View Full Version : Newer Sig! :d Lawl
drawnzer54
04-21-2008, 11:59 PM
I really gotta stop posting threads about my new sigs, but feedback plz D:<
Jammart
04-22-2008, 12:07 AM
Srsly you showoff. j/k ;D
I like it...soul caliburrr! My friend has that. That one isn't as good as the others heh but the render is kewl. I like the gloomyness of your sig. She blends in like a chameleon hehe.
Mr. First Name Basis
04-22-2008, 01:22 AM
Dawnzer, you've got the basics and you seem to be doing them pretty well. So now i'm going to try to explain some things you could do to take your sigs to the next level. Don't take this as a bad comment or anything but you pocess alot of potential your sigs just aren't quite reaching it. I hope you don't mind.
Oh the chances for depth. Ruined! The render naturually creates depth which means you can create more depth without it looking sloppy. Blur the background damnit!! If the little spike thingies are separate of the green background, blur them at a different frequency (also try to differentiate between each individual or group of spike things). Also, this render includes purple, your background includes little to none. Either get rid of the purple from the render (bad option) or use it in the background. Purple is a sexy color, make the sig look sexy! Pen tool? (more depth) Brushing (bad option). Plain text just stroked doesn't look as good as it could. Type it without the rotation but type it vertical (T*down arrow*). Add some type of shadow.
Finishing touches:
Add more purple!
Make it a one pixel border around instead of the movie widescreen border that's so popular.Then add a drop shadow which makes the sig look like it's sunken into the forum background but have it so the vertical sides are more sunken in than the horizontal. This stuff is very hard to explain how to do in PS. You just gotta kind of know and there are so many options. Just play with it a bit.
Otherwise I'd give it 9/10 for basics but 6.5 - 7/10 for advanced style.
drawnzer54
04-22-2008, 01:52 AM
Dawnzer, you've got the basics and you seem to be doing them pretty well. So now i'm going to try to explain some things you could do to take your sigs to the next level. Don't take this as a bad comment or anything but you pocess alot of potential your sigs just aren't quite reaching it. I hope you don't mind.
Oh the chances for depth. Ruined! The render naturually creates depth which means you can create more depth without it looking sloppy. Blur the background damnit!! If the little spike thingies are separate of the green background, blur them at a different frequency (also try to differentiate between each individual or group of spike things). Also, this render includes purple, your background includes little to none. Either get rid of the purple from the render (bad option) or use it in the background. Purple is a sexy color, make the sig look sexy! Pen tool? (more depth) Brushing (bad option). Plain text just stroked doesn't look as good as it could. Type it without the rotation but type it vertical (T*down arrow*). Add some type of shadow.
Finishing touches:
Add more purple!
Make it a one pixel border around instead of the movie widescreen border that's so popular.Then add a drop shadow which makes the sig look like it's sunken into the forum background but have it so the vertical sides are more sunken in than the horizontal. This stuff is very hard to explain how to do in PS. You just gotta kind of know and there are so many options. Just play with it a bit.
Otherwise I'd give it 9/10 for basics but 6.5 - 7/10 for advanced style.
Just a quick question, How could I manipulate the pen tool to make my render have more depth?
And the spikes were ment to look seperate from the background. :P
Mr. First Name Basis
04-22-2008, 02:03 AM
Just a quick question, How could I manipulate the pen tool to make my render have more depth?
And the spikes were ment to look seperate from the background. :P
Well the most common is to have some kind of circular conjur of some sort rap around the render as if it were 3D. There are others.
Oh and I was trying to say that you should make them stand out more so that when and if you blur the background, you don't blur them at the same frequency so they naturally appear as though they are closer than the background (blur them less).
drawnzer54
04-22-2008, 02:06 AM
Well the most common is to have some kind of circular conjur of some sort rap around the render as if it were 3D. There are others.
Oh and I was trying to say that you should make them stand out more so that when and if you blur the background, you don't blur them at the same frequency so they naturally appear as though they are closer than the background (blur them less).
So basically like a ribbon type affect around the render?
Mr. First Name Basis
04-22-2008, 02:13 AM
So basically like a ribbon type affect around the render?
Well this isn't a ribbon type sig. It's alot more dark. Try something a little more grungy but I wouldn't recomend a grunged ribbon. Maybe some soft black mixed with either green or purple. Then a smudge stick should make it look more believable.
drawnzer54
04-22-2008, 02:14 AM
Alot to ask but could you whip me up an example?
If not its fine but I'm having trouble grasping the concept ._.
Mr. First Name Basis
04-22-2008, 02:42 AM
www.allsigs.com/tutorials/sparks/sparks.jpg
Read up through this tutorial. It does a good job of adding depth. Also, check out this website. It does a lot of different things explaining the theory behind making sigs and on their front page the last tutorial actually explains depth and how it enhances your projects. Yeah, just read up on it. There's some pen tooling in there but it's not really what I'd go for but if you do something similar to that it surely wouldn't look bad. Just experiment. I g2g to bed now.
Fieren
04-22-2008, 03:55 AM
HOLY SHIT
That's a very nice weapon.
Runahs
04-22-2008, 04:31 AM
I don't like it...
The render is waaaaay to revealing.....
:P
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