[DEV] MMORPG Game Recruitment

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  1. #11
    Marios's Mustache Wax Reputation: 10

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    Quote Originally Posted by Hatashi View Post
    Do you have any marketing experience to make this work?
    Expand the question. Do you mean research, advertising?

  2. #12
    Marios's Mustache Wax Reputation: 10
    Freid001's Avatar
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    LOL A MMORPG isn't going to happen in 5 minutes. It takes time to build it up and gather idears and edit them so to fit a target market. For example I have been working on my MMORPG for nearly 1 year now and it isn't nearly finished. check it out at http://www.europeanwarfare.co.uk

    REGISTER AS A BETA TESTER FOR EUROPEAN WARFARE NOW AND GET 500 FREE CREDITS!
    http://www.europeanwarfare.co.uk

  3. #13
    Marios's Mustache Wax Reputation: 10

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    Quote Originally Posted by Freid001 View Post
    LOL A MMORPG isn't going to happen in 5 minutes. It takes time to build it up and gather idears and edit them so to fit a target market. For example I have been working on my MMORPG for nearly 1 year now and it isn't nearly finished. check it out at http://www.europeanwarfare.co.uk
    Yes, takes freaking forever. I too have been working on mine on and of for the past 3 years, with many false starts. Whats really is awesome is, at the end, when you have something halfway usable ... you can never get more than 3 people to log in at a time, or stay for more than a few minutes. Not only is the design and technical challenges very high ... promotional concerns are also very problematic!

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