What is Zodiac? - It's not exactly a new game but i thought people should know more about this wonderful game! ^^
It is one of the many servers of Graal online, it's nothing like the classic graal if you have played on the old servers. it has a stronger rpg feel with tons of skills and classes. Think of it as WoW / Aion / Tera with little quests in 2d
The game does not use the previous trial system, this means your account
does not reset and there is no 5 hour trial! you can enter events and have your own nickname. they removed the restrictions two years ago but didn't update it due to the website admin being lazy, so feel free to give it try!
download the v6 client, you can also play this game with Linux or Mac! (it is completely free, ignore the 5 hour trial message as it was removed but they were a bit too lazy or unaware that they haven't updated it, it's really misleading but yeah there are no trials!)
Don't judge a book by it's cover, just give it a chance and you may enjoy it!
Feel free to hop in! also when you start, your community account is shown as Graal# (Example:Graal999999) that is the name you use to whisper to others. press f7 to see users online, you can pm them by double clicking the players. also on your first login make sure you use press tab then type /toggleguifix to address a gui bug.classic server just starts you off with a sword and shield and you can customize the sword/shield but in zodiac you need to buy or earn the weapon and meet the class requirements to equip it like an mmorpg. zodiac also has better graphics
To customize your character press E (7 if you use my keymapping)
and look at levels in your graal folders then click bodies / shield / hat
and type in picname.png (if animated its .gif) example zbody-rawr.png
you are limited to head1.png to head 10.png if you're a trial but it's not much of a big deal because hats,bodies,shields,swords and such arn't limited at all, there are many hats to cover your head
after the tutorial (its annoying but it should finish within 10 minutes) type /keymapping click inventory then you will see Q mapped on that key i suggest you replace keys in this order inventory 6 status 7 skillmenu 8 options 9 radio (leave this one empty) guilds (press shift \ to make it a | next to the backspace button) remove pvpqueue or put it on ? key
Macroing spells isn't hard, you press n to open up the keyboard left click the button you want your macro on then press 8 to open skill lists choose a skill you want then press d, once you're finished press n to save the macro, you can now use that macro. there are some other macros like click ` near 1 on the macro keyboard then type /targetclosest press n. there is also /cleartarget which i put on shift ` and /sit on -
/clear on 0 to clear messages on the bottom left screen when people talk too much and stuff lol. you can right click to confirm which skill was macroed
What can you do in this game?
Here are some commands.Walk around mindlessly LAWL
You can Hunt to level your character or kill bosses for drops
You can Fish, Chop Trees or Mine for money (or join farm parties but that needs some equipment to start off)
You can Pk outside or Spar 1v1
Lastly you can join events when they are held (many different mini games!)
Or use it as a chat messenger? xD
ctrl+qwertyuiopasdfghjklzxcvbnm for emoticons
unstick me - warps you to osl
/toggle pk - people can't harm you (it's already on when you start so don't use the command unless you hit someone (the command can only be used at osl)
/shop - if you add a account name then you can shop others if not it opens your shop and you can add prices / ammount. to buy an item press < arrow
/charselect - you have 5 slots for characters you can change in non pk zone
/partytrans 1 - this shows your party members in party 0 makes it disappear.
/pinvite - add account name or Graal# to invite people to team
/s - shout, please don't spam xD /ct - is trade chat /t - whisper /r - reply
/lookup - try /lookup Hedgebane or /lookup Vampire Fang to see stats
/Toggle Ginvite - lets you accept guild invites.
How to make money?
There are three good ways to make money, people have mixed opinions on which being better. Fishing, Mining, Farming (massing or party instances)
there actually is a farm where you plant trees but its a waste of time & money
How to Fish, first locate the fishing shop follow the map shown in this picture buy the rod and look for fishes in the water and spam s button, note the fishes glitch out sometimes and dont want to get caught, you should unequip the rod and equip again and try to press s near the water.
