View Full Version : Exteel crashes
Associated
11-23-2007, 03:36 PM
Hey guys. I started playing exteel yesterday. Already level 9, but after about 5-7 games my game will crash at the loading screen. Anyone else get this or is it just me? Also, is there anyway to fix it? Thanks in advance ^_^
Edit: Now I can't play any games at all, it always crashes. Someone please help T_T
bladem2
11-23-2007, 06:35 PM
First off, try to open up the launcher first. On the left where there are names of ncsoft games right click on the exteel tab and click repair.That should help with your problem, but just in case it doesnt work go here http://www.plaync.com/us/support/ to contact gm support.
Associated
11-23-2007, 08:47 PM
Yeah I tried repairing it, didn't work. I contacted the GM support and they sent me a file that should help it. I'm running it right now, i'll see if it works or not.
BTW: NCSoft support is really quick and helpful o_o
Edit: Found it out. This, apparently, has been an ongoing problem. My videocard installation wasn't clean. It's fixed now ^^
bladem2
11-24-2007, 01:37 AM
Good to hear that it's fixed. ^.^
verenro
11-30-2007, 12:39 PM
When i login, the game crashes and i get this error but i can't find gm support
No Label
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1668 MHz with 510MB RAM
Video: RADEON 9250 (6614)
General protection fault!
History: FD3DRenderInterface::CacheVideoTexture <- FD3DRenderInterface::SetVideoMaterial <- FD3DRenderInterface::SetMaterial <- FCanvasUtil::Flush <- NCGDevice:rawText2 <- NCText::OnPaint <- WM_PAINT <- NCVirtualWndMain:ispatchWndMsg <- message=15 <- NConsoleWnd::ConsolePostRender <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
coolaszero
06-04-2008, 07:48 PM
No Label
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ 2115 MHz with 2047MB RAM
Video: NVIDIA GeForce 8600 GTS (7516)
General protection fault!
History: FD3DRenderInterface::CacheVideoTexture <- FD3DRenderInterface::SetVideoMaterial <- FD3DRenderInterface::SetMaterial <- FCanvasUtil::Flush <- NCGDevice::DrawText2 <- NCText::OnPaint <- WM_PAINT <- NCVirtualWndMain::DispatchWndMsg <- message=15 <- NConsoleWnd::ConsolePostRender <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
this is my error :(
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