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Thread: Useful class for PVE and PVP?

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    Default Useful class for PVE and PVP?

    I'm playing a derv right now as my first character, but I read a lot of stuff about how its not very sought after in PVP.

    Can anyone recommend a character that is valuable in PVP and fun in PVE as well?

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    honeslty the basic classes from prophecies, if your playing a devish and like it, stick to it. as for a class that does well in both, i would say warrior, monk, necro.


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    I was a derv/monk and I owned in pvp. You just have to have the right skill set up

    Never go all attack, you have to be able to provide on partially your own health without a monk. As a derv, I could do pretty well in the game pvp, pve, plus its fun.

    I was also a warrior/monk , and could solo trolls and stuff, they are pretty tough and are good in pve and pvp.

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    Firstly, what PvP are we discussing here? You won't find a dervish a much sought after profession in high 'tier' PvP (GvG, HA) unless the monthly skill balances swing to their favor. However if you are going for casual PvP such as AB or RA, basically anything goes as most of the time winning is always dependent on your luck of having good team mates and stupid opponents.

    As for PvE, any profession is as good as the next. You would be better off H/Hing than looking for PUGs to PvE since majority of them are too thick to improvise their builds and are as disorganised as a bunch of nursery children.

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    Dervs are sickkk in PVP. Just stick to indirect damage earth prayers and wind prayers. wind prayers will help you catch kiters and provide healing. Earth prayers has ebon dust aura, dont know how good it is now, but its still a nice spell. You want to aim for spells that do damage, but still raise your defense.

    If you are serious about playing a Derv in pvp, avoid the necro's. Shatter enchantments will ruin you 50 ways to sunday.
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    monks are always needed, but just pick what you like playing.

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    Quote Originally Posted by Paladuck View Post
    I'm playing a derv right now as my first character, but I read a lot of stuff about how its not very sought after in PVP.

    Can anyone recommend a character that is valuable in PVP and fun in PVE as well?
    not much that i can think of off the top of my head...if you wanna just kill everything try a ranger/mesmer and get a trapping build..that's what my main is..but if you wanna have a lot of health in pvp and barely ever die choose derv/monk there best for pve and pvp because of there high health, there like the GW version of a pally without armor

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    Some Derv's are really hard to kill in PVP...and I'm a Mesmer!!! So if I say they're hard, they must be :P. It's not about what class you choose, it's about what skills you have. If you really enjoy playing as a certain class, than stick with it. My main is a Mesmer/Monk, and I do good in both PVP and PVE. I love being a Mesmer.

    No class is really stronger than the other, so just pick one that suits your play style.

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    Bump old topic for Dontkillmydreams, am currently playing a 15 Me/Mo and am having a VERY hard time figuering out how the class works (it's my first GW toon).
    Could you tell me which setup works best Inspirition, Domination or Illusion magic ?
    Currently got all my skills in Fast Casting and Illusion Magic but I tend to do very low dps and go out of energy/health fast.

    Tips are appreciated!
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    I was a Archer/Monk. For me, it was very fun cus' I'm a long range/ healer fanatic. You get to lay back and debuff, mess around with people and switch to Monk when you need to to heal up your m8s.

    It's also fun in PVE as long as you have a party.

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    hmmm well I played as monk for almost everything ... not healing but a verry powerfull smiter ... I can run gate of madness with my monk heroes verry easely and earn my money by that (8K per person)

    for the build u need to do this: start>my documents>guild wars>templates>Right click anywere and select new textdocument (from notepad) open it and copy/paste 'OwAT44HDHqeANymElgfQNy6zkAA' into it> save>name the file> start guild wars> create a monk> and get ur skills and u be so lovely powerfull ^^

    u need to edit alittle bit to use it for PVP but u need to d that by urself (I only PVE)

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    Quote Originally Posted by acrobat1337 View Post
    Bump old topic for Dontkillmydreams, am currently playing a 15 Me/Mo and am having a VERY hard time figuering out how the class works (it's my first GW toon).
    Could you tell me which setup works best Inspirition, Domination or Illusion magic ?
    Currently got all my skills in Fast Casting and Illusion Magic but I tend to do very low dps and go out of energy/health fast.

    Tips are appreciated!
    Inspiration isn't damage. The thing to remember about Mesmer is its often more important to screw up your opponent than to deal damage.

    For damage builds though Domination, Illusion, or Fast casting Fire work best. Domination uses Empaty Backfire, and Visions of Regret to destroy PVE mobs. Illusion uses powerul degen spells, and combines it with speed reductions on enemy attack, cast and movement speeds. Fast cast fire takes Fire magic spells with long cast times and speeds up your casting rate, using inspiration magic to power your energy (Lyss's arua is crazy!)

    Now for clases for both pvp and pve. First remember that this shouldn't matter, if your doing pvp you should keep a slot open for a pvp character that you can delete and remake at a moments notice.
    If you want to use a pve character for GvG(again not recomended for anyone who is not insanely well equipt), your going to want to play Warrior, Ranger, Mesmer, Elementalist, Curses Necros, Monks, or Ritualists.
    For Heros Ascent, you can thow in assassins.
    For Hero Battles only Assassins and Monks are really playable.
    Alliance Battles are the best area in the game for learning to play a monk, though absoluetly any class is viable there
    Team arenas, Warrior, Monks, Necros and Rangers are viable, sometimes assassins.
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    Anyone that says this or that is better than other is a noob.