Mining cave is right near OSL lmao buy the pickaxe from the mining center and sell stuff to him once you get alot of ores, sometimes you get nothing but it's not that bad
Lumbering / Chop down trees - first locate the lumberhouse some lumberjack sells you the axe and you go around the overworld chopping trees
these professions have no use at the moment but most of these will be used as a crafting material in the near future, fishing for spoils (the fishes give you sunken spoils which is worth 8k-10k gold per a bag because it has a chance to grant you a random race essence.) selling the spoils to players via /shop and saying /s selling spoils [shop] or /ct selling spoils [shop] (i suggest using both chat channels like that)
could get you alot of customers then you could quickly gear up after shouting out that you are buying certain armor.
Bank - Trade Coins
Your Gold caps at 3.6m aka 3600000 Gold, to solve that you can deposite gold after buying a storage or buying trade coins (people usually go this path)
you can only buy trade coins from the white haired man but you can sell them to any npc for gold when you need to buy something from a player shop.
Classes and Races!
CMP are class mastery points, at lv.60 you still earn exp and you can raise some hp, stamina and an offensive stat or a passive buff for your skills etc.
There are 6 base classes Mage,Monk,Priest,Scout,Thief,Warrior
Mage are obviously one of the dps with many magic spells, spam the fireballs!
Monk - the punching class? yeah that but with ki wave and combos
no need a weapon, how money efficient is that? good starting class imo
Priest has some stat buffs but are mostly used for heals and revive
Scout is a dps and use bows and daggers and at scout lv.52 they can buy tempest edge skill to use bow skills with daggers (which turns out to be crazy damage!)
Thief another dps but mainly for daggers (can use katars but they were nerfed) they rely on stealth and hitting enemies from behind, they got hookchain to drag target to them (though it can be dodged) xD
Warrior the tanky class that uses swords and axes, has a few buffs and throws axes later on whirlwind anyone? (they have it but it doesn't move)
There are Hybrid Classes that requires lv.10 of two classes to unlock.
Assasin - theif&warrior : uses daggers or katars and have more dps than thief
and is more suited for pvp than thief due to 1 more stealth skill and a teleport
skill (teleports to enemy)
Dark Knight - warrior&mage : a weaker tank but has drains alot of dark magic
sleep / blind. they use scythes and are pretty fun to pvp or hunt with
they take the tank role in farming parties but you need alot of defence to tank xD
Druid - Priest&Scout : another healer but mostly specialized in heal over time
it's not that low so you won't have to worry. has 2 earth element offensive skill, their heals are based off earth affinity as well.
Gladiator - Warrior&Monk : The Most balanced class in Graal! they got high hp high defence high attack and nice hp regeneration and use swords. they are so annoying to pvp against because they have alot of stuns
Ninja - Thief&Mage : uses katana and throws kunais, shurikens! can use a skill to stick to an enemy (teleports to them on short cool down!) pretty fun to pvp with but it takes a bit of skill i guess also has silence and some people play caster ninja build with mage lv.22 for frozen lance.
Paladin - Warrior&Priest : uses a sword or hammer and has light element skills, they can heal themselves and tank at the same time! <3
Ranger - Thief&Scout : Bow dps class with four imbue arrows and traps think of hunters in ragnarok but weaker ^^ a soso class now
Summoner - Mage&Priest : A mage dps that can summon a pet, really interesting and powerful! after the buffs they're very hard to deal with in pvp.
Prestige classes also exists in game but they need to be unlocked through class quests.
Here is the race info, there are usable items called essence that carries a certain race (ex:Vampiric Essence) they can be earned through a drop but it isn't THAT common excluding Draconian Essence because volcano dungeon drops it frequently~ (tanky race) xD
Affinity increases a certain elements damage including normal attacks if yourr weapon has fire attribute etc.
the race info is outdated see http://forums.zodiacdev.com/index.php?topic=11501.0 for new stats price doesnt change much though.
