View Full Version : what do you tink is more powerful
what char should i make??
I'm making an swordsman what should I make it when it can be a
second job?
knight
or
crusader?
and tell me how thier stat should be and what is skill should i lvl up?:confused:
RikimazuX
05-20-2006, 10:02 AM
what char should i make??
I'm making an swordsman what should I make it when it can be a
second job?
knight
or
crusader?
and tell me how thier stat should be and what is skill should i lvl up?:confused:
I think crusasder is better:
Stats At lv 99
Str = 53 + 7 = 60
Agi = 9 + 2 = 11
Vit = 72+7 = 79
Int = 97 + 5 + 3 = 105
Dex = 27 + 3 = 30
I dont know the skill -.-
WilsonD
05-20-2006, 11:00 AM
ok if ur chosing to be a knight which would be stronger in the begining becuz when they get reborned they hav berserk. But crusaders reborned has lots of hp and im pretty sure a lv99 pala vs a lv99 lord knight the pala would win.
but if u want to start wit a crusader its going to be a long road to become stronger.
This is the Crusader skills and build
The skills u need is lv10 bash lv10 hp recruptive lv10 sword mastery lv5 provoke lv1 endure to be a crusader
The build i did was slightly different from urs. I got 30 dex 50 str and 50 vit 1st. but u should get 30 dex 1st. than str and than vit
than u build up randomly on the 3 main things. if u hav bout 80 str thats good.
WilsonD
05-20-2006, 11:06 AM
If u ever want to visit me i play on aiyumi ro. Its one of those eazier servers to lv up but not too fast. the site is Aiyumi-ro.com and my login for that server is WilsonD just in case u feel like playing if u are going to play pm me
RikimazuX
05-20-2006, 11:22 AM
If u ever want to visit me i play on aiyumi ro. Its one of those eazier servers to lv up but not too fast. the site is Aiyumi-ro.com and my login for that server is WilsonD just in case u feel like playing if u are going to play pm me
How many ppl is there in Aiyumi-ro.com??
WilsonD
05-20-2006, 11:54 PM
How many ppl is there in Aiyumi-ro.com??
About 200 - 300ish
ShadowNeko
05-21-2006, 12:59 AM
I disagree about the paladin.
A Lord Knight with a decent built, focusing on pure damage, could well be stronger than a paladin.
The most powerful paladin skill (being martyr's reckoning aka sacrificial ritual) does MAJOR damage if you have lots of VIT, and it also requires you to use a lot of heals (which means you need quite some INT).
A Lord Knight with a spear-built, having lots of DEX and a shitload of STR (equiped with a heavy spear) can do major damage as well, using clashing spiral aka spiral pierce, without having to heal himself all the time, but he does have less SP.
So if you use either one, using a good built, they can both be equally strong.
When going for knight or crusader it's about the same. They just have less skills but also pros and cons. So just go for the one which you like the most.
WilsonD
05-22-2006, 09:44 PM
I disagree about the paladin.
A Lord Knight with a decent built, focusing on pure damage, could well be stronger than a paladin.
The most powerful paladin skill (being martyr's reckoning aka sacrificial ritual) does MAJOR damage if you have lots of VIT, and it also requires you to use a lot of heals (which means you need quite some INT).
A Lord Knight with a spear-built, having lots of DEX and a shitload of STR (equiped with a heavy spear) can do major damage as well, using clashing spiral aka spiral pierce, without having to heal himself all the time, but he does have less SP.
So if you use either one, using a good built, they can both be equally strong.
When going for knight or crusader it's about the same. They just have less skills but also pros and cons. So just go for the one which you like the most.
I agree wit the almost the same but i still think the lord knight is weaker by a bit becuz paladins hav shields skills like shield reflect that reflects 40% of damage and guard so if a paladin has lota vit and int and they both lv150 im pretty sure paladin would win becuz if a paladin uses shield reflect and guard the knight would end up hurting himself more and plus the fact that parry doesnt work when reflected, so if the paladin keeps healing he ll be safe.
