CT Games - Crinis Tellus Games - Not registered yet.
Towns Life is a 2D MMOG (massively multiplayer online game) with a passive game play based on users interaction, items collection and property management.
Users will be able to take role of a citizen living in a country side continent town, which main industry is based on Farming, Trading and Mining sectors.
After settling down one will be able to chose one of the 3 industries and own property according to its choice. Once being an owner, user will be able to perform industry related job, earn gold and raise their property value.
Besides owning a property users will be able to make new friends online in real time, own and decorate a house, create your own style for your digital character, raise pets, plants, trees as well as participating in various events
Game will be a cross between free and subscription based, so yes its a future commercial project
At our exact stage we are not able to provide monetary compensation, we are willing to offer future company shares in order to get dividends, we can also negotiate other contracts where we would pay out for art work created when we start to revenue, or we could negotiate some other options. In any case we are looking for to investors, be it financial or talents.
We are building our own engine on C++ and WML integrations for easy add-ons.
Client is open source, artwork and server are private (closed) reason for this choice is to allow cross platform (Windows, Lunux, Mac...) and to let users integrate into game development too, they will have an opportunity to spot bugs, fix them if they can, suggest new art designs, translations...making them feel part of development team, even if all the final decisions are after us developers.
We are in need of very talented designers.
-IGA - In Game Artists - people able to create high quality isometric artwork for tiles in order to build maps, buildings, objects, trees, and characters.
*Required knowledge: Isometric perspective, "cute" style proffered - meaning bright colors, nice ambient.
*Technology: We would try to work with paintings (photoshop made images, brushes, smooth, etc.) High quality Pixel art or a mixture of it and photoshop is accepted and is used right now on our early demo.
Environment Designers - Artist capable of creating good environment designs, proffered if they have architectural lean, where they can clearly design different buildings for further creation of game art.
We have been operating for a bit over a year now, and this is our team:
-Sabata (me) - Game designer, pixel art support, producer, team leader
-Trapdoor - My partner, Lead programmer
-Squeee - Illustrator, Character Concept artist
-Indy - Illustrator, Character Concept artist
-Siqsuruq - Web master
Board of advisor's:
-Windship - Pixel art, Anime artist - A very good professional in industry with over 10 years of experience, he helps me with art related advises when needed.
Website is currently under construction, with new features that include game guide, images, better community, etc.
Our old simple website: A very early client may be found there, feel free to test but don't expect too much yet.
Contact me by e mail:
sabata [at] crinistellus.com
Current build is on version 0.0.5 next version will implement walking, bubble chat, and hopefully some inventory.
A small teaser: