bgilb
02-26-2007, 10:48 PM
http://www.thewoops.com/bgilb/vandrelonline.png
Team name:
None
Project name:
Vandrel
Brief description:
A Fallout inspired post-apocalyptic morpg. Sadly though we aren't trying to be breathtaking in graphics or anything. maybe just some good ole' fashion fun gameplay.
I've been working on this project on and off since February 2004. It started as a 2D game. I actually got pretty far on that, but I was working on it completely alone and the strain was getting heavy. Now I'm at my current incarnation.
Target aim:
none
Compensation:
Volunteer
Technology:
Windows/Linux/Mac
Engine will use jME powered by LWJGL coded in Java.
Talent needed:
Age Needed 17+.
Designer - I need someone to flesh out strong ideas that may show up in the game. Good communication skills. You will also supply stories of lore. Knowing how to draw is a big plus. MUST HAVE EXPERIENCE HAVING WORKED ON A GAME.
Coder- Java Programmer with skills in game making and networking. Knowing PHP and Website coding a big plus.
Anyone- Anyone else who thinks they can bring something to the table after reading this.
Team structure:
Me: bgilb/ Brad
4+ Years Experience Java Programmer.
6+ Years Experience in Art, including 3d Modeling, texturing, freehand artist, etc
1+ Years Experience with digital music creation.
I would consider myself a jack of all trades.
Contacts:
email: bgilb5@gmail.com
Additional Info:
http://www.thewoops.com/bgilb/terrainhilly.PNG
http://www.thewoops.com/bgilb/hillyterrain.PNG
http://www.thewoops.com/bgilb/vandrelconcept.jpg
http://www.thewoops.com/bgilb/2ndmodel4.png
http://www.thewoops.com/bgilb/VTscreenshot2.PNG
Ambient Music (http://www.thewoops.com/bgilb/ambientpostnuclear2.mp3)
Feedback:
Any.
Team name:
None
Project name:
Vandrel
Brief description:
A Fallout inspired post-apocalyptic morpg. Sadly though we aren't trying to be breathtaking in graphics or anything. maybe just some good ole' fashion fun gameplay.
I've been working on this project on and off since February 2004. It started as a 2D game. I actually got pretty far on that, but I was working on it completely alone and the strain was getting heavy. Now I'm at my current incarnation.
Target aim:
none
Compensation:
Volunteer
Technology:
Windows/Linux/Mac
Engine will use jME powered by LWJGL coded in Java.
Talent needed:
Age Needed 17+.
Designer - I need someone to flesh out strong ideas that may show up in the game. Good communication skills. You will also supply stories of lore. Knowing how to draw is a big plus. MUST HAVE EXPERIENCE HAVING WORKED ON A GAME.
Coder- Java Programmer with skills in game making and networking. Knowing PHP and Website coding a big plus.
Anyone- Anyone else who thinks they can bring something to the table after reading this.
Team structure:
Me: bgilb/ Brad
4+ Years Experience Java Programmer.
6+ Years Experience in Art, including 3d Modeling, texturing, freehand artist, etc
1+ Years Experience with digital music creation.
I would consider myself a jack of all trades.
Contacts:
email: bgilb5@gmail.com
Additional Info:
http://www.thewoops.com/bgilb/terrainhilly.PNG
http://www.thewoops.com/bgilb/hillyterrain.PNG
http://www.thewoops.com/bgilb/vandrelconcept.jpg
http://www.thewoops.com/bgilb/2ndmodel4.png
http://www.thewoops.com/bgilb/VTscreenshot2.PNG
Ambient Music (http://www.thewoops.com/bgilb/ambientpostnuclear2.mp3)
Feedback:
Any.