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Thread: Best Action MMORPG that is our right now?

  1. #51
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    You should try C9 or Raiderz,Dragon Nest is good too but I prefer that two games,anyway if are willing to spend some money buy GW2 Just my opinion

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    I'd say that there aren't any good action mmorpgs on the market. Each one seems to just be your typical mmo with more mouse clicking and less use of a hotbar. The mmo formula really needs to be broken for the genre to continue. But as of now all MMO are just copies of each other. And whenever a copy is copied it loses quality.

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    Quote Originally Posted by LastDemon View Post
    I'd say that there aren't any good action mmorpgs on the market. Each one seems to just be your typical mmo with more mouse clicking and less use of a hotbar. The mmo formula really needs to be broken for the genre to continue. But as of now all MMO are just copies of each other. And whenever a copy is copied it loses quality.
    A lot of MMOs that I've played are vastly different, but I don't generally characterize similar features as "copies" of each other. What you're saying is basically they should get rid of the MMORPG genre altogether. If you take away the FPS formula, then you don't have an FPS. It's the same with any genre.

    Also absolutely any game that uses the mouse on a computer is going to involve mouse clicking. Look at absolutely any game utilizing a mouse. Even single player games like the recent port Darksiders 2. The game is 90% clicking, and yet it's a great game that many people enjoy. It works the exact same way as these action MMORPGs which, in turn, work the same exact way as any other action game in existence that uses a mouse+keyboard.

    People get so hung up on trying to link all the similarities of MMOs together that they just assume the entire genre is a bunch of generic copies of each other, without even realizing that EVERY genre is built by games with similar qualities, features, mechanics, etc. There is no "breaking the MMO formula" just like there is "breaking the FPS formula". The people that think the genre needs to change are just the people who don't like the genre. It's the same as people who hate RTS games saying "they need to change them to a different genre."
    Last edited by SqueezyTime; 08-27-2012 at 05:34 PM.


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    But there's a difference between changing a game to an entirely different genre, and wanting the flaws of a genre to be fixed. And the thing about the MMO genre is that it's such a broad, expansive term; there really aren't many conditions to calling your game an MMORPG. It just needs to be an online game with RPG mechanics; the rest of the gameplay mechanics are solely up to the developers. Wanting a game to have more unique features and gameplay elements to separate it from other games isn't much of a stretch, especially in the MMO genre since most games directly copy games like Everquest and WoW but they add some stupid gimmick to make it appear different when it's really the same shit with a new coat of paint.

    Also, I can't wait for people to start complaining about GW2 once the shiny new car smell wears off.

    Also, for the OP, I'd recommend Dungeon Fighter Online or C9.
    Last edited by SorenEmblem; 08-27-2012 at 08:31 PM.


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    Quote Originally Posted by SorenEmblem View Post
    most games directly copy games like Everquest and WoW but they add some stupid gimmick to make it appear different when it's really the same shit with a new coat of paint.
    There is absolutely nothing true about that statement.
    Every RPG copies games like Final Fantasy? Every FPS copies games like Doom? Every RTS copies games like C&C?
    They're all just as similar to each other as MMORPGs are. The things that you call "flaws" are only flaws to you because you, personally, don't like them. To someone who actually likes MMORPGs they aren't flaws.


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    Quote Originally Posted by SqueezyTime View Post
    There is absolutely nothing true about that statement.
    Every RPG copies games like Final Fantasy? Every FPS copies games like Doom? Every RTS copies games like C&C?
    They're all just as similar to each other as MMORPGs are. The things that you call "flaws" are only flaws to you because you, personally, don't like them. To someone who actually likes MMORPGs they aren't flaws.
    Yes there is. Look at most of the MMO's on the market; they're all the same game but with a simple gimmick slapped onto it in an attempt to make it seem different. I mean, Ether Saga was just a copypaste of Perfect World but with a chibi artstyle and a unique pet system or something like that. Then there was Luna Online, which was again a copypaste of the generic MMO mold with its token gimmick being the unique relationship system. Trickster Online is a copypasta of the generic MMO mold with its gimmick being furries and the drilling system.

    This problem doesn't happen in many other genres. Not all RPG's are like Final Fantasy; the Tales series, Star Ocean, Valkyrie Profile, and several other franchises prove you wrong because they drastically differ from the "mold" established by the Final Fantasy series. Most FPS's these days copy Call of Duty because that's the industry giant, just like MMO's these days try to copy WoW because that's the industry giant.

    If you think any of this isn't true, you're just deluding yourself, tbh.


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    But particularly action MMORPGs are quite special and different from the norm. Plus many MMORPGs are quite different from each other, unless you really compare the different PW games which all use the same engine anyway.

