FreeDataBase
01-02-2007, 11:00 PM
1)Introduction
http://images.************/sof/images/intro.jpg
Scions of Fate is a casual action MMORPG based on the conflicts between the two major factions of Central Valley, The Order and Chaos. In the story, Central Valley was originally a place where aspiring warriors and adventurers gathered to gain both strength and ability; it was a time of peaceful learning and devout training. But as time passed, the warriors of Central Valley began to create philosophy and ideology behind their teachings, which led to disorder and unease amongst the ranks.
In the year of 2005, [Scions of Fate] has been recognized by Korean Government to be the best MMORPG by winning the national President Award in the MMORPG category. In the same year, [sof:Balance of Power] has been awarded with seven game awards in China, and since then, it has become the best and widely played MMORPG across Asia. [Scions of Fate] currently has servers active in Korea, Japan, China, Taiwan and Thailand and has been receiving rave reviews from the MMORPG community. Since the opening to up until now, [Scions of Fate] has logged more than 35 million users and even now has more than 600,000 concurrent online users. [Scions of Fate] is a game that incorporates adorable animations with stunning combat visuals to create a game that is both fun and easy to play. While there are surprisingly complex skills, [Scions of Fate] incorporates a simple control system that allows even the most inexperienced players to get the most out of the game.
The Meaning of the Title
The title of the game "sof" is an abbreviated form of the full title "Yul-Hyul-Gang-Ho," which has a meaning of "Hot-Blooded Strong Tiger." The subtitle "Balance of Power" refers to the two factions that are presented in the game: "The Order" and "Chaos." This game is created on the basis of the most popular Korean Martial Arts Comic "Yul-Hyul-Gang-Ho" which has its version in English "The Ruler of the Land."
Basic Storyline
Creations of Factions: "The Order" and "Chaos"
The story of [Scions of Fate] takes place in a mythical realm of martial arts. In this realm there is a place called "Central Valley" where martial artists from all over the world gather to practice special combat tactics and skills to improve their strength of mind, body, and spirit. In this realm there existed clans which were created to more effectively spread the knowledge of martial arts but as the clans grew more and more numerous, a faction arose that called itself "The Order" which, in effect, ruled the clans with the best martial artists administering to the factions needs. "The Order" was also created for fighters who wished to not only learn new skills and improve their abilities but also to gain spiritual enlightenment. Soon, another faction was created to be set in opposition to "The Order" and this faction was called "Chaos." Those who allied themselves with this faction saw fighting and learning skills to be the priority and thus, saw spiritual enlightenment as a frivolous endeavor. As time passed, these two factions were plunged into conflict and the original hope of solely developing martial artists through training and discipline was lost and "The Order" and "Chaos" basically became two political entities. In [Scions of Fate] players become martial artists and begin their journey through "Central Valley;" learning martial arts, completing tasks, and mastering skills. As they progress, players will be able to choose factions to join and participate in massive battles for the honor of their factions. Players choose their factions at the level of 35. [The Faction War System: "Authority Clash"] In [Scions of Fate] we named the faction war, "Authority Clash" and it is the battle between two factions: "The Order" and "Chaos." The battle takes place in a separated map, where players can enter via a NPC. Once players join the battle, they will see statues of the story writer and a painter. They will represent each faction. The objective of this clash is to break down the symbolic statue of opposing faction. In trying to complete this assignment, players will have to face players from the opposing faction and engage in a large massive combat. Players will gain many benefits in terms of finance and honor if they win the battle. "Authority Clash" also follows along the line of misunderstanding that has been reoccurring between two factions. Such grouping of the factions will let players to team up against the opposing faction and hence build strong connection each other with the faction or "the house." ("The House" represents "guild")
Items
"Items" are extremely significant in this game. When players level up, their attack and defense abilities will only increase by one to three points whereas an item can be enchanted up to +6- attack or +4- defense. Each enchantment increases attack by +6 or defense by +3, and different essences will greatly affect item stats also. Players will be crafting items to assist them in fast leveling to use many high leveled items, and once they reach this level, they use these high level items available in the game, and as towards very high levels, players will be crafting again to create the unique and very high in capability items.
