++++++++++++++++++++++++++++ cool.gif
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MaXSiM
Posted: Nov 4 2004, 11:11 AM
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Trainee swordsman
Group: Members
Posts: 10
Member No.: 5
Joined: 23-October 04
Time for Mage guide.....
Here comes da warning:
NOT RECOMMEND PEEPS TO PICK MAGE AS FIRST JOB,
It is because its hard to play a perfect mage, (Its ok if u want to create a normal one.I will talk about it.)
OK same create ur guy,
Str: 4-5
Dex: 4-5
Int: ??
Luk: ??
Same as archer above, Int and Luk isnt important, since u need to add them later on, but Str and DEx is useless to mage, please let them be 4or5 forever and ever.
Go to shop and have a look at ur weapon, Add Dex to requirement others goes to INT. (Hehe sorry I forgot this)
For those who dont know, newbie cannot use magic, so that means at the first 8 level you need to use sword, but only adding Str or Dex will increase ur damage, so your damage is going to stick at 1-2 for 8 levels and u can just kill green or blue snail which is going to take a while.
Here comes da hard part, as a perfect mage, you want as much mp limit as you can. So the gifted skill point from the old fag will be put on ENERGY BOLT (or u still want to kill snail with sword?) After that You put 5 points on
"Improving MP Recovery" becuase you need that in order to pick "Improving Max MP Increase" <--- which is what we want most,
Make it full now.
If you are smart u probally know why its hard, just in case you dont i will tell you, 5 points on Mp recovery, 10 points on Max MP Increase, thats a total of 15 points, and thats 5 level, which means u need to use lv1 enery bolt for 5 levels, thats a wow....that is why i dont recommend new user playing mage as first time, becuase ur mp drain out fast but u dont have money to buy mp potion.
What if i dont want to be perfect?
Add a bit STR in lv1-8 so you attack raise a bit.
Add Magic Claw to 10 instead of Mp recovery.
This is not my style so I dont recommend it.
If you still want to be mage, please continue reading.
(Mainly follow this but when u feel like running of mp too fast add Mp Recovery in between, since I dont wait for mp when i play mage thats why i leave it at last, but if ur poor, add them when you think u need them.)
After that add 10 points to Magic Claw,
Question:
" why not energy bolt?, I saw many people pick energy bolt"
Answer:
Energy bolt sux becuase Magic Claw did 80 damage when full but energy just did 55. And magic claw wont affect by landscpe which means u can hit monster behide a wall.
Now save 10 points. Then add all the magic claw.
Question: Why?
Answer: Level 11 takes double Mp but just add a little bit damage only.
Since many people ask how to adv job,
You need lv30 then talk to you Job master, then go to a secret map and talk to the 2nd Job Advicer, now you will get in a place with 2 kinds of monster, depends on ur job the monster will be different, Kill them for 30 marbles and you can get out and pass the test, go back to your Job master and adv you Job.
Note:If you die in the test you loss the marble you gain.
You need to used up your skill point in order to adv you job.
lv30 - lv70 have 120 skill point, include the bouns 1 point you get
121 skill point in 2nd Job.
================================================== ===
First its Archer
When u create ur guy...
make it
Str:??
Dex:??
Int:4-5
Luk:4-5
The important point isnt the dex or str becuase u will add them later on,
But Int and Luk is completely useless so make them as low as possible
Before level10 make ur Str to 15, others add all to Dex
after lv10 each level add 4 dex and 1 Str
Thats how archer works
For skill point
First add 3 points on AMAZON'S BLESS
becuase you need that in order to pick AMAZON'S EYE,
after that Add AMAZON'S EYE to full (lv8)
Then now add CRITICAL SHOT to full (lv20)
Question:
Why you dont pick arrow blow or Double shot? Whats the mana for?
Answer:
Becuase you are new and u dont have money to buy mana potion, those 2 skill are useless at first stage.
Seprate Path
1st (I recommend this)
After CRITICAL SHOT add 1 to Arrow Blow,(That because u need 1 in order to pick double shot)
Then 10 to Double shot,
save 10 point then add on Double shot to make it full in a row.
2nd (Not recommend)
After CRITICAL SHOT add 10 to Arrow Blow
Save 10 then add all to Arrow Blow.
Question:I like Arrow blow why u dont recommend it?
Answer: As I said before archer attack is unstable, if its 1 shot, it make get 14 damage on this and 400 damage next, but if its double shot, even this 1 arrow is 7 damage but another maybe 100 or more, that makes total of 107 (theres a chance that u maybe get 7/7, blame on god then)
It helps archer to have more stable damage.
