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Thread: League of Legends [Discussion]

  1. #25251
    Phantom's Freak Reputation: 59
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    Quote Originally Posted by xWalrus View Post
    Why do I keep winning matches where most or all of us get revive?
    I used to run revive all the time in my noob days (lvl 10 something) on Nasus, since I knew I was gonna die early, I would just zoom back into the lane with more max health and smack the shit out of whoever killed me.

    It was pretty fun for a while, and then I learned to play.

    YouTube Video
    ERROR: If you can see this, then YouTube is down or you don't have Flash installed.


    Patch preview

    Tarics new ult looks neat, and lower CD on shatter's gonna be real nice, shredding that armor :3

    Seems I called all of it correctly
    Last edited by Arcon; 09-14-2011 at 12:34 AM.

  2. #25252
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    Quote Originally Posted by Arcon View Post
    I used to run revive all the time in my noob days (lvl 10 something) on Nasus, since I knew I was gonna die early, I would just zoom back into the lane with more max health and smack the shit out of whoever killed me.

    It was pretty fun for a while, and then I learned to play.

    http://www.youtube.com/watch?v=0_awh...el_video_title" title="View this video at YouTube in a new window or tab" target="_blank">YouTube Video
    http://www.youtube.com/watch?v=0_awh...el_video_title"> http://www.youtube.com/watch?v=0_awh...el_video_title" /> ERROR: If you can see this, then YouTube is down or you don't have Flash installed.


    Patch preview

    Tarics new ult looks neat, and lower CD on shatter's gonna be real nice, shredding that armor :3

    Seems I called all of it correctly
    The preview is up? About damn time

    now to watch, listen for the part on Orrianna, and wait for the Riven spot light.


    Edit: Hmmm.........since I haven't played Orrianna, any opinions on the changes from those who are familiar with her?
    Last edited by Akeras; 09-14-2011 at 12:42 AM.


    Quote Originally Posted by Cingal View Post
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  3. #25253
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    Lol orianna nerf = no more orianna in any matchs and taric is now the new close ranged AP nuke

    Quote Originally Posted by SwedishGeneral View Post
    wasd is for kids, scrubs and wowfags

  4. #25254
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    Shaco, some bug fixes are worth putting in the spotlight? Uh no.
    Oh cool buffed Morde against champions, that's just what he needed!
    Oh babbies crying for Shen, how about we cater do some babbies. But he's able to jungle better now that's cool I guess.
    Orianna nerfed into Oblivion R.I.P.
    Taric, I guess that helped, but if they are gonna reduce shatter damage then make his heal do some more. Glass Cannon and no more support Taric
    Last edited by xDmonster; 09-14-2011 at 01:03 AM.
    Give & Take

  5. #25255
    Fabio_R's Fruitcup Reputation: 91
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    Quote Originally Posted by mysticnoob View Post
    Lol orianna nerf = no more orianna in any matchs and taric is now the new close ranged AP nuke
    The nerf doesn't sound that bad o.o

    Isn't her range still pretty damn high with the only significant nerf being the mana increase?
    Last edited by Akeras; 09-14-2011 at 01:06 AM.


    Quote Originally Posted by Cingal View Post
    Generally, if the game has characters which would put you on an FBI watchlist, you're playing an Asian game.

  6. #25256
    ChimaeraOne's Cookie Reputation: 46

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    Long range champions live and die by range. Taking away Oriannas range by 100 means you will need to be rather "in the fight" to get the full potential out. However this also means you will need to be in the enemy range a lot more often now.