This is what i think. But it all depends on the build.
ok thx a lot I will make a knight or make it into lordknight
how's the stat of a knight >vit
Bunn!3
05-24-2006, 12:29 PM
Saders are supporters.... Knights are killers and supporters...
Knights > Saders :)
k? thx
ok now I really want to be a knight...thx
do i nid to make my char to job 50??
xECxM[a]rcHe_
05-25-2006, 03:24 AM
www.gamefaq.com
youll find all you need there
Cillu
05-25-2006, 03:45 AM
Knight for being offensive with weaker armour and faster, Crusaders for being a fat guy on a Pecopeco, tank, and more defence; take your pick :)
Syusuke
05-25-2006, 05:34 AM
please dont discuss or post links to private servers =\
Bunn!3
05-25-2006, 01:30 PM
Heres the Pro's and Cons to both Knight and Crusader..
Knight:
Pro's:
-Has the potential of being just as good of a tank as a Crusader
-Ability to deal High amounts of damage, in a small time
-Develops into Lord Knight that has Spiral Pierce.
-Easy to play with the Agility build (I always use Vit)
-Several knock back skills
-Can change at job 40
Con's:
-Lacks the Sacrafice ability of Crusaders.
-Cannot heal themselves.
-PecoPeco isn't as cool.
Crusader:
Pro's:
-Cool PecoPeco.
-Sacrafice ability
-Can heal
-Stun
Con's:
-Deals slim, to no damage
-Has to go to Job 50
-Can only sacrafice 10 levels lower than you.
In the end,
Lord Knights can out tank Saders.
So Knights are more useful.
Bongun
05-25-2006, 01:32 PM
LordKnights are only beter if u go VIT!!!!! agi knights are teh n00bsorz
darkness35
05-25-2006, 02:19 PM
Snipers and Sins.
Crit locking - joy
falcon assault - massacre.
Bongun
05-25-2006, 07:36 PM
Crit locking kills agi knights anyway.....but with vit u go spear and have spiral peirce and concentration = no miss and 1 hit =dead sin
and falcon assult = spear boomerang..... they have 7k health compared to ur 30k and u do about the same = dead sniper....
or u can always just endure walk up to them and spiral pierce...and thats a dead sniper too ^^
Bunn!3
05-26-2006, 12:50 PM
Snipers and Sins.
Crit locking - joy
falcon assault - massacre.
Crit locking kills agi knights anyway.....but with vit u go spear and have spiral peirce and concentration = no miss and 1 hit =dead sin
and falcon assult = spear boomerang..... they have 7k health compared to ur 30k and u do about the same = dead sniper....
As Bongun said, Crit locking and Falcon Assault will NOT kill a Vitality Knight. For many reasons.
Important LordKnight Skills:
(Horong Card)
Ride PecoPeco
Endure
Spiral Pierce
Concentration
Berserk
Spear Boomrang
Counter Attack(For changing to sword against Rouges)
With the above skills, LordKnights are the strongest class in the game.
How to kill each class:
Dancer/bard - Endure, walk up, spiral pierce.
Sniper - Endure, walk up, Concentration spiral pierce, if they charge arrow, Spam Spear Boomrang
Assassin Cross - Concentration, Sight, wait till he uncloaks, Spiril Pierce, If you totally suck... when you get below 1000hp, cast berserk.
BattleSmiths - They can't stun you, your vits to high, have fun one hitting him.
Alchemists - They can break your armor all they want... you still have +99 armor because of your vit. You can still out tank all of their zeny...
Wizard - Provoke them when their casting a spell... They can't freeze you, your vit is once again too high, the chance is too low, even if they do, you'll live Jupital Thunder.
Sage - Don't even ask him to PVP, you know the outcome
Monk - Asura me please!!! I've actually out regened a monk attacking me. P.S. *whisper* Angeling card*cough* *hint hint*
Priest - Holy light me more please. It tickles.
