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Saint
05-16-2006, 11:19 PM
Let me have a bit of space before we start.
Since many people ask how to adv job,
You need lv30 then talk to you Job master, then go to a secret map and talk to the 2nd Job Advicer, now you will get in a place with 2 kinds of monster, depends on ur job the monster will be different, Kill them for 30 marbles and you can get out and pass the test, go back to your Job master and adv you Job.

Note:If you die in the test you loss the marble you gain.
You need to used up your skill point in order to adv you job.
lv30 - lv70 have 120 skill point, include the bouns 1 point you get
121 skill point in 2nd Job.
================================================== ===

First its Archer
When u create ur guy...
make it
Str:??
Dex:??
Int:4-5
Luk:4-5
The important point isnt the dex or str becuase u will add them later on,
But Int and Luk is completely useless so make them as low as possible
Before level10 make ur Str to 15, others add all to Dex
after lv10 each level add 4 dex and 1 Str
Thats how archer works
For skill point

First add 3 points on AMAZON'S BLESS
becuase you need that in order to pick AMAZON'S EYE,
after that Add AMAZON'S EYE to full (lv8)
Then now add CRITICAL SHOT to full (lv20)
Question:
Why you dont pick arrow blow or Double shot? Whats the mana for?
Answer:
Becuase you are new and u dont have money to buy mana potion, those 2 skill are useless at first stage.

Seprate Path
1st (I recommend this)
After CRITICAL SHOT add 1 to Arrow Blow,(That because u need 1 in order to pick double shot)
Then 10 to Double shot,
save 10 point then add on Double shot to make it full in a row.

2nd (Not recommend)
After CRITICAL SHOT add 10 to Arrow Blow
Save 10 then add all to Arrow Blow.

Question:I like Arrow blow why u dont recommend it?
Answer: As I said before archer attack is unstable, if its 1 shot, it make get 14 damage on this and 400 damage next, but if its double shot, even this 1 arrow is 7 damage but another maybe 100 or more, that makes total of 107 (theres a chance that u maybe get 7/7, blame on god then)
It helps archer to have more stable damage.

Question:Why save 10 point for for what? Thats 3 Level skill points!
Answer: lv10 and lv11 difference in damage is 92% and 94%, But MP require is 8 and 16, which is a double, that why u save 10 points to save mana.


After that depends on what u like you can put ur skill points on whatever u want

-----------------------------------------------------------
For Archer
lv1-10 Stay at Maple Island Hunting Blue and Green Snail.
lv10-15 Green Slime in Archer Town Left Exit.
lv15-20 Orange Mushroom in Archer Town Left Exit.
lv20-25 Green Mushroom in Archer Town Left Exit (Since you just stand there and shoot, very easy job)
lv25-30 Horned Mushroom in Dungeon Ant Tunnel
*********************************************
Hunter

Bow Mastery 19-20,
Arrow Bomb, 15 -> 15
Max Final Attack (Bow) 30
Bow Booster 10->10
Then Put 1-2 point on Soul Arrow : Bow
Rest goes to Power Knock Back


Depends how many u put on bow Mastery, You can decide how many u Put on Soul Arrow, If dont want to waste money on Arrows anymore, You can MAX Soul Arrow instead of Power Knock Back.


=====================================
Crossbow man

Crossbow Mastery 19-20,
Iron Arrow, 15 -> 15
Max Final Attack (Corssbow ) 30
Bow Booster 10->10
Then Put 1-2 point on Soul Arrow : Bow
Rest goes to Power Knock Back


Depends how many u put on bow Mastery, You can decide how many u Put on Soul Arrow, If dont want to waste money on Arrows anymore, You can MAX Soul Arrow instead of Power Knock Back.

===================================
AP for Hunter
lv30 35 STR
lv35 40 STR
lv40 45 STR
lv50 55 STR
lv60 65 STR
lv70 75 STR
---------------------------
AP for Crossbow Man
lv32 32 STR
lv38 38 STR
lv42 42 STR
lv50 50 STR
lv60 60 STR
lv70 70 STR

++++++++++++++++++++++++++++++++++++++++++++ cool.gif

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MaXSiM
Posted: Nov 4 2004, 11:11 AM
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Trainee swordsman


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Joined: 23-October 04




Time for Mage guide.....