    Some classes are easier than others example W/M is simple to play.

    But a R/N takes more skill, so individually they all do good in pve, pvp all depending on your style

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    ^ Oh really? Try and get 5 consecutive wins in RA 3 times with a dervish and we will have something to agree on.

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    Quote Originally Posted by Pizza View Post
    ^ Oh really? Try and get 5 consecutive wins in RA 3 times with a dervish and we will have something to agree on.

    RA arenas are based on your teams skill to if one is crap then you lost. If one just makes pvp chars you lost.
    So get over it its random arenas

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    Sure. But we are talking about dervish as a good profession for pvp. If it can barely last out in RA, how will it last in HA and GvG? 70 base armor, over reliance of enchantments to generate energy to fuel attacks and zero utility skills. In fact I can even go on to include ritualists as another profession as being a slight but still unfavorable in the current pvp meta as well. Go around HA and GvG, tell me if you see any serious guilds are running a dervish or ritualist in their team.

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    Quote Originally Posted by Pizza View Post
    Sure. But we are talking about dervish as a good profession for pvp. If it can barely last out in RA, how will it last in HA and GvG? 70 base armor, over reliance of enchantments to generate energy to fuel attacks and zero utility skills. In fact I can even go on to include ritualists as another profession as being a slight but still unfavorable in the current pvp meta as well. Go around HA and GvG, tell me if you see any serious guilds are running a dervish or ritualist in their team.
    Dervish are good I mean I have Assassin/Dervish and my own build that owns maybe you just aint used to dervish?
    As for rt there like a jack of all trades they can do it all but aint good at a specific thing, so just because some random guilds are noobs dont mean the classes suck.

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    Quote Originally Posted by Nero666 View Post
    Dervish are good I mean I have Assassin/Dervish and my own build that owns maybe you just aint used to dervish?
    As for rt there like a jack of all trades they can do it all but aint good at a specific thing, so just because some random guilds are noobs dont mean the classes suck.
    So you trying to insinuate a 1v1? Lol that don't proves anything substantial other than a rock paper scissors match. Oh if you had been reading the lines and not between the lines all along, you would have realised I am referring dervish as a primary profession not secondary. So go ahead little boy, run along and make a dervish and go get a 10 consecutive wins with it to prove me wrong. Oh don't forget your screenshot.

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    Quote Originally Posted by Pizza View Post
    So you trying to insinuate a 1v1? Lol that don't proves anything substantial other than a rock paper scissors match. Oh if you had been reading the lines and not between the lines all along, you would have realised I am referring dervish as a primary profession not secondary. So go ahead little boy, run along and make a dervish and go get a 10 consecutive wins with it to prove me wrong. Oh don't forget your screenshot.
    /Facepalm

    Are you serious?
    You are sat there saying Dervish aint good in pvp. Then you start talking about Rt?

    Then its 10 wins in row and not 5, getting 10 wins in row at RA aint walk in park with any class, dumbass l2p.

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    Tyvm but I think I know more than enough to come to conclusion that your "all professions are equal in pvp" is a fallacy conjured to soothe your ego. And it is not difficult to net 10 consecutive wins in RA if you are willing to play either hybrid monk or interrupt ranger or domination mesmer. I think you are in dire need of 'l2p' if you started
    Anyone that says this or that is better than other is a noob.
    Clearly you haven't been pvping much to see that some professions are clearly better than others.

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    Quote Originally Posted by pizza View Post
    clearly you haven't been pvping much to see that some professions are clearly better than others.:d
    looooooool

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    I really hate to get involed in this flame fest, but nero, you need to support your claim. Name any time in the past six months when dervish has been meta as a primary in gvg or HA. The issue isn't that the class is bad (hell E/D's are still good as a split build), its that it not adaptable to the frontline position it fufills. The class has no method of knocking down targets (the basis for kills with both warriors and assassins), does not have high single target damage (fails on spikes), requires enchantments to be effective in most situations (meaning that rend/strip/any other enchat removal shuts down the class), does not have any significat caster shutdown, does not have any significant melee shutdown unless the dervish himself is being targeted, and if the dervish is healing, it is inferior to N/Rt's in total healing output, and is inferior to monks in damage prevention. (IE. it has none)

    Now, for why the class isn't bad.
    1. Dervishes hit three enemies with each attack if they are adjacent in the direction you are facing. This might not be useful against any pvp player with half a brian, but in pve, alliance battles or jade quarry it works wonders.
    2. Dervishes are extremely hard to take down without good enchantment removal.
    3. Dervishes aren't bad healers and the fact that enemies often don't look for dervish healers, and the ability to spam enchants makes the class fairly effective in random arenas.

    Comparthe pros to the cons, and I believe theres a farily good reason you will not be seeing dervish primaries in gvg or HA any time soon. (Hell, not in TA either)
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