Knight - Mirror Match... if their agi, you win, if their vit? well, think for yourself. I don't teach people how to beat my builds. So it would be stupid to do that here.
Crusader - You can out tank him, or the fight will just go on forever.
Rogue - Equip a good two hander, and counter attack.
darkness35
05-26-2006, 09:12 PM
As Bongun said, Crit locking and Falcon Assault will NOT kill a Vitality Knight. For many reasons.
Important LordKnight Skills:
(Horong Card)
Ride PecoPeco
Endure
Spiral Pierce
Concentration
Berserk
Spear Boomrang
Counter Attack(For changing to sword against Rouges)
With the above skills, LordKnights are the strongest class in the game.
How to kill each class:
Dancer/bard - Endure, walk up, spiral pierce.
Sniper - Endure, walk up, Concentration spiral pierce, if they charge arrow, Spam Spear Boomrang
Assassin Cross - Concentration, Sight, wait till he uncloaks, Spiril Pierce, If you totally suck... when you get below 1000hp, cast berserk.
BattleSmiths - They can't stun you, your vits to high, have fun one hitting him.
Alchemists - They can break your armor all they want... you still have +99 armor because of your vit. You can still out tank all of their zeny...
Wizard - Provoke them when their casting a spell... They can't freeze you, your vit is once again too high, the chance is too low, even if they do, you'll live Jupital Thunder.
Sage - Don't even ask him to PVP, you know the outcome
Monk - Asura me please!!! I've actually out regened a monk attacking me. P.S. *whisper* Angeling card*cough* *hint hint*
Priest - Holy light me more please. It tickles.
Knight - Mirror Match... if their agi, you win, if their vit? well, think for yourself. I don't teach people how to beat my builds. So it would be stupid to do that here.
Crusader - You can out tank him, or the fight will just go on forever.
Rogue - Equip a good two hander, and counter attack.
i'd have to agree with you on that side, but nonetheless, it's all about stategy and cards...
possibly, a ranked TK, if quicky, may kill an LK.
and.. dont' you mean ghostring with an asura O_o
ShadowNeko
05-27-2006, 03:43 AM
I disagree, if you play your sniper well you can still kill a knight, EVEN a VIT knight.
Spear boomerang won't do.
Sniper VS Knight: Charge arrow, shockwave trap, ankle snare.
If shockwave trap doesn't work and you notice the knight can still spam spear boomerang, keep him at a distance and spam falcon assault, or knock him completely OFF of the screen with charge arrow.
You're acting like a VIT knight or Lord Knight can not be defeated, but truth is they can easily be defeated as a VIT knight will not have nearly as much Aspd as a sniper when going VIT and -after draining SP- will not be able to spam as much skills, nor deal enough damage at a fast enough rate to make the sniper bite the dust.
It's all in the way you play your sniper, but to be honest, you're better off killing a sniper with breaker-built sins or ranged magic-skills since a smart sniper can (nearly) always beat a LK, no offence.
CloudTheNinja
05-28-2006, 06:10 AM
Knight STR/DEX/VIT 2/2/1 To be more of an offensive character and a crusader to be more of a tank,,,but realy a swordman class either way is mainly a tank :).
I have already a assasin cross and a hunter......do ice pick really work??...,my swordsman is 47 I always use spear...do I nid this skill>one handmastery?...i forgot the name of the skill I hope its right :P
Bunn!3
05-29-2006, 12:55 PM
I disagree, if you play your sniper well you can still kill a knight, EVEN a VIT knight.
Spear boomerang won't do.
Sniper VS Knight: Charge arrow, shockwave trap, ankle snare.
If shockwave trap doesn't work and you notice the knight can still spam spear boomerang, keep him at a distance and spam falcon assault, or knock him completely OFF of the screen with charge arrow.