Elf (Elven Essence) is 50k-200k and are suited for thief,assassin,scout,ranger,ninja for the 15% accuracy, critical rate and critical damage, other classes are welcome to use elf essence because of the same reason. druids can get it for the nature affinity.
+1 dexterity every 4 levels
+1 intelligence every 5 levels
Trait: Nature Affinity (+10% earth damage dealt, -10% earth damage taken)
Trait: Precision (+15% accuracy, +3% Critical Rate, +7% Critical Damage)
Cannot be Monk
Fae (Fairy Essence) is 400k~800k and are suited for mage classes including priest or even druid - Caster classes benefit from this race alot due to 6 Spell power and +30 intelligence. also they have a buff called mana shield that renders most of the damage with the cost of mana (magic shield in maple)
+1 intelligence every 2 levels
Trait: Innate Magic (+1 spell damage every 10 levels)
Trait: Fairy Glow (-10% magic damage)
Trait: Mana Shield
Cannot be Warrior, or Monk
Vampire (vampiric essence) is 1.5m and are loved by most classes due to 3% drain 8% haste&damage at night! i prefer to use them on Ninja / Dark Knight / Thief / Assasin / Necromancer / RuneProwler for the best benefit it's costly but you can kill the vampire bosses around lv.40 (the drop isn't common!)
+1 intelligence every 4 levels
+1 strength every 4 levels
+1 luck every 6 levels
+1 dark affinity every 6 levels
Trait: Red Feast (Returns 3% damage done as HP)
Trait: Nightstalker (+8% haste and damage at night)
Trait: Undead (+15% light damage taken, -15% healing)
Cannot be Priest or Monk
Werewolf (Lupin Essence) is 500k-1m is known to be the best for Monk,Gladiator because of the offensive boost during full moon, but it doesn't always happen at night... 20 str/dex and seems good enough to me, the 3% damage buff helps alot
+1 strength every 3 levels
+1 dexterity every 3 levels
Trait: Nightstalker (+1% haste and damage at night)
Lunar Rise, Your abilities are greatly increased during a full moon
Wolven Howl - (3% damage buff)
Cannot be Mage, Priest, Scout,
Draconian Essence is good for poor people, it's only 5k and provides you a 7% of defence and Increases Fire damage dealt / Reduces Fire damage taken. Monk,Paladin,Gladiator,Dark Knight goes well with this essence. if you're a mage that wants to spam fire balls you can use this for some damage increase but if you can make the money, it would be best to go fae. for even higher damage!
+1 strength every 3 levels
+1 stamina every 5 levels
Trait: Heat Affinity (+10% fire damage dealt, -10% fire damage taken)
Trait: Hardened Scales (-7% physical damage taken)
Cannot be Thief or Summoner
Daemon Essence is 300k~400k and is only good with Dark Knight, they have two buff abilities that increases attack damage (for the cost of defence) and attack speed. Warriors can also use this fine but i prefer Drac,Goblin over it.
+1 strength every 5 levels
+1 intelligence every 5 levels
+1 stamina every 6 levels
Trait: Shade Affinity (+5% dark damage dealt, -5% dark damage taken)
Demon Calling, When cast it increases the user's ability to deal damage but also decreases their defense/special defense.
Demonic Windrunner, When used it increases the user's movement and swinging speed and decreases the spell casting time by 30%. Lasts for about 10 seconds.
Cannot be Thief, Priest, or Monk
Goblin Essence is only 50k-200k yet provides you nice fist/hammer/axe damage, there is no reason to not use this essence if you can purchase it because 4% damage buff is nice to have though if you're a thief or scout you might want to use elf instead but if you're warrior/paladin/monk then go for it! ^-^ 7% damage on hammers does sound good but paladins are the only ones that use them (battlechanters do too but they're a buff class)
+1 strength every 4 levels
+1 stamina every 4 levels
Trait: Smasher (+7% bashing weapon damage)
Ability: Battle Shriek (4% damage buff)
Cannot be Scout or Mage
Naiad (Aqueous essence) is 1.5m but isn't as popular, it's only good for swimming speed and more damage with katar/spear/bow. Dragoon or Freelancer is the only class that would want to use this..