    It's not different from the variety in RPGs at all.

    Besides, who says that copying a gameplay mechanic that worked out in the past is a bad thing?

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    Quote Originally Posted by SorenEmblem View Post
    Yes there is. Look at most of the MMO's on the market; they're all the same game but with a simple gimmick slapped onto it in an attempt to make it seem different. I mean, Ether Saga was just a copypaste of Perfect World but with a chibi artstyle and a unique pet system or something like that. Then there was Luna Online, which was again a copypaste of the generic MMO mold with its token gimmick being the unique relationship system. Trickster Online is a copypasta of the generic MMO mold with its gimmick being furries and the drilling system.

    This problem doesn't happen in many other genres. Not all RPG's are like Final Fantasy; the Tales series, Star Ocean, Valkyrie Profile, and several other franchises prove you wrong because they drastically differ from the "mold" established by the Final Fantasy series. Most FPS's these days copy Call of Duty because that's the industry giant, just like MMO's these days try to copy WoW because that's the industry giant.

    If you think any of this isn't true, you're just deluding yourself, tbh.
    Final Fantasy, the entire Tales series, Star Ocean, Valkyrie Profile all carry the same RPG elements. That's why they're all called RPGs. I know how RPGs are, because I've played more RPGs than I can count. Regardless of how you see it, I see many similarities in them, as well as many differences. The same goes for the MMORPGs I've played. The way you're looking at MMORPGs is just taking everything at face alone. You focusing on the entire genre and completely ignoring the individuality of each game. I know for a fact that there are many differences between every single one of those MMOs you've listed, because I've played them all..

    You say I'm deluding myself as if your word is the absolute truth, which it isn't. The fact that we disagree sure as hell doesn't mean that I'm deluding myself, and if that's really how you think then obviously you're the one who's deluding yourself. Anyways, we both have our opinions, and we clearly look at games under a completely different light. On the plus side, I at least get to enjoy MMOs a little bit more because I can take in all of the uniqueness and personality of each game that you just can't see.


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    I understand that there are MMO's that are different, MMO's that break the mold. Vindictus, DFO, Rusty Hearts, Maplestory, LaTale, Final Fantasy XI, etc. all break the standard MMORPG mold. We need more games like that, not this samey bullcrap that developers (mostly Korean devs) keep shoving on us.

    Please enlighten me as to how the likes of Grand Fantasea and Kitsu Saga are different from games like Trickster and Ether Saga, aside from the obvious graphical differences and the one or two gimmicks each game is based around? They all have the same combat system, the same leveling/questing methods, and very similar character customisation options. The only differences are the visuals and the gimmicky shit.


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    Quote Originally Posted by SqueezyTime View Post
    Final Fantasy, the entire Tales series, Star Ocean, Valkyrie Profile all carry the same RPG elements. That's why they're all called RPGs.
    That's the point people are trying to make here. If you play WoW, then play another generic korean MMO, you feel like you are playing a less polished version of WoW with a different coat of paint. Nobody seems to be arguing that MMOs have certain elements required to be an MMO, same with RPGs, FPS, MMORPG, MMOFPS, etc.

    But I think this is a matter of personal opinion at this point. If someone took WoW, copied it 99%, then added one single feature that isn't even that great, and that makes you feel that the game is "different" enough from WoW, then good for you. Others won't see it that way.

    For example, back when I played TOR and WoW, YES, they played similarly, because they are both MMORPGs. NOBODY is arguing that point. I knew TOR had the same gameplay mechanics as WoW, but I had fun with it anyway because it was different enough for me. My friend, on the other hand, got bored pretty quickly because to them it was "just another WoW clone"

    Though, Soren, trying to say that a 3d MMO and an isometric MMO are exactly the same with no differences whatsoever is kinda falling into the same territory.


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    As the point I was trying to make, the points you just made are opinion. Just like everything he's been saying is opinion, just like everything I've been saying is opinion. You chose to place your focus on comparing the game to WoW. I chose to place my focus on the game, just as a game. I played WoW for 7 years, and at least 75% of the MMOs I've played since have been very, very different.

    Quote Originally Posted by Arri View Post
    If someone took WoW, copied it 99%, then added one single feature that isn't even that great, and that makes you feel that the game is "different" enough from WoW, then good for you.
    Who decides that they copied WoW 99%? Who decided that there is only one "not that great" different feature in them? That's a personal decision, based on how you, yourself, view the game, which can't be the same as everyone else, because everyone sees things differently. If I see the game differently then, yes, good for me. If he/she or you sees it as just a clone, then good for you guys.

