Hi everyone, I’m Shirley and I work for a small game developer, Mechanist Games. We are working on our debut title, City of Steam, a browser-based MMO in an industrial setting with steampunk elements.
To those that don't know what City of Steam is (no surprise there, we're an indie developer, so getting widespread recognition is a relatively harder for us), it's an industrial fantasy/steampunk MMORPG, lightweight enough to play on even older computers and accessible straight from your browser. Even then, thanks to Unity 3D and a lot of in-house tools, we've managed to still make it look quite impressive, and all stored in but a few megabytes!
And this isn't just some average fantasy world with a few steampunk elements thrown in, oh no! The entire world itself is a mechanism of gears and spokes, with pipes and boilers as ancient as the world itself. Current civilizations are build upon these, and these industrial aspects are simply part of the world's history and daily life; races such as humans and elves do exist, but they live alongside dwarves that are part-machine, robotic toilers that roam the land, and both magical and mechanical monstrosities that threaten their existence. Here is a quick look at the world that CoS is based upon:
For a better picture of the game, check our latest Closed Beta Trailer, a lot has changed and improved since then, but it can still give a good idea for what we plan to make of our game:
We may be small, but we’re open-minded and very receptive to player feedback too. If you have any questions regarding City of Steam, feel free to drop me a line, and I’ll answer any questions you may have.