Dead Frontier is going to be 3D.
We've now started development of a new Inner City Client using Unity3D, a full featured modern 3D graphics engine that supports browser deployment (ie play it in the web page like Flash). The game will play roughly the same as it does now (mouse controlled aiming, WASD movement and a roughly overhead camera view) but with a few key differences:
The game will run much faster. Unlike Flash, Unity3D can take advantage of your PC's graphics hardware so everything should be a lot faster and much more smooth. Just as with the AS2 to AS3 conversion we'll be looking to handle 30+ zombies per screen. We're confident that 99% of the PCs currently playing Dead Frontier will be more than powerful enough to handle this.
Multiplayer will be in near perfect sync and much faster overall. You'll be able to fight bosses together.
The game will become more of an MMORPG. We'll be doing away with the existing multiplayer lobby system. Instead you'll be able to randomly meet people in the game world just as you would in any other MMORPGs such World of Warcraft or Runescape.
The Outpost portion of the game will remain exactly the same. Trading, Inventory, Banking etc will all work the same.
All characters, items and equipment will be preserved! The new 3D version will be using the exact same database as the current version so nothing will be lost during the transition.
Your 3D in-game avatar will look just like your Outpost avatar.
Areas will be much larger and more open plan. Right now each 'screen' is only a single street, in the new version you will be able to travel 3-5 blocks before encountering a loading screen. Inside building you'll see the entire floor rather than just single room at a time. You'll be able to explore not just the building itself but also the areas around them such as parks, car parks, gardens etc.
There will be whole new set of monsters with a wide range of special attacks. This new cast ofcreatures will create a new need for strategic planning and teamwork in battles. There will be 4 bosses and 7 special creatures on top of about 30 different variations of zombie