    It will probably force orianna to get more speed or survival items to succeed and this will reduce the endgame AP which orianna currently can totally focus on :J Not sure how the "100" will affect but I think this is quite a nasty nerf for orianna fans :/

    Taric is probably going to raise equal to Sona or even better now that the ulti increases both AP and AD. Going to see some epic taric/akali duos running in ranked now :>

    Morde is probably quite the same, Riot just loves him too much to actually nerf him.
    I really hope Shen is getting an actual buff, I like the champion but he has been such a lackluster compared to other tanks. However I'm not sure if this is going to make him any more viable, other than for jungling :J

    The patch preview doesn't suprise me, but on the other hand I'm not too pleased with it either. Oo

  7. #25257
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    Quote Originally Posted by Akeras View Post
    The nerf doesn't sound that bad o.o

    Isn't her range still pretty damn high with the only significant nerf being the mana increase?
    Pretty sure that 100 range decrease now put her in the same range as lux which means you would just be better off playing someone with a slow,snare, and super long range laser then her now.

    Quote Originally Posted by SwedishGeneral View Post
    wasd is for kids, scrubs and wowfags

  8. #25258
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    Riot always does this to the heroes I've "mastered" >_<
    Vlaaaad.... :J Probably going to work on Morgana next if Orianna truly gets shoved off the viable list :>

  9. #25259
    Fabio_R's Fruitcup Reputation: 91
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    New Skins in the Store

    Redeemed Riven
    Crimson Elite Riven
    PVP.net Store

    You can now search for runes based on rune attributes, descriptions, and effects
    Search no longer looks through unnecessary data when bringing up results
    Redesigned the store navigation (now featured on the left side)
    Redesigned the Runes and Skins tab
    Added a standalone “unlock” button to store items
    PVP.net v1.43

    Ticker messaging has been improved to now more accurately relay the state of the platform
    Improved the startup times for PVP.net
    Feature items and sale items now show the percentage discount for sales
    Sale and featured items are now properly labeled
    League of Legends v1.0.0.125
    Riven, the Exile

    Broken Wings: Riven steps forward and lashes out in a series of powerful sword slashes. This ability can be activated up to 3 times in a short period.
    1st Use/2nd Use: Deals damage to a small area in front of her
    3rd Use: Jumps into the air and slams downward, causing a larger impact nova that deals damage and knocks nearby enemies back.
    Ki Burst: Riven damages and stuns nearby enemies.
    Valor: Riven dashes forward and gains a shield for a short duration.
    Blade of the Exile (Ultimate): Riven's sword reforms, giving her a percentage multiplier on her total attack damage, extended range on her damaging abilities and basic attacks and the ability to use Wind Slash once.
    Wind Slash: While Blade of the Exile is active, Riven can reactivate the ability to emit a large shockwave that deals damage to all units hit based on their missing life.
    Runic Blade (Passive): Riven's abilities charge her blade, causing her to do bonus damage on her next autoattack. Riven can store up to 3 charges, but only expends one at a time.
    Ashe

    Fixed a bug where Frost Shot was not draining Mana properly
    Brand

    Conflagration range reduced to 625 from 675
    Pillar of Flame damage reduced to 75/120/165/210/255 from 80/125/170/215/260
    Caitlyn

    Fixed a bug where Ace in the Hole would fail to reset cooldown if Karthus or Kog'Maw died during its windup
    Cho'gath

    Adjusted the animation speed of his run while he has stacks of Feast
    Ezreal

    Essence Flux will now break spell shields
    Garen

    Decisive Strike attack damage ratio decreased to 1.4 from 1.5
    Judgment
    Damage per second reduced to 50/90/130/170/210 from 60/100/140/180/220
    Bonus attack damage ratio increased to 1.4 from 1.2
    Jarvan IV

    Added a targeting ring to Cataclysm
    Fixed a bug where Cataclysm was dealing less damage than intended at rank 2 and 3
    Fixed an issue where certain skins had inconsistent model sizes
    Karma

    Fixed a bug where using a summoner spell would sometimes consume Karma's mantra charge
    Kassadin

    Void Stone magic damage reduction increased to 15% from 10%
    Null Sphere missile speed increased to 1400 from 1150
    Nether Blade base damage increased to 30/45/60/75/90 from 20/30/40/50/60
    Leona