System Requirements
Minimum Requirements:
OS: Windows 2000/XP
CPU: Above Pentium III 800MHz
Memory: Above 256MB
Video Card: Video card with VRAM 16MB
HDD Empty Capacity: Above 1GB
Dirext X : Above DirectX 9.0c
Recommended Requirements:
OS: Windows XP
CPU: Above Pentium IV 1.4GHz
Memory: Above 512MB
Video Card: Video card with VRAM 64MB
HDD Empty Capacity: Above 4GB
Direct X : Above DirectX 9.0c
2)System
a)Faction War System
In [Scions of Fate] the faction war is name “Authority Clash,” and it is the battle between two factions. The battle takes place in an isolated map, where players can enter via a NPC. Once players join the battle, they will see statues of the story writer and a painter. Those will represent each faction. The objective of this clash is to break down the symbolic statue of opposing faction. In trying to complete this assignment, players will have to face players from the opposing faction and engage in a large massive combat. Players will gain many benefits in terms of finance and honor if they win the battle.
It also follows along the line of misunderstanding that has been reoccurring between factions. Such groupings of the factions will let players to team up against the opposing faction and hence build strong connection each other with the guild or “the House.”
b)Guild System
[Scions of Fate] has its own guild system embedded, and it is called “The House.” Its function is not more and less than what guilds provide in any other games, but the terminology that we use is a more realistic terms in the Martial Society. Players will be able to start creating their own houses once they reach the level 35, which is the level that they decide their factions.
If two factions are two big communities in the game, “The Houses” will serve more as the sub-communities under each faction to establish the stronger connection between individuals. As the numbers of members grow, each house will have more social and political power in the game.
c)Apprentice Training System
The system is created so that beginners and low-level players would be able to receive helps from a higher level player at his/her own discretion. Beginners can get acclimated to the game quickly through the help of experienced players and low-level players will be able to advance themselves through the latter parts of the game through their relationship with their master. Creating a master/apprentice relationship with another player is relatively easy once players have satisfied requirements.
It also allows new players to advance much faster than is usually the case all allows the master to teach 3 skills and give items to the apprentice and gives the mater experience from his/her apprentice’s gains in level and allows the master to receive items from the apprentice’s quests.
d)Pet System
http://images.************/sof/system/tiger_sm.gifhttp://images.************/sof/system/leopard_sm.gifhttp://images.************/sof/system/hawk_sm.gifhttp://images.************/sof/system/mouse_sm.gif
In sof, pets are creatures that help you hunt and raise your own character. In order to receive a pet, you must past a qualification test similar to a promotion test. Once you past this qualification test, you are able to receive a Summoning Charm. Summoning Charms are used to summon pets and each character may hold up to 2 of them. The first time you summon your pet, you will be prompted to name it. Once it is named, you will be able to raise your pet and level it along with your own character. Pets are able to wear clothes and accessories just like other characters, with the exception of weapons due to the nature of the animals. There are four different types of pets that you can choose from: Mouse, Hawk, Leopard, and Tiger. You are able to ride the Leopard and Tiger pets and you are able to move faster when mounted.
Pets are similar to regular characters in terms of stats, but they aren?t given primary stats (Spirit, Strength, Stamina, and Agility) but they are only given secondary stats (Attack, Defense, Accuracy, and Dodge). Pets also have a system of Loyalty. Based on the level of Loyalty, the pet?s stats, experience gain, and your ability to summon the pet will change. There are 9 levels of Loyalty and at the lowest level, the pet may even refuse to be summoned. You can raise your pet?s Loyalty by feeding it certain foods that it likes. Pets may also be promoted in the game. After a pet receives its first promotion, it may learn skills. Characters earn Ki points and spend them to learn skills but pets learn their skills through skill books that are obtained through quests or shops. Mountable pets may also learn wind-drifting skills for even faster movement speed as well.
e)Crafting System
There are two different components to sof?s crafting system: enchantment and enhancement. Both systems have different success rates based on the craft level of the item and a chance of failure exists.
Enchantment allows you to take a certain type of gem and apply the options embedded within it to a piece of equipment. Sapphires are used for weapons and Emeralds are used to enchant defensive equipment. When you fail an enchantment attempt, your gem is lost but your item is retained. If your enchantment attempt succeeds, the item name turns blue and the options that were embedded in the gem are applied onto the item. An item may be successfully enchanted up to four times.