Here comes da warning:
NOT RECOMMEND PEEPS TO PICK MAGE AS FIRST JOB,
It is because its hard to play a perfect mage, (Its ok if u want to create a normal one.I will talk about it.)

OK same create ur guy,
Str: 4-5
Dex: 4-5
Int: ??
Luk: ??

Same as archer above, Int and Luk isnt important, since u need to add them later on, but Str and DEx is useless to mage, please let them be 4or5 forever and ever.

Go to shop and have a look at ur weapon, Add Dex to requirement others goes to INT. (Hehe sorry I forgot this)

For those who dont know, newbie cannot use magic, so that means at the first 8 level you need to use sword, but only adding Str or Dex will increase ur damage, so your damage is going to stick at 1-2 for 8 levels and u can just kill green or blue snail which is going to take a while.

Here comes da hard part, as a perfect mage, you want as much mp limit as you can. So the gifted skill point from the old fag will be put on ENERGY BOLT (or u still want to kill snail with sword?) After that You put 5 points on
"Improving MP Recovery" becuase you need that in order to pick "Improving Max MP Increase" <--- which is what we want most,
Make it full now.
If you are smart u probally know why its hard, just in case you dont i will tell you, 5 points on Mp recovery, 10 points on Max MP Increase, thats a total of 15 points, and thats 5 level, which means u need to use lv1 enery bolt for 5 levels, thats a wow....that is why i dont recommend new user playing mage as first time, becuase ur mp drain out fast but u dont have money to buy mp potion.

What if i dont want to be perfect?
Add a bit STR in lv1-8 so you attack raise a bit.
Add Magic Claw to 10 instead of Mp recovery.
This is not my style so I dont recommend it.

If you still want to be mage, please continue reading.
(Mainly follow this but when u feel like running of mp too fast add Mp Recovery in between, since I dont wait for mp when i play mage thats why i leave it at last, but if ur poor, add them when you think u need them.)
After that add 10 points to Magic Claw,
Question:
" why not energy bolt?, I saw many people pick energy bolt"
Answer:
Energy bolt sux becuase Magic Claw did 80 damage when full but energy just did 55. And magic claw wont affect by landscpe which means u can hit monster behide a wall.

Now save 10 points. Then add all the magic claw.
Question: Why?
Answer: Level 11 takes double Mp but just add a little bit damage only.

Saint
05-16-2006, 11:20 PM
After that put 20 points on Magic Guard, save point if you want, but this doest matter much.

Question:Why add this Magic Guard skill?
Answer: Mage =low hp , if you dont add this, later on some monster which can deal damage more that ur max Hp (which usually happen) You die instantly, k? got it?

Now add Mp recovery, still got points left? No way, you shouldve used them up
-----------------------------------------------------------------------------------------------
For Wizzard
lv1-8 Stay at Maple Island Hunting Blue and Green Snail.
lv8-13 Blue and Green Snail in Archer Town Left Exit
lv13-15 Green Slime in Archer Town Left Exit.
lv15-20 Orange Mushroom in Archer Town Left Exit.
lv20-22 Green Mushroom in Archer Town Left Exit.
lv22-30 Horned Mushroom in Dungeon Ant Tunnel.
================================================== ==

Wizard (Fire Posion)
First Put 1 Point on Mp Eater (It Doesnt matter on the %, You will find it useful.)

Saint
05-16-2006, 11:22 PM
Then Master Fire Arrow,
Just like Magic Claw, Put 15 points on the Skill and save 15 points, then max it once and for all.

Then Master MP Eater, Put 1 point on Teleport, then max out Meditation.

Others depends you want other attacking skill, then Max Posion, if not, add slow.

=======================================
Wizard (Ice Lighting)
First Put 1 Point on Mp Eater (It Doesnt matter on the %, You will find it useful.)

Then Master Cold Beam(Thunder Bolt),
Just like Magic Claw, Put 15 points on the Skill and save 15 points, then max it once and for all.

Then Master MP Eater, Put 1 point on Teleport, then max out Meditation.

Others depends you want other attacking skill, then Max Thunder Bolt(Cold Beam), if not, add slow.