You're acting like a VIT knight or Lord Knight can not be defeated, but truth is they can easily be defeated as a VIT knight will not have nearly as much Aspd as a sniper when going VIT and -after draining SP- will not be able to spam as much skills, nor deal enough damage at a fast enough rate to make the sniper bite the dust.
It's all in the way you play your sniper, but to be honest, you're better off killing a sniper with breaker-built sins or ranged magic-skills since a smart sniper can (nearly) always beat a LK, no offence.
A smart Sniper can always beat a newb LK, A pro LK can always beat a sniper.
and.. dont' you mean ghostring with an asura O_o
If you noticed, Monks have a base Holy attack.
Saders are supporters.... Knights are killers and supporters...
Knights > Saders :)
k? thx
well put, a knight with the right gears is devastating
I disagree, if you play your sniper well you can still kill a knight, EVEN a VIT knight.
Spear boomerang won't do.
Sniper VS Knight: Charge arrow, shockwave trap, ankle snare.
If shockwave trap doesn't work and you notice the knight can still spam spear boomerang, keep him at a distance and spam falcon assault, or knock him completely OFF of the screen with charge arrow.
You're acting like a VIT knight or Lord Knight can not be defeated, but truth is they can easily be defeated as a VIT knight will not have nearly as much Aspd as a sniper when going VIT and -after draining SP- will not be able to spam as much skills, nor deal enough damage at a fast enough rate to make the sniper bite the dust.
It's all in the way you play your sniper, but to be honest, you're better off killing a sniper with breaker-built sins or ranged magic-skills since a smart sniper can (nearly) always beat a LK, no offence.
i usually 100% of the time make lord knights before any other class on every server i roll to (low rates) and i pwn snipers allday and yes with spear boomerang. with the right stats and gear you can kill a sniper in just a few spear booms
mmorpg1981
06-01-2006, 03:19 AM
:cheesy: Zeny 10Million USD 23.99
:cheesy: Zeny 5Million USD 12.99
see more information,click here (http://www.virgoods.com/buy/default.php?id=17)
EvilEyez
06-01-2006, 03:27 AM
if u Want 2 Break the Emperium in WoE night is Better agi Night better if u are a Lord Night use Aura Blade,Concentration And Berserk And if u have ghostring armor ur invincible one if u want 2 kill Crusader is better for me Grand Cross Built
darkness35
06-01-2006, 12:52 PM
A smart Sniper can always beat a newb LK, A pro LK can always beat a sniper.
If you noticed, Monks have a base Holy attack.
unless there was a patch, isn't asura a neutral attack?
Bunn!3
06-02-2006, 12:38 PM
Asura is neutral, BUT!
Spirit Spheres "buff" the monk with a holy attack
in order to use asura strike, you must be enhanced by all the spirit sphere "buffs". Which gives your asura strike a demi-holy attack type.
As long as a monk has one spirit sphere, they will have a demi-holy attack type. Which causes Ghostring to be demi-demi-effective.(Will prevent 37.5%... Holy hurts ghost full damage, reduce 75% of the normal attack from demi-holy... (75%/2 = % of damage blocked = 37.5%))
Angeling(block 100% of the holy, take full damage from from normal. (100%/2=% of damage blocked = 50%))
In conclusion, Angeling card prevents 12.5% more against monks than ghostring.
Bongun
06-02-2006, 12:43 PM
Asura is neutral, BUT!
Spirit Spheres "buff" the monk with a holy attack
in order to use asura strike, you must be enhanced by all the spirit sphere "buffs". Which gives your asura strike a demi-holy attack type.