In the enhancement system, you use a certain gem (a Ruby) to increase the efficiency of the item to make it stronger and more effective to its purpose. A successful enhancement will increase a weapon’s attack by 6 or a piece of defensive equipment’s defense by 3 and the enhancement level is displayed to the right of the item name in brackets. You may successfully enhance an item up to 10 times, with a guaranteed 100% success rate only for weapons up to level [2] enhancement. However, a failed enhancement attempt results not only in the loss of the gem, but also the loss of the item as well.
Although not part of the primary crafting system, Applying Essence is another system that allows you to strengthen your item. Amethysts are not dropped by monsters but are only available by purchase through an NPC store. There are six different types of essences that may be applied to an item: Water, Fire, Wind, Poison, Inner Energy, and Physical Energy. Each essence has different effects on equipment, and their effects also differ when used on a weapon or on defensive equipment (among defensive equipment, essence may only be applied to robes). The same essence may be applied on an item up to 10 times, and a failed attempt will result in the loss of the gem and initialization of essence stats of the item.
Class
Blademan
http://images.************/sof/class/blademan_order.gif
Blademan: It is the warrior that has strong health and defence which provide the ability to withstand a lot of damage (TANK). But it has weaker attack power and low in precision.
Swordman
http://images.************/sof/class/swordman_chaos.gif
Swordman: It is the warrior that has relatively weaker health and defence ability in comparison with "Blademan." However the attack precision and faster attack rate are the main strength.
Spearman
http://images.************/sof/class/spearman_chaos.gif
Spearman: It is a calss that uses spears as the main weapon. It has relatively highest attack between the warriors, but it is low in health and defence.
Healer
http://images.************/sof/class/healer_chaos.gif
Healer: It is the magic class that has relatively low health and defence ability. However, it has the ability of healing other players and executes distanced attacks very well.
Archer
http://images.************/sof/class/archer.gif
Archer: It is an egile warrior that use arrows to attack from far distances. It has relatively low health and defence ability, however, it has very high attack precision and dodging ability.
http://images.************/sof/images/intro.jpg
Scions of Fate is a casual action MMORPG based on the conflicts between the two major factions of Central Valley, The Order and Chaos. In the story, Central Valley was originally a place where aspiring warriors and adventurers gathered to gain both strength and ability; it was a time of peaceful learning and devout training. But as time passed, the warriors of Central Valley began to create philosophy and ideology behind their teachings, which led to disorder and unease amongst the ranks.
In the year of 2005, [Scions of Fate] has been recognized by Korean Government to be the best MMORPG by winning the national President Award in the MMORPG category. In the same year, [sof:Balance of Power] has been awarded with seven game awards in China, and since then, it has become the best and widely played MMORPG across Asia. [Scions of Fate] currently has servers active in Korea, Japan, China, Taiwan and Thailand and has been receiving rave reviews from the MMORPG community. Since the opening to up until now, [Scions of Fate] has logged more than 35 million users and even now has more than 600,000 concurrent online users. [Scions of Fate] is a game that incorporates adorable animations with stunning combat visuals to create a game that is both fun and easy to play. While there are surprisingly complex skills, [Scions of Fate] incorporates a simple control system that allows even the most inexperienced players to get the most out of the game.
The Meaning of the Title
The title of the game "sof" is an abbreviated form of the full title "Yul-Hyul-Gang-Ho," which has a meaning of "Hot-Blooded Strong Tiger." The subtitle "Balance of Power" refers to the two factions that are presented in the game: "The Order" and "Chaos." This game is created on the basis of the most popular Korean Martial Arts Comic "Yul-Hyul-Gang-Ho" which has its version in English "The Ruler of the Land."
