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Thread: Anti-Aliasing?

  1. #1
    Raiyne's Rock Band Reputation: 10

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    Quote Originally Posted by Vinzix View Post
    Looking at your explanation I think I understand it a bit better, thanks So bassicly, when you set it to like; x8 or something, you aren't gonna have that 'texture'-dancing (sort of speak) and even smoother graphics.
    When it came to x8 that always confused me too, but with a little googling...
    This and this.

  2. #2
    Super Duper Uber Mega Ultra Extreme Reputation: 10

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    its an eye candy

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    `Doll's Dishwasher Reputation: 10
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    AA is one the biggest causers of lag. So does shadow. So make sure your pc eats those alive and you ll have no problem

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    Also remember... the higher the resolution, the less AA you need. In simple terms, it's like a filter that makes the lines look more "smooth," kinda like how you would shade something with your pencil when you sketch to make it look more natural. It's the same here, except to make the lines and curves seem less jagged.

    There's no real need to go past 4x AA, though, IMO, especially when you're dealing with resolutions of 720p or higher.

    Here's a video explaining video settings for games.
    「僕たちの前にはいまだ巨大すぎる人生が、茫漠とした時間がどうしようもなく横たわっていた。 」
    "We live in a very special time: the only time where we can observationally verify that we live at a very special time."
    -Lawrence Krauss

  5. #5
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    Yeah like Azn said, you don't really need it at high resolutions (unless the game is using low resolution textures). I never really care for it much myself, I'd rather have the extra frames than not see a couple very tiny jagged edges.

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