As long as a monk has one spirit sphere, they will have a demi-holy attack type. Which causes Ghostring to be demi-demi-effective.(Will prevent 37.5%... Holy hurts ghost full damage, reduce 75% of the normal attack from demi-holy... (75%/2 = % of damage blocked = 37.5%))
Angeling(block 100% of the holy, take full damage from from normal. (100%/2=% of damage blocked = 50%))
In conclusion, Angeling card prevents 12.5% more against monks than ghostring.
yea thats correct^^ ive played a many champions and monks in my day, and angelring is always much more effective against monks than ghostring!:D
MrArucard
06-05-2006, 12:36 PM
u ppl are such noobzorz esp when it comes to LK vs Sin/Stalker i dont see how good ur measly two handed sword counter attack crap will be when u can use ne more weapons and hav no more armour and its obvious u hav no idae of what the true usage for hide/stalk/cloak is
RandomMan
06-05-2006, 01:17 PM
What The FUCK? what servers are you people playing?
Monks asura stay Neutral no matter what the FUCK you do it. Where the FUCk did you get those calculations well i dont care they're fucking retarded anyways. Who told you that spirit spheres make your attack Holy? it gives +3 dmg per sphere you have. Learn to read you fucktarded dumbcunts.
There are Several ways to beat a LK you simpleminded fools dont understand.
Monk - Asura me please!!! I've actually out regened a monk attacking me. P.S. *whisper* Angeling card*cough* *hint hint*
K ill pretend that *angeling* is actually ghostring card. Only mentally retarded monks straight out asura a LK they know have GR card equipped. Tried different combinations? Heres a tip:
Quad Marina Mace + TSS = 100% chance of freezing
For those lazy Mofos heres how it works: (Marina gives 5% to freeze and +5atk therefore 4Marina Cards have 20% chance of freezing and a full TSS attacks FIVE times therefore it becomes 100%)
once frozen your property changes to water1 or 2 or 3 or whatever i cant remember -_-;; Your Def drops to ZERO Then asura = YOU DEAD.
Vit? What 99Vit? So? VIT DOES NOT AFFECT FREEZING STATUS ACCORDING TO RODATAZONE.SIMGAMING.NET.
Also heres a description of Asura Strike/Guillotine Fist/Extremity Fist from the OFFICIAL WEBSITE aka Internation Ragnarok Online
Prerequisites: Fury Lv.3, Throw Spirit Sphere Lv.3.
This skill is mastered at Lv.5.
Monks must first perform the Fury skill, and then summon 5 Spirit Spheres in order to perform this skill. During Fury status, the caster can consume 5 Spirit Spheres and all of his remaining SP to inflict a huge amount of damage on a target. The amount of remaining SP used to perform Guillotine Fist affects the damage inflicted on the target. This skill inflicts
Neutral property damage and ignores the target`s Flee Rate, size and Defense. After using this skill, the Fury status is canceled, and the caster cannot naturally restore SP for 5 minutes.
If the caster has learned Raging Thrust or Root Lv.5, Guillotine Fist can be used in conjunction with those skills. Casting of Guillotine Fist cannot be interrupted.
Here also Summon Spirit Sphere Description:
Prerequisite: Iron Fists Lv.2.
This skill is mastered at Lv.5.
Summon Spirit Spheres that can be consumed to perform special Monk skills. 5 Spirit Spheres can be summoned at once when this skill is mastered, and each Spirit Sphere lasts for 10 minutes. This skill consumes 8 SP, has a 3 second Cast Time affected by DEX, and cannot be interrupted.
please tell me. Where the fuck does it say CHANGES ATTACKS TO HOLY? Or Are you too high on drugs and read it wrong? Your petty bullshit sickens me.
get your facts right before you act all pro you god damn N00B!
AssassinCross
06-06-2006, 07:41 AM
what char should i make??
