hmmm.......so what do you guys think of a standard AD page for shyvana (magic resist blue, armor yellow, AD Pen red) but with movement speed quints?
I was thinking that even though Shyvana is fast, she could benefit greatly from the quints still since her only weakness is sticking to targets even with frozen mallet, especially ones like vayne.
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well i mean there is arguments for killstealing. i mean there is intentional there is accident then there is the gray. like i play karma support and i have once maybe twice been trying to heal or shield an ally qith mantra and i accidentally killed the enemy, but then there is the person that waits till the end of fights and throws out 1 move and kills them on purpose(i have had that on my team a couple times recently had an akali do that all game) then there is the "i did more damage u ksed!" "no i did more damage and u ksed" argument people have so its sometimes hard to call but other times clearly KS. but like WallSausage said a kill is a kill for the team when it comes down to it.
In fact, they're kind of designed to do that. Bursting down squishies and low health targets I mean.
Holder of the speed record.
More movespeed is allways good. Outrunning oponents gets you kills/saves you.
Last edited by Arcon; 02-16-2012 at 05:05 PM.
You don't really need them but they are good, means you don't have to burn W before getting to your target so you can get max duration from it.
My word is not law however and I don't play enough Shyvana to really give an absolute answer.