    Quote Originally Posted by SorenEmblem View Post
    They all have the same combat system, the same leveling/questing methods, and very similar character customisation options. The only differences are the visuals and the gimmicky shit.
    This is Soren's personal decision, based on how he/she views the game.

    You guys are wording things as if I'm straying away from the truth by seeing things my own way, which isn't true. I'm not deluding myself or blindly seeing things as "different" that aren't truly different. I'm seeing things just as clearly as anyone else. We just all focus on different things.

    I gave points why I can see his/her statements being false, he retaliated with his own point, you gave your own points, etc. You can't justifiably say that I'm wrong in how I see these games.
    Last edited by SqueezyTime; 08-28-2012 at 05:20 PM.


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    I meant from a gameplay standpoint. I mean, there are subtle differences like click-to-move instead of WASD, but there really aren't any major differences between them. Like I said before, the major gameplay mechanics are all identical; all that differentiates them is the gimmicks that the devs slap onto it.

    Anyway, I think we've gone waaay off topic, and I think any further discussion on this would basically be everyone reiterating the same points anyways.


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  13. #63
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    Well,now ill only tell u some things about games i rlly liked:
    1.Aion,in my opinion is better than many other mmorpgs,but only MINE,so idc about what u say,look what i like at this game:
    -Mounts,they r few but nice,and not rlly expensive
    -Houses,simply i like them
    -Skills,they r pretty cool
    -U lvl up pretty fast ^^
    And what i dont like..:u need a gp(goldpack) for most things that shud be free,anyway Aion was p2p before sooo i shouldnt comment about that

    2.DCUO,sooo,without anything else ill just say what i like:
    -Powers,animations are rlly cool
    -Weapons,same,and u can kill a lot with wep's skills only
    -Customization,it deserves spending up to 1 hour,customizing costume,colours,pickin a wep and a power,and ofc,movement(flight,ik that everyone wished at least once to have the possibility of flying;acrobatic,i consider it good in pvp,cause u can escape fast,super-speed,no comment)
    -Same,as Aion,u lvl up fast,well..faster than there,u can reach cap lvl(30) in up to 1 week
    And what i dont like...being attacked while im low lvl (and hero ofc) by high lvl villains...and that i need to pay for light power,shield,and some other things but this is all i want,LIGHT and SHIELD

    3.S4 League,well yes,i know its not what its been some time ago but its still a pretty good mmo-shooter,with nice clothes and weps,skills,but again its kinda..p2w,almost ALWAYS ap players beat the others...Thats all i had to say about this game,if u wanna find out more search it on google/youtube

    Thats all for games i liked,now imma talk about some talked games here:
    -Vindictus:honestly..i HATE it,i dont have a reason but simply i uninstalled it after few mins after installing
    -C9:I tried it,played some time but...its kinda boring at a moment,only dungeons and dungeons...OMG
    -GW2:I dont know if i wanna try it,i saw it has many fans and so but,from vids it doesnt look very different from other games
    -RaiderZ:Tried,still like S4 more
    -DN:I never tried it and i wont do it,its just not my kind
    -Tera:Again,didnt try it,but id like to

    And..thats all for now,imma watch some animes,cya! ^^

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    Quote Originally Posted by SorenEmblem View Post
    I meant from a gameplay standpoint. I mean, there are subtle differences like click-to-move instead of WASD, but there really aren't any major differences between them. Like I said before, the major gameplay mechanics are all identical; all that differentiates them is the gimmicks that the devs slap onto it.

    Anyway, I think we've gone waaay off topic, and I think any further discussion on this would basically be everyone reiterating the same points anyways.
    That's your subjective view of them. but yeah, it's really a pointless debate to argue opinions against each other.


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    I have no idea why you consider AION "action".
    selecting one mob and holding 1 to attack, and then hoping for your evasion "stat" be high enough so the mob will "miss" you is NOT ACTION.
    The fact that you move with WASD doesn't make it action.

    Action games rely on player ability to make combos and avoid getting hit by dodging or blocking.
    Example of this games are:
    RaiderZ, C9, Vindictus, Dragon Nest, and i don't remember if there are others now but certainly NOT AION.

    PS: Sorry for necromancy but this is a great thread and i wanted to leave my input.
    Last edited by ArgentoSoma; 11-26-2012 at 02:58 PM.

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    Quote Originally Posted by janii View Post
    GW2 isnt really action based (tab target) and its generic. Nothing is "new" in gw2. Doing "events" is normal questing, even more horrible because they are repetive. I bought gw2, im not as overhyperhyped as you, so I think my mind is clearer.
    Give me your GW2 account pls ty.

    on topic: Wait for Core Blaze, it looks pretty good.

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    I need help in defining 'action MMORPG's'.