+1 intelligence every 6 levels
+1 dexterity every 6 levels
+1 strength every 6 levels
Aquatic: 20% swim speed
Piercer: Increased damage with piercing weapons (Piercer increases Katar, Dualblades, Spears and Bow damage by +10%)
Cold Affinity - (+10% water damage dealt, -10% water damage taken)
Cannot Be: Monk, Gladiator
disregarded the four remaining essences but you can see all of them here.
Here is the map, press m in game to see it OSL = Online start location. stay in one spot for 30 seconds then say unstick me to return to osl. i marked OSL building in yellow, press d to see the levels of training places and hunt there.
OUTSIDE OSL (beware you can be killed after 30 seconds if you stay near OSL) also your pk protection is canceled when you hit someone, to toggle it back you need to say /toggle pk at osl
First thing you should do when you're in game is press r and click keymapping.
change the keys in these orders so you can use QWERTY for skills
make sure you press apply to apply the changes of the keys.
Also you should macro your skills or items you want to switch by pressing nInventory 6 Status menu 7 Skillsmenu 8 Options 9 Radio , and Guild .
I usually put the buffs on 1 2 3 4, long cool downs on qwer and short ones to a zxcv g but it's up to you! (you can't macro d so dont try it) you can put /sit on macro, after you choose a button & type /sit and press n to save it.
How to Level?
In this game you can 1v1 monsters or mass them (gather)
Massing requires you to have some defence and or weapons with drain
to mass you just need to walk near the monsters and they will aggro you.
the guy that aggroed and it first gets all the items that drop on the floor
The exp you gain is not reduced no matter how many party members are in the party, so this means 1 person can mass and have other 7 sit for levels
however the exp is decided on the masser's level so you can't stay at the same map for too long.
Lv.1~lv.6 Lich - go down the stairs, don't mass them like me, you'll die
Lv.6~Lv.10 Crocodilemen - enter the waterfall, they hurt so beware :P
new entrance for crocodile's waterfall
Lv.10~lv.16 FireSpawn - they hurt too if you cant take it go crocs till lv.12
Lv.9~lv.22 Ninjas - i enjoyed fighting these
Lv.15~lv.25 Vampires - I would go here for free lv.20 armors and lv.22 vamp fang (fangs might not drop for you but the armors drop easily) Vampire Bosses are at the very end of the map and drop vampiric essence worth 1.5m to 2m though watch out of the drains, if you're weak without drains.. the pain
Vampire's haunted house is located on a island west outside OSL
Vampire's Mansion located on a island south west outside OSL
this dungeon is removed Lv.22~lv.30 Drows - it has a wierd spawn rate but are easier to kill than elves but if you do see parties in elves, you can go there instead.
Lv.25~lv.32 Elves - finally a map that drops essence! rates are low though
you might earn a several lv.25 armors here but vampires drop armors more
Agara Elves has a smaller map but it has a better chance to see drops here.
there are also Elves in Agara which is near vampire's mansion.
Lv.30~Lv.38 Dragons - one big map full of dragons? please~ go top from osl building there is a lv.1 sign because there is a lich dungeon located there but if you go up and proceed to the stairs you will see another sign that tells you it is a dragon cave, this is one big map that you can gather all at once but beware.. if you overmass, you may die!
Lv.38~Lv.48 - Lich Brutes located below the three way bridge, you need to cut through the bushes with a sword or dagger to get through and enter cave
Lv.38~Lv.46 - Spear Gladiators located at the left side of drawde island, press d and you see forgedawn there is a flag that you can set respawn to by double clicking it with 2k gold, this place is decent and much easier than lich brutes. watch out for the guys with dark chain mace, rootspear.