Basic Storyline
Creations of Factions: "The Order" and "Chaos"
The story of [Scions of Fate] takes place in a mythical realm of martial arts. In this realm there is a place called "Central Valley" where martial artists from all over the world gather to practice special combat tactics and skills to improve their strength of mind, body, and spirit. In this realm there existed clans which were created to more effectively spread the knowledge of martial arts but as the clans grew more and more numerous, a faction arose that called itself "The Order" which, in effect, ruled the clans with the best martial artists administering to the factions needs. "The Order" was also created for fighters who wished to not only learn new skills and improve their abilities but also to gain spiritual enlightenment. Soon, another faction was created to be set in opposition to "The Order" and this faction was called "Chaos." Those who allied themselves with this faction saw fighting and learning skills to be the priority and thus, saw spiritual enlightenment as a frivolous endeavor. As time passed, these two factions were plunged into conflict and the original hope of solely developing martial artists through training and discipline was lost and "The Order" and "Chaos" basically became two political entities. In [Scions of Fate] players become martial artists and begin their journey through "Central Valley;" learning martial arts, completing tasks, and mastering skills. As they progress, players will be able to choose factions to join and participate in massive battles for the honor of their factions. Players choose their factions at the level of 35. [The Faction War System: "Authority Clash"] In [Scions of Fate] we named the faction war, "Authority Clash" and it is the battle between two factions: "The Order" and "Chaos." The battle takes place in a separated map, where players can enter via a NPC. Once players join the battle, they will see statues of the story writer and a painter. They will represent each faction. The objective of this clash is to break down the symbolic statue of opposing faction. In trying to complete this assignment, players will have to face players from the opposing faction and engage in a large massive combat. Players will gain many benefits in terms of finance and honor if they win the battle. "Authority Clash" also follows along the line of misunderstanding that has been reoccurring between two factions. Such grouping of the factions will let players to team up against the opposing faction and hence build strong connection each other with the faction or "the house." ("The House" represents "guild")
Items
"Items" are extremely significant in this game. When players level up, their attack and defense abilities will only increase by one to three points whereas an item can be enchanted up to +6- attack or +4- defense. Each enchantment increases attack by +6 or defense by +3, and different essences will greatly affect item stats also. Players will be crafting items to assist them in fast leveling to use many high leveled items, and once they reach this level, they use these high level items available in the game, and as towards very high levels, players will be crafting again to create the unique and very high in capability items.
System Requirements
Minimum Requirements:
OS: Windows 2000/XP
CPU: Above Pentium III 800MHz
Memory: Above 256MB
Video Card: Video card with VRAM 16MB
HDD Empty Capacity: Above 1GB
Dirext X : Above DirectX 9.0c
Recommended Requirements:
OS: Windows XP
CPU: Above Pentium IV 1.4GHz
Memory: Above 512MB
Video Card: Video card with VRAM 64MB
HDD Empty Capacity: Above 4GB
Direct X : Above DirectX 9.0c
2)System
a)Faction War System
In [Scions of Fate] the faction war is name “Authority Clash,” and it is the battle between two factions. The battle takes place in an isolated map, where players can enter via a NPC. Once players join the battle, they will see statues of the story writer and a painter. Those will represent each faction. The objective of this clash is to break down the symbolic statue of opposing faction. In trying to complete this assignment, players will have to face players from the opposing faction and engage in a large massive combat. Players will gain many benefits in terms of finance and honor if they win the battle.
It also follows along the line of misunderstanding that has been reoccurring between factions. Such groupings of the factions will let players to team up against the opposing faction and hence build strong connection each other with the guild or “the House.”
b)Guild System
[Scions of Fate] has its own guild system embedded, and it is called “The House.” Its function is not more and less than what guilds provide in any other games, but the terminology that we use is a more realistic terms in the Martial Society. Players will be able to start creating their own houses once they reach the level 35, which is the level that they decide their factions.
If two factions are two big communities in the game, “The Houses” will serve more as the sub-communities under each faction to establish the stronger connection between individuals. As the numbers of members grow, each house will have more social and political power in the game.
c)Apprentice Training System
The system is created so that beginners and low-level players would be able to receive helps from a higher level player at his/her own discretion. Beginners can get acclimated to the game quickly through the help of experienced players and low-level players will be able to advance themselves through the latter parts of the game through their relationship with their master. Creating a master/apprentice relationship with another player is relatively easy once players have satisfied requirements.