Question:Why save 10 point for for what? Thats 3 Level skill points!
Answer: lv10 and lv11 difference in damage is 92% and 94%, But MP require is 8 and 16, which is a double, that why u save 10 points to save mana.
After that depends on what u like you can put ur skill points on whatever u want
-----------------------------------------------------------
For Archer
lv1-10 Stay at Maple Island Hunting Blue and Green Snail.
lv10-15 Green Slime in Archer Town Left Exit.
lv15-20 Orange Mushroom in Archer Town Left Exit.
lv20-25 Green Mushroom in Archer Town Left Exit (Since you just stand there and shoot, very easy job)
lv25-30 Horned Mushroom in Dungeon Ant Tunnel
*********************************************
Hunter
Bow Mastery 19-20,
Arrow Bomb, 15 -> 15
Max Final Attack (Bow) 30
Bow Booster 10->10
Then Put 1-2 point on Soul Arrow : Bow
Rest goes to Power Knock Back
Depends how many u put on bow Mastery, You can decide how many u Put on Soul Arrow, If dont want to waste money on Arrows anymore, You can MAX Soul Arrow instead of Power Knock Back.
=====================================
Crossbow man
Crossbow Mastery 19-20,
Iron Arrow, 15 -> 15
Max Final Attack (Corssbow ) 30
Bow Booster 10->10
Then Put 1-2 point on Soul Arrow : Bow
Rest goes to Power Knock Back
Depends how many u put on bow Mastery, You can decide how many u Put on Soul Arrow, If dont want to waste money on Arrows anymore, You can MAX Soul Arrow instead of Power Knock Back.
===================================
AP for Hunter
lv30 35 STR
lv35 40 STR
lv40 45 STR
lv50 55 STR
lv60 65 STR
lv70 75 STR
---------------------------
AP for Crossbow Man
lv32 32 STR
lv38 38 STR
lv42 42 STR
lv50 50 STR
lv60 60 STR
lv70 70 STR
++++++++++++++++++++++++++++++++++++++++++++ cool.gif
Mini ProfilePMEmail Poster
Top
MaXSiM
Posted: Nov 4 2004, 11:11 AM
Report PostQuote Post
Trainee swordsman
Group: Members
Posts: 10
Member No.: 5
Joined: 23-October 04
Time for Mage guide.....
Here comes da warning:
NOT RECOMMEND PEEPS TO PICK MAGE AS FIRST JOB,
It is because its hard to play a perfect mage, (Its ok if u want to create a normal one.I will talk about it.)
OK same create ur guy,
Str: 4-5
Dex: 4-5
Int: ??
Luk: ??
Same as archer above, Int and Luk isnt important, since u need to add them later on, but Str and DEx is useless to mage, please let them be 4or5 forever and ever.
Go to shop and have a look at ur weapon, Add Dex to requirement others goes to INT. (Hehe sorry I forgot this)
For those who dont know, newbie cannot use magic, so that means at the first 8 level you need to use sword, but only adding Str or Dex will increase ur damage, so your damage is going to stick at 1-2 for 8 levels and u can just kill green or blue snail which is going to take a while.
Here comes da hard part, as a perfect mage, you want as much mp limit as you can. So the gifted skill point from the old fag will be put on ENERGY BOLT (or u still want to kill snail with sword?) After that You put 5 points on
"Improving MP Recovery" becuase you need that in order to pick "Improving Max MP Increase" <--- which is what we want most,
Make it full now.
If you are smart u probally know why its hard, just in case you dont i will tell you, 5 points on Mp recovery, 10 points on Max MP Increase, thats a total of 15 points, and thats 5 level, which means u need to use lv1 enery bolt for 5 levels, thats a wow....that is why i dont recommend new user playing mage as first time, becuase ur mp drain out fast but u dont have money to buy mp potion.
What if i dont want to be perfect?
Add a bit STR in lv1-8 so you attack raise a bit.
Add Magic Claw to 10 instead of Mp recovery.
This is not my style so I dont recommend it.
If you still want to be mage, please continue reading.
(Mainly follow this but when u feel like running of mp too fast add Mp Recovery in between, since I dont wait for mp when i play mage thats why i leave it at last, but if ur poor, add them when you think u need them.)
After that add 10 points to Magic Claw,
Question:
" why not energy bolt?, I saw many people pick energy bolt"
Answer:
Energy bolt sux becuase Magic Claw did 80 damage when full but energy just did 55. And magic claw wont affect by landscpe which means u can hit monster behide a wall.
Now save 10 points. Then add all the magic claw.
Question: Why?
Answer: Level 11 takes double Mp but just add a little bit damage only.