Lv.42~Lv.55 - Bad Dreams, there are two, one in Agara (Nightmare dungeon) one in the middle of the ocean. you have to go in bed and it will take you there, agara ones hurt more. once you're reach lv.52
keep training here while saying /s Looking for massers in Rogues and go to Rogues hideout when someone replies.
Bad Dreams located above Koth (kothlopolis was removed!) + Maze Video Guide! <3
Agara Nightmare Dungeon, which is located near Agara Vampire House.
Lv.52~Lv.60 - Rogue's Stronghold : hurts ALOT you need lv.55 armors with at least 1 depletion prefexs which gives you drain to withstand these so i suggest Lv.55! Rogues hideout gives alot of equips so you can make a little money :P if there is someone there join their party and take a seat on the floor while they mass for you until you max out your cmps.
Feel free to explore areas that you have never been that are in your level zone! It should only take a few days even for casual players to reach Lv.60 From then you can hunt some more for cmps that can make you more powerful, all thats left is making money for equipment
More About Classes!
The skills will always cost around 300k~400k total but fishing and mining takes care of that business.
Monks - They are cheap because they dont need weapons, and they surely pack a punch. they are a fun combo class to play. Bulky yet Strong!
Use Draconian if poor, and if you can afford a Goblin essence go for it instead
Fist Mastery lv.2 - Increases damage done by fists. (you now hurt!)
Cobra Fist lv.4 - Cause poison effect. (it is an active skill)
Tough Skin lv.6 - Hardened skin reduces damage. = start massing now
Tiger Claw lv.8 - Deals 2.5x damage. (its an active skill)
Earth Slam lv.12 -Stuns and damaged nearby enemies.
Focus lv.12 - Increases strength for a period of time.
Discipline lv.14 -Regenerates HP at a faster rate...
Pigeon Peck lv.16 - Impairs target's speed and vision. (blind)
Perfect Strike lv.20 - Allows fists to do critical hits.
Dragon Fang lv.24 - Deals 3x fire damage. (its an active skill)
Ki Blast lv.28 - Kamehameha in front of your enemies, has a delay!
Body Throw lv.32 - Throws you at a target.
Impact lv.34 - Pushes enemies back with attacks.
Ki Wave lv.38 - Attacks enemies around you.
Chakra lv.42 - Restores a portion of HP and MP. [crazy high if cmped]
Swift Strike lv.45 Allows fist attacks to sometimes attack twice.
Fist Mastery II lv.50 -Increases critical rate and damage with fists.
Raise lv.50 of monk then lv.10 thief (for dodge,feint death,stealth!)
Warriors - mainly using axe as their weapon, they are tanks and move faster and have even higher defence when their health is low.
For Starters Tanks need Taunt and Iron Wall to save your team if they aggro the monster xD - Tanks uses Draconian, if you have 50k~100k go Goblin
Bash at lv.2 - may not seem much as a passive but it stuns enemy when you hit them, the chance isn't as high but is annoying to your enemies.
Enrage at lv.8 - soso skill, you lose 10% defence but deal only 5% more damage, it was nerfed because it was too strong
Taunt at lv.12 - a skill that makes a monster come to you, it is a short stun against players that can cost them the game as well.
Iron Wall at lv.20 - if you have lv.50+ in warrior you take 50% less damage from anything, quite overpowered isn't it? not sure of ratios when you're not a pure warrior.
Frenzy at lv.22 - Increases movespeed for lesser defence.
Rush at lv.24 - knocks back target and disarms them some damage
Bash II at lv.26 - more chance to stun and damage increased
Laceration at lv.28 makes your enemies bleed over time!
Glory at lv.30 - killing someone gives you stat bonuses
Phalanx at lv.32 - Reduces movespeed speed for more defence
Berserker at lv.34 - Taking damage increases your damage = you hit me? i hit you harder!
Whirlwind Lv.38 - Diablo 2 Barbarian spin without the moving xD
Throw Axe - What more do you need when you can stun if it hits?