    Recommended items updated to include Ionian Boots of Lucidity and Trinity Force
    Malphite

    Fixed a bug where the armor value in the tooltip was not rounding
    Mordekaiser

    Iron Man
    Shield regeneration adjusted to 30% at all levels from 25/27.5/30%
    Shield regeneration is now half effective versus minions
    Mace of Spades bonus damage reduced to 65% from 75%
    Siphon of destruction no longer adds additional shield for each unit hit
    Nidalee

    Pounce cooldown reduced to 3.5 seconds from 4 seconds
    Aspect of the Cougar armor and magic resistance increased to 10/20/30 from 10/15/20
    Nocturne

    Unspeakable Horror leash range reduced to 525 from 550
    Nunu

    Basic attack range increased to 125 from 100
    Consume range increased to 125 from 100
    Olaf

    Base armor increased to 20 from 17
    Reckless Swing Mana cost reduced to 0 from 50 (Health cost remains)
    Orianna

    Basic attack range reduced to 500 from 550
    Command: Attack
    Cast range reduced to 800 from 900
    Mana cost increased to 50/55/60/65/70 from 40/45/50/55/60
    Poppy

    Heroic Charge
    Fixed a bug where movement commands before the initial collision could prevent the second part of the spell from occurring
    Fixed a bug where Poppy would not attack the correct target after using Heroic Charge
    Rammus

    Damage per level increased to 3.5 from 2.75
    Rammus can now immediately switch between Defensive Ball Curl and Powerball
    Defensive Ball Curl
    Magic damage return adjusted to 20/30/40/50/60 from 22/26/32/38/46
    Cast time removed
    Now correctly displays the armor amount in the tooltip when defensive ball curl is active
    Shaco

    Jack-in-the-Box
    Boxes are now immune to damage while stealthed if the source cannot see them
    Jack in the Box trigger radius reduced to 325 from 400 to mitigate cases where it fears targets and they run out of range, rendering the Box unable to attack
    Fixed a bug where Jack in the Boxes could be seen by stealthed enemies
    Fixed a bug where Jack in the Boxes could be seen in brush or through fog of war while not stealthed if an enemy was nearby
    Fixed a bug where Jack in the Boxes would sometimes stop attacking targets if they both were in brush
    Fixed a bug where Jack in the Boxes could activate but fail to fear targets moving near the edge of its range
    Fixed a bug where turrets would always attack Jack in the Boxes first
    Improved Jack in the Box AI
    Boxes will hard lock onto the closest champion that has damaged Shaco recently, or that Shaco has damaged
    Boxes will soft lock onto other non-neutral-monsters they attack (they will prefer to keep attacking that target)
    We plan more Box AI improvements in the future!
    Shen

    General
    Base damage increased to 57.875 from 56.875
    Damage per level increased to 3.375 from 3.075
    Base armor increased to 23 from 22
    Vorpal Blade
    Base damage increased to 70/115/140/175/210 from 50/90/130/170/210
    Heal increased to 18/26/34/42/50 from 10/20/30/40/50 (over 3 seconds)
    Damage ability power ratio increased to 0.75 from 0.65
    Heal amount no longer increases with ability power
    Feint ability power ratio increased to 0.75 from 0.6
    Shadow Dash taunt duration increased to 1/1.25/1.5/1.75/2 seconds from 0.8/1.1/1.4/1.7/2 seconds
    Stand United
    Ability power ratio increased to 1.5 from 1.0
    Energy cost reduced to 0 from 50
    Singed

    Attack range increased to 125 from 100
    Fling range increased to 125 from 100
    Sion

    General
    Base Mana increased to 240 from 200
    Mana per level increased to 40 from 25
    Base Attack Speed increased to .625 from .591
    Base Movement Speed increased to 320 from 315
    Now gains 1.25 Magic Resist per level
    Fixed a bug where Enrage’s Health cost was being subtracted at the wrong time, causing health drain from things like Sunfire Cape
    Skarner