=======================================
Cleric
First Put 1 Point on Mp Eater (It Doesnt matter on the %, You will find it useful.)

Then Master Heal,
Just like Magic Claw, Put 15 points on the Skill and save 15 points, then max it once and for all.

Then Master MP Eater, Put 1 point on Teleport, then max out Invincible.

Others depends you want other attacking skill, then Max Holy Arrow, if not, add Bless.
========================================
For AP,
lv33 = 35Luk Others goes to Int
lv38 = 40Luk Others goes to Int
lv45 = 48Luk Others goes to Int
lv48 = 50Luk Others goes to Int
lv55 = 58Luk Others goes to Int
lv65 = 68Luk Others goes to Int

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MaXSiM
Posted: Nov 4 2004, 11:13 AM
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Warrior Guild (My current job)
Str:??
Dex:??
Int:4-5
Luk:4-5

Same as above, warrior just need Str and Dex so have fun rolling dice.
Before level 15 add dex to 15 at least
At lv30 you must have 50-65 Dex (I SAID MUST BECAUSE YOU WONT ABLE TO KILL 2nd Job Adv mission monster if you dont have enough Dex, Its gonna be miss miss miss.)
Others goes to StR.

Skill Point
5 to Hp Recovery
10 to Max Hp (Because you want as much HP as possible,For detail reason read mage guide )

Now decide ur future,either Attack type, or Defend Type

Both path need to make Power Strike Full (Thats how warrior kill monster)
10 points to Power Strike
Save 10 Point ->> full power strike.

If you are attack type
10 to Slash Blast ->save 10 then full Slash Blast

If you are defend type
3 to Endure
10 to Iron Body -> save 10 then full Iron Body

Question:Which one is better?
Answer:Either one.
Attack type can "open train" which may level up a bit fast but cost plenty much of mp and hp potion, gotta waste quite a lot of money. Recommend for rich guys.
Defend type with Iron Body monster will hit you for just 1 damage soon and you wont need to drink much potion at all. Recommend for poor peeps.

For the remaining points, add whatever u like.
================================================== =
For Warrior
lv1-10 Stay at Maple Island Hunting Blue and Green Snail.
lv10-15 Green Slime in Archer Town Left Exit.
lv15-20 Orange Mushroom in Archer Town Left Exit.
lv20-25 Pig if your poor, Green mushroom if ur rich.
lv25-30 Horned Mushroom in Dungeon Ant Tunnel
-----------------------------------------------------------------------------
Warrior

-Fighter
They use either sword or axe,
1Hand Sword = Stable Damage, Medium Range, Medium Damage
2Hand Sword = Stable Damage, Long Range, High Damage, No shield
1Hand Axe = Not too Stable, Medium Range, High Damage
2Hand Axe = Not too Stalbe, Medium Range, Very High Damage, No shieldDepends on which kind of weapon you pick,
Put 19 or 20 Points on Sword Mastery or Axe Mastery

Why 19 only?
Becuase the last point wont add you minuim damage, it just add 1 more accuracy.

Next Usually people add 30 on Final Attack on their kind of weapon.
(But I add 3 points on Rage for Power Guard, then make Power Guard first.)
Then depends you like Defence or Attack, either make Rage full or Power Guard.

Note: Power Guard need 3 points Rage to unlock.

After that 2 skill you will can add Sword Booster or Axe Booster.

============================================

-Page
They use sword or Mace
1Hand Sword = Stable Damage, Medium Range, Medium Damage
2Hand Sword = Stable Damage, Long Range, High Damage, No shield
1Hand Mace = Stable Damage, Short Range, High Damage
2Hand Mace= Stable Damage, Short Range, Very High Damage, No Shield

Depends on which kind of weapon you pick,
Put 19 or 20 Points on Sword Mastery or Mace Mastery

Why 19 only?
Becuase the last point wont add you minuim damage, it just add 1 more accuracy.

Next Usually people add 30 on Final Attack on their kind of weapon.

Make Power Guard full then Threaten
Note: Power Guard need 3 points Threaten to unlock.

After that 2 skill you will can add Sword Booster or Mace Booster.