I'm making an swordsman what should I make it when it can be a
second job?
knight
or
crusader?
and tell me how thier stat should be and what is skill should i lvl up?:confused:
CRUSADER!
because u can heal LOL
darkness35
06-06-2006, 03:01 PM
i just saw the video for Ninjas and GS... my GOD they're FAR more rigged!
magaling
08-10-2006, 03:17 PM
all monks are strong super strong
MoonlightDarkness
08-10-2006, 11:07 PM
nice bump :|
MrAllex
08-11-2006, 06:35 AM
u ppl are such noobzorz esp when it comes to LK vs Sin/Stalker i dont see how good ur measly two handed sword counter attack crap will be when u can use ne more weapons and hav no more armour and its obvious u hav no idae of what the true usage for hide/stalk/cloak is
Nice first post man. "noobzorz". Thank you for adding to the Geeks and Nerds Sterotyping Society.
And the most powerful job in my opinion is SinX! Why? Because I like to dual wield. Which is why the fact that they have Katar Mastery but not Dagger Mastery is disappointing to me.
But for your choices OP, I would have to say Knights. But that's just my opinion.
marx123
08-11-2006, 12:30 PM
a knight is a fighter type
and a cruzader is the one who defends and aid people
its the same with the priest...
MoonlightDarkness
08-12-2006, 02:12 AM
well paladains are deadly with sheild reflect... they can freaking kill monks >>
marx123
08-12-2006, 10:38 AM
all monks are strong super strong
magaling
w0w
a filipino!!!!!!!!!!!!!!!!!!!!!!
lucky me amny pilipino has joined onrpg sweet!:D
Raiyne
08-12-2006, 12:17 PM
What The FUCK? what servers are you people playing?
Monks asura stay Neutral no matter what the FUCK you do it. Where the FUCk did you get those calculations well i dont care they're fucking retarded anyways. Who told you that spirit spheres make your attack Holy? it gives +3 dmg per sphere you have. Learn to read you fucktarded dumbcunts.
There are Several ways to beat a LK you simpleminded fools dont understand.
K ill pretend that *angeling* is actually ghostring card. Only mentally retarded monks straight out asura a LK they know have GR card equipped. Tried different combinations? Heres a tip:
Quad Marina Mace + TSS = 100% chance of freezing
For those lazy Mofos heres how it works: (Marina gives 5% to freeze and +5atk therefore 4Marina Cards have 20% chance of freezing and a full TSS attacks FIVE times therefore it becomes 100%)
once frozen your property changes to water1 or 2 or 3 or whatever i cant remember -_-;; Your Def drops to ZERO Then asura = YOU DEAD.
Vit? What 99Vit? So? VIT DOES NOT AFFECT FREEZING STATUS ACCORDING TO RODATAZONE.SIMGAMING.NET.
Also heres a description of Asura Strike/Guillotine Fist/Extremity Fist from the OFFICIAL WEBSITE aka Internation Ragnarok Online
Prerequisites: Fury Lv.3, Throw Spirit Sphere Lv.3.
This skill is mastered at Lv.5.
Monks must first perform the Fury skill, and then summon 5 Spirit Spheres in order to perform this skill. During Fury status, the caster can consume 5 Spirit Spheres and all of his remaining SP to inflict a huge amount of damage on a target. The amount of remaining SP used to perform Guillotine Fist affects the damage inflicted on the target. This skill inflicts
Neutral property damage and ignores the target`s Flee Rate, size and Defense. After using this skill, the Fury status is canceled, and the caster cannot naturally restore SP for 5 minutes.
If the caster has learned Raging Thrust or Root Lv.5, Guillotine Fist can be used in conjunction with those skills. Casting of Guillotine Fist cannot be interrupted.
Here also Summon Spirit Sphere Description:
Prerequisite: Iron Fists Lv.2.
This skill is mastered at Lv.5.
Summon Spirit Spheres that can be consumed to perform special Monk skills. 5 Spirit Spheres can be summoned at once when this skill is mastered, and each Spirit Sphere lasts for 10 minutes. This skill consumes 8 SP, has a 3 second Cast Time affected by DEX, and cannot be interrupted.
please tell me. Where the fuck does it say CHANGES ATTACKS TO HOLY? Or Are you too high on drugs and read it wrong? Your petty bullshit sickens me.
get your facts right before you act all pro you god damn N00B!