    Crystal Slash
    Physical Damage increased to 25/40/55/70/85 from 20/35/50/65/80
    Magic Damage increased to 24/36/48/60/72 from 20/32/44/56/68
    Fracture
    Missile Speed increased to 1800 from 1600
    Sona

    Aria of Perseverance heal amount adjusted to 40/60/80/100/120 from 25/50/75/100/125
    Taric

    Imbue
    Cast range increased to 750 from 625
    Shatter
    Armor aura range increased to 1000 from 600
    Taric now loses the passive armor bonus instead of the armor aura upon activation
    Cooldown reduced to 10 seconds from 16 seconds
    Damage reduced to 60/105/150/195/240 (+0.4 ability power) from 100/150/200/250/300 (+0.5 ability power)
    Dazzle
    Stun duration is now always 1.5 seconds from 1-2 seconds
    Cast range reduced to 625 from 650
    Missile speed increased to 1400 from 1050
    Minimum damage increased to 40/70/100/130/160 (+0.4 ability power) from 20/40/60/80/100 (+0.2 ability power)
    Maximum damage reduced to 80/140/200/260/320 (+0.8 ability power) from 80/160/240/320/400 (+1.0 ability power)
    Radiance (Remake)
    Taric slams the ground dealing 150/250/350 (+0.6 ability power) magic damage to nearby enemies. For the next 10 seconds, Taric gains 30/50/70 Attack Damage and Ability Power and grants nearby allies half the bonuses. 100/90/80 second cooldown.
    Vladimir

    Transfusion now counts as a single target ability for items such as Rylai's Crystal Scepter
    General

    Moonflair Spellblade, Cloak and Dagger, and Eleisa's Miracle now give 35 tenacity, up from 25
    You can now use multiple Health or Mana Potions while you have one active which will queue them up to be used after the previous completes (maximum 5 stacks)
    You can now Smart Cast items (you have to manually bind the hotkeys)
    Clones now correctly show their own stats
    Clones that are meant to deceive now have a hero minimap icon
    Creep camp minimap icons are now more consistent; clairvoyance and wards will now properly update the map icons
    Lux, Malphite, Maokai, Kog'Maw, Gragas and Xin Zhao's tooltips properly display numbers in their passives as they update.
    Consumable items will not be removed from recommended item lists after being purchased
    Removed the word “sleeps” from Cleanse’s tooltip
    Traps (Teemo, Caitlyn, Nidalee) will now show the area they trigger in when cast
    Fixed a bug that caused “Can’t Move While Casting” to be displayed multiple times for one instance
    Fixed a bug where Akali and Wu-Kong could get stuck in their dash animations
    Fixed a bug where Guardian Angel's particle would sometimes persist
    Fixed a bug where you could Smite Baron from behind his den
    Fixed a bug that sometimes caused the edges of the screen to appear black when moving the camera
    Fixed a rare bug with teleport causing it to not function properly
    http://na.leagueoflegends.com/news/riven-patch-notes




    Ok.......think I'll stick with Lux and save my IP for Riven.

    Also.....did Singed need a buff?Like at all?
    Last edited by Akeras; 09-14-2011 at 02:07 AM.


    Quote Originally Posted by Cingal View Post
    Generally, if the game has characters which would put you on an FBI watchlist, you're playing an Asian game.

  10. #25260
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    Mordekaiser

    Iron Man
    Shield regeneration adjusted to 30% at all levels from 25/27.5/30%
    Shield regeneration is now half effective versus minions
    Mace of Spades bonus damage reduced to 65% from 75%
    Siphon of destruction no longer adds additional shield for each unit hit



    HA HA, HA HA HA.

  11. #25261
    SuperKenshin's Servent Reputation: 20
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    they buff poppy? dont like the changes in mord i want him slower and more useful as tank

  12. #25262
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    "You can now Smart Cast items (you have to manually bind the hotkeys"

    I can finally use castable items again!!!!