It also allows new players to advance much faster than is usually the case all allows the master to teach 3 skills and give items to the apprentice and gives the mater experience from his/her apprentice’s gains in level and allows the master to receive items from the apprentice’s quests.
d)Pet System
http://images.************/sof/system/tiger_sm.gifhttp://images.************/sof/system/leopard_sm.gifhttp://images.************/sof/system/hawk_sm.gifhttp://images.************/sof/system/mouse_sm.gif
In sof, pets are creatures that help you hunt and raise your own character. In order to receive a pet, you must past a qualification test similar to a promotion test. Once you past this qualification test, you are able to receive a Summoning Charm. Summoning Charms are used to summon pets and each character may hold up to 2 of them. The first time you summon your pet, you will be prompted to name it. Once it is named, you will be able to raise your pet and level it along with your own character. Pets are able to wear clothes and accessories just like other characters, with the exception of weapons due to the nature of the animals. There are four different types of pets that you can choose from: Mouse, Hawk, Leopard, and Tiger. You are able to ride the Leopard and Tiger pets and you are able to move faster when mounted.
Pets are similar to regular characters in terms of stats, but they aren?t given primary stats (Spirit, Strength, Stamina, and Agility) but they are only given secondary stats (Attack, Defense, Accuracy, and Dodge). Pets also have a system of Loyalty. Based on the level of Loyalty, the pet?s stats, experience gain, and your ability to summon the pet will change. There are 9 levels of Loyalty and at the lowest level, the pet may even refuse to be summoned. You can raise your pet?s Loyalty by feeding it certain foods that it likes. Pets may also be promoted in the game. After a pet receives its first promotion, it may learn skills. Characters earn Ki points and spend them to learn skills but pets learn their skills through skill books that are obtained through quests or shops. Mountable pets may also learn wind-drifting skills for even faster movement speed as well.
e)Crafting System
There are two different components to sof?s crafting system: enchantment and enhancement. Both systems have different success rates based on the craft level of the item and a chance of failure exists.
Enchantment allows you to take a certain type of gem and apply the options embedded within it to a piece of equipment. Sapphires are used for weapons and Emeralds are used to enchant defensive equipment. When you fail an enchantment attempt, your gem is lost but your item is retained. If your enchantment attempt succeeds, the item name turns blue and the options that were embedded in the gem are applied onto the item. An item may be successfully enchanted up to four times.
In the enhancement system, you use a certain gem (a Ruby) to increase the efficiency of the item to make it stronger and more effective to its purpose. A successful enhancement will increase a weapon’s attack by 6 or a piece of defensive equipment’s defense by 3 and the enhancement level is displayed to the right of the item name in brackets. You may successfully enhance an item up to 10 times, with a guaranteed 100% success rate only for weapons up to level [2] enhancement. However, a failed enhancement attempt results not only in the loss of the gem, but also the loss of the item as well.
Although not part of the primary crafting system, Applying Essence is another system that allows you to strengthen your item. Amethysts are not dropped by monsters but are only available by purchase through an NPC store. There are six different types of essences that may be applied to an item: Water, Fire, Wind, Poison, Inner Energy, and Physical Energy. Each essence has different effects on equipment, and their effects also differ when used on a weapon or on defensive equipment (among defensive equipment, essence may only be applied to robes). The same essence may be applied on an item up to 10 times, and a failed attempt will result in the loss of the gem and initialization of essence stats of the item.
Class
Blademan
http://images.************/sof/class/blademan_order.gif
Blademan: It is the warrior that has strong health and defence which provide the ability to withstand a lot of damage (TANK). But it has weaker attack power and low in precision.
Swordman
http://images.************/sof/class/swordman_chaos.gif
Swordman: It is the warrior that has relatively weaker health and defence ability in comparison with "Blademan." However the attack precision and faster attack rate are the main strength.
Spearman
http://images.************/sof/class/spearman_chaos.gif
Spearman: It is a calss that uses spears as the main weapon. It has relatively highest attack between the warriors, but it is low in health and defence.
Healer
http://images.************/sof/class/healer_chaos.gif
Healer: It is the magic class that has relatively low health and defence ability. However, it has the ability of healing other players and executes distanced attacks very well.
Archer
http://images.************/sof/class/archer.gif
Archer: It is an egile warrior that use arrows to attack from far distances. It has relatively low health and defence ability, however, it has very high attack precision and dodging ability.