Pulverize at lv.46 - deals damage and stuns based on Berserker bonus
which means you deal more the more you were hit during berserker..
Leg Trample at lv.50 - Strikes target, impairing their movement.
Final Resort - Increases defence and movespeed at 20% hp or lower.
Raise 52 warrior 8 monk for Tough skin and more stamina boost per level.
Thief has about 50 seconds of stealth duration, can backstab for more damage but isn't always harmful as other classes but still gives you alot of utility! Elf for good crits or if you have 1.5m then you can be a Vampire.
Steal (it steals item from monsters but not all of them, it disarms players so they fight with fists! or need to run from you, Monks are immune!)
Scamper is a movespeed boost for thief at lv.18 stacks with other buffs
Sand throw at lv.22 does nothing to monsters but it blinds players!
Ravage lv.24 is a cookie cutter that hits 2x (its like doublestab in maplestory)
Payout grants you gold per kill at lv.24 and Scavenge at lv.30 increases your drop rate (Thief cmp increases it even further!!!)
Beguile lv.32 that swaps location of your opponent and yourself (its like rogue skill on ragnarok but not a big one) they got hookchain to drag your target to you when they try to flee from you but if can be dodged easily
Antagonize at lv.42 deals damage if someone tries to heal (monk too!)
Lastly caltrops at lv.46 which are a bunch of needles thrown to the floor and people step on it and get stunned for short duration and also reduces armor! (procs multiple times if they walk on others) gives you the advantage of a thief.
Decietful Strike at lv.52 "cheap shots your enemy and damage increases as you keep hitting, it does critical hits. to use this, you must have your enemy step on your caltrops! more status effect on your enemy means more damage. (crazy skill a must have! put the remaining levels on Scout for lv.2 Acumilate (8% dagger damage buff) lv.8 Sprint (a movespeed haste just like scamper doesn't stack)
ps. Antagonize gets the job done when you pk near an enemy with healer or a dark knight!
Scouts - they used to be a popular bow class but after the bow nerfs the bow hype died, however they added a new skill called Tempest edge which is unlocked at Scout lv.52 - makes bow skills work with dagger. but they need to be geared to stand chance..
You can spam arrows by using impact shot, double shot, normal attack double magic shot. normal attack magic shot, in order. impact shot is a stun. (works the same for daggers)
Acumilate lv.2 - dagger damage buff 10% (its really 8% though)
Magic shot lv.4 - cookie cutter 2 second cooldown skill <3
Sprint lv.8 - speed boost on a long cool down, thief classes can get 8 scout to abuse this skill.. they have the advantage with scout
Impact Stab lv.12 - increases critical change for daggers
Double Shot lv.14 - shoots two arrows at target! delicious dps.
Aimbow lv.16 - after the bow nerf, this is required to deal damage from short distance you must be like 5 tiles away to deal unreduced damage
but with this buff, you can hit them from close without damage reduction.
Sabotage - lv.28 skill uses a dagger to slow an opponent so make sure you dont use this with a bow, it wont work.
Camouflage lv.30 - blends you with terran. (stealth aka hidden)
Ambush lv.36 - 20% damage boost for staying hidden for like 5 seconds
Unveil lv.34 - brings target out of stealth. it works well with Detect hidden but when you reach lv.50 you can use hawkeye instead it lasts longer.
Ensnare lv.48 - binds your target when you are Camouflaged
Hawk Eye Lv.50 - Marks hidden target in white for 5 minutes.
Tempest Edge Lv.52 - Scout's bow skills can now be used with daggers
Other dagger classes like Thief,Assasin will get at least 2 scout levels for Acuminate but if you want a dagger class that can see through all hidden
players then go for Lv.52 Scout and Lv.8 Thief, but you can not get Stealth, though worry not you will still have camouflage that makes you hidden. you get 20% damage increase from ambush and can ensnare (bind target) during camouflage and melt them with the damage boost.
if you cmp tumble you can camouflage at certain tiles away from the direction
you were moving before camouflage so it still makes them hard to find you!
