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View Full Version : Magician Skill and Stat Help.


Darkone121
06-18-2007, 07:09 PM
Well if anyone know a Skill Guide that i can use, Cause i want to how many points i want to add for the section of each Element...

Also for stat...Im lvl 16 My Sta is 26 and The rest is in Int...So everytime i lvl do i add 1 Sta and 1 Int???

Darksin
06-18-2007, 10:56 PM
AoE magician

str: 15
sta: XX
dex: 15
int: 40-50

int magician

str: 15
sta: 40-50
dex: 15
int: XX


Now it depends on what kind of type you wanna be in 2nd job^^

Psykeepers only need to max Blink pool and mental strike ^^ and you will most likely be able to master evry skill on lvl75 already if you go this way:P

Elementors are annoying because you focus on 2 main elements and 1 sub element. I suggest going water/lightning and sub either fire or earth (suggest fire) now from first set of skills you gain just add them to lvl3 or lvl5 just what the 2nd skill set needs:P (only do lightning/water/fire) then on lvl30 when you gain the last set for the mage just lvl20 lightning and spring water and put the fire skill to lvl7 and Blinkpool to lvl10.


When you are lvl60 and you choose to become a psykeeper it depends what kind of you want to be:D there are 3 types:

AoE
int
crucio

when you go crucio you just master on lvl60 crucio spell and you won't need more:D

int it gets hard because you get satanlogy on lvl65 so just master the 2 attack skills:D

AoE just master all 3 those skills :D on lvl65 you will only need the AoE anyway.

for crucio and AoE you both do the AoE build.


Now for Elementor :D you will mostlikely go AoE because those skills are stronger. add the lightning/water/fire skills to lvl5 then on lvl65 just master the lightning/water AoE, If you still got enough skills points add the lvl65 fire AoE to lvl5. On lvl75 just try to master the light/water/fire AoE's and your done^^

Kargor
06-18-2007, 11:44 PM
Psykeepers only need to max Blink pool and mental strike

Both is wrong. Psykeepers only need Mental Strike at Lvl 10; nowadays with skillpoints, every point beyond that is a waste.

The recommendation, as for most/all classes, is to keep the reskill scroll you get at lvl 15 until after your 2nd job change. That way, you can use the 1st job mage skills for levelling; after the job change at lvl 60, reset the mage skills, get (in case of Psykeeper) Mental Strike to lvl 10 and only get 2nd job skills then (plus Blinkpool, if you like it).

Darkone121
06-19-2007, 03:28 AM
Ok i should have stated this in the beginning. BUT THANK YOU FOR THE GUIDES!! I appreciate it...BUT

Im thinking, Should i be a psykeeper, or a Elementor?

This is the type of mage i like,

I love strong and powerful mages that can do massive damage. Not the ones t hat weaken the monster...and all that crap.

Also I have no idea wats AoE...XO

and thats about it....

I was thinking elementor, but by the looks of they are defenseless?? And Psykeepers are more populated...i think...

Right now im lvl 17 and i have lvl 5 Mental strike...And on the second column were there is lvl 18 skills, i was thinking have each skill lvl 7...and on the third column...make them lvl 10?? and on the last (4th column) make them maxed if possible??? Iono, the Flyff skill setup is gay....but i love the game and i love magicians...

Darksin
06-19-2007, 08:47 AM
Ok i should have stated this in the beginning. BUT THANK YOU FOR THE GUIDES!! I appreciate it...BUT

Im thinking, Should i be a psykeeper, or a Elementor?

This is the type of mage i like,

I love strong and powerful mages that can do massive damage. Not the ones t hat weaken the monster...and all that crap.

Also I have no idea wats AoE...XO

and thats about it....

I was thinking elementor, but by the looks of they are defenseless?? And Psykeepers are more populated...i think...

Right now im lvl 17 and i have lvl 5 Mental strike...And on the second column were there is lvl 18 skills, i was thinking have each skill lvl 7...and on the third column...make them lvl 10?? and on the last (4th column) make them maxed if possible??? Iono, the Flyff skill setup is gay....but i love the game and i love magicians...


Your char will be fucked up that way:D Elementors are annoying because you use elements and the water/light/fire is because there is alot of fire and water types on higher lvl:D but there are also some lightning types:D

Psykeepers do actually more damage no matter what build:D non-elemental :D

AoE = All area attack (yea sad i don't know the true word but they both mean the same) so you will hit multiple monsters with 1 skill for alot of damage:D i heard a lvl65 AoE psy hits 4-5k with maxed skill and only 43int!! thats like pawning a lvl74 bomb carrier in 3 hits!

winzoo10
06-30-2007, 05:03 AM
AoE=Area of Effect, To explain AoE is how effective w/e ure using areawise. Or how many it effects.

ReGainMadness
06-30-2007, 11:08 AM
All the elements you told Darksin are based on maplestory elements.

It's better to try to mix some elements you like.

But Fire/Ice could be good.

Earth/Lightning. What about that?

Fire/Lightning. Sounds... some sort of weird.

Ice/Earth. Stun and Power.

Darksin
06-30-2007, 02:29 PM
All the elements you told Darksin are based on maplestory elements.

It's better to try to mix some elements you like.

But Fire/Ice could be good.

Earth/Lightning. What about that?

Fire/Lightning. Sounds... some sort of weird.

Ice/Earth. Stun and Power.

Actually the elements i said are based on the monsters of higher lvl -_-"

youll find alot of fire and water monster after lvl70 and on lvl80-90 youll also train on some lightning oponents -_-" thats why i said lightning/water and fire as sub element -_-" what i said isn't based on maple story... well you could see it that way because the mage there can become lightning/ice mages.... But regain next time 1st get a high lvl blade and youll see what i mean with the elements of the monsters there:P

ReGainMadness
06-30-2007, 04:22 PM
I really lvld out my blade you know XD

Darksin
07-01-2007, 12:54 PM
I really lvld out my blade you know XD


lvl it further then -_-"

kedamono
07-20-2007, 09:03 PM
well im thinking bout making an AoE elementor and use the build at the top, so what would you suggest for a skill build for an elementor?