  13. #25263
    `Doll's Dishwasher Reputation: 46

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    taking the mana cost off of reckless swing, I am a happy Olaf player.

    Edit: also glad they made the other tenacity items have same amount as merc treads.
    Last edited by Jerov; 09-14-2011 at 02:45 AM.
    Messing around.

  14. #25264
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    Oh my, Taric is going to be so OP.

    Looking forward to playing Shen now though. ;o
    "Should've known you'd bring me heartache, almost lovers always do.
    Never gonna change my mind, we can leave it all behind."

    Don't depend too much on anyone in this world because even your own shadow leaves you when you are in darkness.



    Narcolepsy/Somniphobia.

  15. #25265
    Fabio_R's Fruitcup Reputation: 91
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    Riot, why u no spotlight!? D:


    Quote Originally Posted by Cingal View Post
    Generally, if the game has characters which would put you on an FBI watchlist, you're playing an Asian game.

  16. #25266
    Raiyne's Rock Band Reputation: 34
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    Yay now i want to play skarner even more he got a buff that he didn't even need

    Quote Originally Posted by SwedishGeneral View Post
    wasd is for kids, scrubs and wowfags

  17. #25267
    SuperKenshin's Servent Reputation: 25

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    Quote Originally Posted by Narog View Post
    they buff poppy? dont like the changes in mord i want him slower and more useful as tank
    not exactly buff.
    just fixing stuff that should be right in the first place.
    i don't think they're stupid enough to buff poppy.

    not sure why they increased singed's range.
    it was only +25.. very small increased.. but still.. no reason to do that..

  18. #25268
    Cloud13's Clown Reputation: 57
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    Finally. Now I won't have to see a Morde in 2/3 of the matches I play.


    Okunen Guild Leader. Click banner to learn more!

    Current main game: Blade & Soul West (upon release)


  19. #25269
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    Quote Originally Posted by Duo View Post
    Finally. Now I won't have to see a Morde in 2/3 of the matches I play.
    Now it's time to see Singed 2/3 of the matches you play!

  20. #25270
    Raiyne's Rock Band Reputation: 34
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    Quote Originally Posted by Orpheus View Post
    Now it's time to see Singed 2/3 of the matches you play!
    I've been seeing him a lot anyway.

    Quote Originally Posted by SwedishGeneral View Post
    wasd is for kids, scrubs and wowfags

  21. #25271
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    Watching saintvicious stream some lessons, he is actually a pretty good coach. If I had the money I would probably pay an hour or so.

  22. #25272
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    so...i dont see any of the irelia nerfs that were being talked about...guess it might be in the next patch.

    u can now rape morde pretty easily in a lane...i was beating morde with irelia pre-nerf...now itll be awesome!

    Also singed buff...are you serious? He is already considered OP by many and now he gets buffed zzz.
    Last edited by cell59; 09-14-2011 at 07:03 AM. Reason: -=Doublepost=-

  23. #25273
    Norrin Radd's Nerd Rage Reputation: 15
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    Quote Originally Posted by mysticnoob View Post
    Yay now i want to play skarner even more he got a buff that he didn't even need
    really ? cause there was no mention of him in the patch preview



  24. #25274
    Raiyne's Rock Band Reputation: 34
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    Quote Originally Posted by Lexaz View Post
    really ? cause there was no mention of him in the patch preview
    Skarner

    Crystal Slash
    Physical Damage increased to 25/40/55/70/85 from 20/35/50/65/80
    Magic Damage increased to 24/36/48/60/72 from 20/32/44/56/68
    Fracture
    Missile Speed increased to 1800 from 1600
    They said they were only going to talk about the big changes. So many champions i love to troll with are getting changed. Time for me to start playing AP shaco/taric again for lulz

    Quote Originally Posted by SwedishGeneral View Post
    wasd is for kids, scrubs and wowfags

  25. #25275
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    It's so hard to find a good team this days ! leavers or afkers ..


    Phewww

    HUPTIBIDOOB!

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