    Games like gw2 ect now give us a 'dodge' feature that quickly allows us to move. But we've been dodging since some of the first MMORPG's, to avoid large boss AOE's, does letting us do this quickly really make them action?

    Or is action having no targeting system like Tera and Vindictious? Where you must point skills in the right direction.. Even then early games like conquer online have these elements.

    I honestly don't know what defines this genre.
    Hack and Slash elements maybe? Then C9 is deffo up there with vindictus. GW2 is really not action, one mechanic that gives you a chance to evade damage doesn't cut it for me.

    I think hitboxes and strikes that actually hit the opponent (think mount and blade) are more action than most of the games pretending to be at the moment. Arrows not hitting the opponent (and not even aiming them) yet they recieve damage doesn't allow GW2 to call itself action in my opinion.
    Last edited by Eride; 11-26-2012 at 06:26 PM.

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    Quote Originally Posted by Eride View Post
    I need help in defining 'action MMORPG's'.

    Games like gw2 ect now give us a 'dodge' feature that quickly allows us to move. But we've been dodging since some of the first MMORPG's, to avoid large boss AOE's, does letting us do this quickly really make them action?

    Or is action having no targeting system like Tera and Vindictious? Where you must point skills in the right direction.. Even then early games like conquer online have these elements.

    I honestly don't know what defines this genre.
    Hack and Slash elements maybe? Then C9 is deffo up there with vindictus. GW2 is really not action, one mechanic that gives you a chance to evade damage doesn't cut it for me.

    I think hitboxes and strikes that actually hit the opponent (think mount and blade) are more action than most of the games pretending to be at the moment. Arrows not hitting the opponent (and not even aiming them) yet they recieve damage doesn't allow GW2 to call itself action in my opinion.
    I would say GW2 has elements of an action game, with the dodging, counters and interrupts but wouldn't call it one. Despite some of skills requiring certain positioning/distancing or in some cases manual targeting with AOEs, it's still an auto attack, click/tab to target and is no different than most games that have WASD implemented as far as the basic gameplay goes. That would be saying games like Mabinogi or SMT: Imagine are action mmos.

    Stuff that plays like TERA, C9, Phantasy Star, DFO, Survival Project, Rusty Hearts, GhostX, Cosmic Break, Lost Saga etc are examples of what I'd call action based. I would go as far to say that even the 2D sidescrollers, such as Maplestory, Latale, Wonderking and WindSlayer are action based, but not GW2.
    Last edited by Kashis; 11-26-2012 at 09:27 PM.
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    Out of all these action games out by now, I liked RaiderZ the most, surprisingly.

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    Quote Originally Posted by xDrac View Post
    Out of all these action games out by now, I liked RaiderZ the most, surprisingly.
    The problem with RaiderZ is the developer -> MAIET
    Their games tend to be full of glitches and extremely easy to hack.
    RaiderZ has launched in NA/EU not a long time ago but is already full of people abusing a glitch that allows you to 1 hit any raid boss or player. Also there's a Dupe (duplication) exploit that allows you to get rich, many people is using that to get the best epic gear and make it all +9 (MAX).
    These people runs free on both NA/EU servers, no bans, nothing.
    I Loved RaiderZ i have a character lvl 35 (MAX) with epic gear, but when all these problems came to light i was forced to leave.
    I am now playing C9 (Continent of the ninth seal) WHich i find a lot more polished and less bogus than RaiderZ.
    I do not recommend ANYONE to play RaiderZ, at least not seriously, BE WARNED!

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    Definition of action MMORPG is easy:

    If a monster mage does a fireball spell and no matter where you run, it will always it you, it's not an action MMORPG (e.g. WoW, Aion). If you can dodge the fireball, it's an action MMORPG.

    Not to be mixed up with "fast-paced" which can be both action and not-action. There can also be action MMORPGs that are slow-paced (RaiderZ and Tera are good examples).

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    Quote Originally Posted by Zekee View Post
    Shows how much you know, there's nothing Generic at all about GW2.
    I lol'd.


    10chars~

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    guild wars 2 for me best mmorpg that is now on the market

    for older games if you like action ore hardcore pk
    i say dekaron conquer online
    RF online Cabal online ( best skill animation ever made )
    games for players that like to kill orthers

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    Quote Originally Posted by Zekee View Post
    There all garbage and the developers of all these countless garbage games should just retire and play guild wars 2.
    shut the hell up..

    You think c9 is garbage? More fast paced than your guild wars 2 point and click trash. Think before you talk ...

    I'll play semantics with you all day long if you want to go that route.

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    When he say MMORPG we cant talk about vindictus-c9.....

    Action skill based MMORPG-Sun online skills-Cabal Skills- DEKARON thats from free

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