True but no need to flame. Asura monks are lousy, easy to counter and cheap kills, who need them? Thats why i play stalkers. :p
EvilEyez
08-13-2006, 12:13 AM
monks/champs can kill stalkers w/o weapons ill just wear a pehn clip
Raiyne
08-13-2006, 03:47 AM
Hide = Asura is canceled, or Backslide and no more Asura.
EvilEyez
08-13-2006, 08:50 AM
RUWACH!!!! Dash Asura!!!
MoonlightDarkness
08-14-2006, 12:32 AM
Hide = Asura is canceled, or Backslide and no more Asura.
every monk should know that they should always have ruwach when facing players.
EvilEyez
08-14-2006, 10:27 AM
yep moonlight is ryt in WoE i always have my ruwach casted constantly even theres no one attacking us
Raiyne
08-14-2006, 10:58 AM
Theres always backslide i guess.. logically if you saw a Monk with Ruwach rushing towards you, you would backslide like hell, or Chase Walk. :P
MoonlightDarkness
08-15-2006, 02:55 AM
one word.
snap.
marx123
08-15-2006, 04:52 AM
Theres always backslide i guess.. logically if you saw a Monk with Ruwach rushing towards you, you would backslide like hell, or Chase Walk. :P
ONE WORD EXTEMELY FIST AND VIGOR CONDESATION:D
EvilEyez
08-15-2006, 08:46 AM
zen is better then vigor condesation
Raiyne
08-15-2006, 01:42 PM
Whats vigor condensation? You're translation of the skill is probably different, well.. theres always root, but after that, the monk is vulnerable and out of tricks. :p
MoonlightDarkness
08-15-2006, 01:58 PM
i believe that's mental strength, where you probably only take 1 damage with enough vit/int....
Raiyne
08-15-2006, 02:49 PM
Oh... thats for PvE and stuff... Does anybody really get it for PvP? o_O
MoonlightDarkness
08-15-2006, 10:46 PM
doubt it. i never used it, since i thought it was just plain stupid.
marx123
08-16-2006, 05:24 AM
Whats vigor condensation? You're translation of the skill is probably different, well.. theres always root, but after that, the monk is vulnerable and out of tricks. :p
yih!
vigor condensation!
is where you gonna use your energy spirits ... for extremely fist!XD
EvilEyez
08-16-2006, 09:32 AM
i think its called summon spitit sphere in other servrs not sure tho buts its th skill when a blue ball comes out and rotates on u:)
Raiyne
08-16-2006, 10:54 AM
Spirit Sphere and Mental Strength are 2 different things, what are you talking about?
MoonlightDarkness
08-16-2006, 04:02 PM
i think its called summon spitit sphere in other servrs not sure tho buts its th skill when a blue ball comes out and rotates on u:)
we're not talking about that -_-.
EvilEyez
08-17-2006, 09:08 AM
yea i know im jst clearing it up for others who play on other servers>_>
MoonlightDarkness
08-17-2006, 09:25 AM
yea i know im jst clearing it up for others who play on other servers>_>
with the wrong skill name?? lol that's helpful XD
EvilEyez
08-17-2006, 10:47 AM
really i didnt know the only one im sure its in the philippines version...:p thought that was correct sory im not perfect
marx123
08-17-2006, 11:52 AM
really i didnt know the only one im sure its in the philippines version...:p thought that was correct sory im not perfect
rj ....i mean evileyes....
here and other country skills are different....
ya know..
i bit confuse of what will i use skills their names sounds different ya know
EvilEyez
08-18-2006, 08:04 AM
haha u jst called me by my real name hahaha and i think the names are jst different
marx123
08-18-2006, 11:19 PM
i research on sage skills
dunno
they are different skills:(
vBulletin® v3.7.3, Copyright ©2000-2008, Jelsoft Enterprises Ltd.
SEO by
vBSEO 3.2.0