=============================================

-Spearman
They use PoleArm or Spear.
PoleArm and Spear looks same to me, Pick them depends on what u like.
Not Stable Damage,Very Long Range,Very High Damage,No Shield

Depends on which kind of weapon you pick,
Put 19 or 20 Points on Spear Mastery or PoleArm Mastery

Why 19 only?
Becuase the last point wont add you minuim damage, it just add 1 more accuracy.

Next Usually people add 30 on Final Attack on their kind of weapon.

Make Hyper Body full then IronWall
Note: Hyper Body may need 3 points IronWall to unlock. (Im not Sure)

After that 2 skill you will can add Spear Booster or PoleArm Booster.
===================================
For AP
Warrior is kinda Free becuase their Stuff just Require Str,
So depends on what you want to kill,
For example to kill snake you need around 66 Dex, but if you dont want to kill snake you have left you Dex around 60 until later on.
I will post my Dex just for reference.

lv30=62Dex, Others goes to STR
lv35=67Dex, Others goes to STR
lv40=67Dex, Others goes to STR (Not mistype,I didnt add any Dex)
lv45=72Dex, Others goes to STR
lv50=77Dex, Others goes to STR
lv55=80Dex, Others goes to STR
lv60=80Dex, Others goes to STR
lv70=??Dex, Others goes to STR (Im not sure, need confirmation)

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MaXSiM
Posted: Nov 4 2004, 11:16 AM
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Finally Its Theif Guide
I type them last not becuase I hate them,
Actually I like them pretty much, my lv70 is a Theif too.

There are 3 kinds of theif, Shooting Theif, Knife Theif and STR Knife Theif.

Shooting Theif is someone that plays with Shooting Stars, you can recharge ur shooting stars at anyshop that sell Shooting Stars (There is just 1 kind of shooting star be sold on the whole game) And totally there are around 10 kinds of shooting stars in the game and the one sell in shop are worst one which just add 15 damage, best one add 27 damage (shown as 25 tho) And even just the second worst one only drop from Fire Pig, which is a lv30-40 monster, thats why i dont recommed people to pick shooting theif at first becuase I dont have anyone have second worst star yet. (Not to mention best one only drop from lv80+ monster)

Normal Knife Theif and STR Theif are pretty much the same, the difference between them are Normal Knife theif just add Dex and Luk, Str Theif add Dex Luk and STR.

Question:Whats da difference?
Answer: Some theif weapon require Luk and Dex only, which is for Normal Knife theif. Some need STR too, thats for STR Theif. Because Nomal theif dont have STR, they cant pick STR one's weapon, but becuase Str Theif add points on Str, they dont have enough luk to use Normal theif weapon.

Question:Whats the Difference better 2 weapon?
Answer:Luk = High attack , Slower
STR = Lower Attack, Faster

Question: Which kind of theif is better?
Shooting Theif cant be compare becuase its totally different.
For Str Theif, they got a bit more HP and fast attack, which is stronger in lv10-lv50, Normal theif will be stronger at lv50+
Personally I like Normal Theif more becuase Their weapon looks a bit cooler happy.gif

How to add points?

For Normal and Shooting Theif
Str: 4-5
Dex:??
Int:4-5
Luk:??

Add till 25 Dex in lv10, rest goes to Luk
After that Depends on ur next level weapon, add ur Dex to the requirement.

For Str Theif
Str:??
Des:??
Int:4 (Just one 4 isnt hard at all....)
Luk:??

Add Dex to 25 and Str to 10, others goes to Luk
Depends on ur weapon requirement, add ur Str and Dex to suit it and others goes to Luk.

Skill Points for Normal and Str Theif:
Nimble Body Full
Double Stab 10, save 10 then full.

Path 1:
3 Disorder in order to add Dark Sight, the make Invisible Full

Path 2:
Make Disorder Full, Then add Invisible

Back to Normal:
Use the remain points on whatever u like (I recommed adding Lucky Seven too because using shooting star to level up is faster than using knife at first)

Skill Points for Shooting Theif:
3 Nimble Body in order to add Keen Eyes,
make Keen Eyes Full
10 points to Lucky Seven, Save 10 then make it full.
Nimble Body Full
3 to Disorder, 10 to Dark Sight.
Should be no points left.
=================================================

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