Improved Pathfinding cmp gives you 36% increase movement speed outside!
Ninjas are Tricky, you can stealth due to having at least 10 thief in your build but the big thing about them is that they can teleport to their enemies to keep up with them and keep slashing them, they have a buff that doesn't last too long called Irixyu, it creates copy of yourself and when you die or use feign death your copies act like you died (annoys people ) they throw 1 kunai or 5 shurikens and at later levels you can attach exploding tags on kunai to deal aoe fire damage!
Throw Shuriken at lv.2 throws 5 stars, it's not a good damage source but it can sometimes hit stealthed enemies.
Seal of Silence is your core skill against casters or other dps that relies on skills, you must time this skill and use it at the best time like when a caster is low on health and they use a blue bubble (mana shield for fae) they will melt by your normal attacks if you do this. this is learned at lv.8
Seal of incapacitation is a single target slow, what more can i say? lv.10 skill
Tataki Koto the signature move of ninjas they teleport to your target with basically no cool down unless you overuse it (not sure of the limit) lv.12
Kemuri Beru Aoe blind, cloud smoke, nobody can see you in cloud lv.14
Throw Kunai is a strong cookie cutter skill at ninja lv.16 it should be used whenever its on cool down!
Seal of Earth Lv.18 - Earth damage [debuff armor if cmped]
Seal of Speed Lv.20 - makes you run fast, it's obvious
Irixyu Lv.22 - the flower of ninja, annoys your opponent and i believe works like a damage absorbing skill.
Seal of Fire Lv.24 - deals fire damage [damage over time if cmped]
Utsukage Lv.24 Kage bunshin no jutsu! your shadows hit target x times
Seal of Water Lv.26 - deals water damage [debuff slow if cmped]
Explosive Tags this is just a buff for kunai to have aoe at lv.28 stacks 10 times so you can throw 10 kunais that explode when hit
When i played ninja i skipped this skill so im not sure what it does but i assume its some sort of attack damage increase when on low hp (the hp limit is really low) Dag Ketikte is learned at lv.30 - people say it sucks
10 thief 10 mage 28 ninja would leave you with 12 more points which can go to 12 more thief aka 22 thief total for the dodge rate, scamper, agility(more damage) and sand throw (double blind ftw?)
An alternative build is 10 thief 22 mage 28 ninja for caster ninjas, you need 22mage for frost drive but for pvping you will use seals and fireballs and mainly
because FD isn't spamable though you will want fae essence for more damage and manashield to withstand things. a mage move fasts and stealths? OP!
End game content
the game's end content is farming,spar(pvp inside building 1v1),Pking outside,walking around like a zombie, chasing people for no reason, capture the flag and raiding raid points or castles (but raiding requires a nation, so this is up to your luck on joining one.)
Farming needs the following tank,thief,healer,necromancer(for revive and dps),battlechanter(for buffs, you can sit and relax after you cast them) and 3 more dps (thief is counted as dps but atleast 1 is required to get rare drop rate effect) for a full party, you don't really need a full party but if you like it fast and furious gather a full party!
Tank,Healer,Necromancers are the most wanted classes in parties because the others are populated.
Necromancer and Battlechanter and the rest of the prestige classes can now be unlocked without suscribing, their quests are easy and quest information could be found on the web easily.
The End. (Requested Guide) not bad for a 30 minute guide lol
I'll add a ctf screenies and such later you need to be lv.60 to join ctf /ctfqueue to join o_o
updated: added some pictures incase people want to join nations and raid in the near future.
raiding in graal online zodiac is like having castle siege but you can take over a flag by damaging it then set respawn there then take down gates to enter the fort and have 5 people circle in each one to take defenses down, everyone needs to gather up in the buff room to capture it to earn fort buffs.