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Thread: Smite [Discussion] God-themed MOBA

  1. #451
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    is it me, or does Chaac look like an ax-wielding Galactus?
    Messing around.

  2. #452
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    Quote Originally Posted by Jerov View Post
    Quoting this so it continues in this page. + http://www.twitch.tv/smitegame/b/488211132 the Bart stream of it, if you're impatient. I forgot to post it up earlier ;( (you're gonna want to skip in a good 40 minutes to get to Vulcan, further for Chaac)

    Vulcan mage + nuke makes me a bit worried for Arena's meta, it's gonna be so good. Aegis will counter it hard, though.

    Chaac looks interesting, when I first read his abilities he seemed like a huge Thor ripoff, but aftering seeing him play not so much. His axe throw and tele is more of a wombo combo of hammer+pounce lol.
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  3. #453
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    so tried out new Vulcan today. he feels better, but holy **** something needs to be done about how his turret. did a mirror match against an enemy Vulcan who didn't go turret, and he trashed my measly turret with a single bomb + AA. had to stop leveling turret at lvl 2 just to hold lane. his ult is stupid good now if you can aim it and time it right. once fired it off at max range while 3 enemies were bunched around a tower at 2/3rds health while a Thor was there. two died and one was at critical.

    currently feel like gem of isolation and polynomicon are pretty good items on him. gem for his turret and to help disengage with his backblast, and his bomb is on a short CD, so poly helps a lot.
    Messing around.

  4. #454
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    I went back to try it and after 1 game.. time to uninstall.

    Community is corrupt.
    Players are TERRIBLE. Absolutely disgusting terrible.
    SO MANY afkers and leavers...

    Ridiculous.

  5. #455
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    Vulcs new passive is uh...not so great to say the least.

    He might as well just not have turrets anymore. They were never hard to kill in the first place but now they just melt if they get looked at wrong. They need to let him get his donger on and have more than 1 out at a time.

    Quote Originally Posted by NeozenhaMMO View Post
    I went back to try it and after 1 game.. time to uninstall.

    Community is corrupt.
    Players are TERRIBLE. Absolutely disgusting terrible.
    SO MANY afkers and leavers...

    Ridiculous.
    Id take smites community over LoL's any day of the week.
    Last edited by imported_JoshuaBojangles; 12-19-2013 at 04:00 PM.

  6. #456
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    really depends neo - i am not playing league anymore so i dont really rage as much. I just not care when I casual and that really helps.

    just play with people from here! add them on your FL

    my ign is questionmarc

  7. #457
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    Quote Originally Posted by imported_JoshuaBojangles View Post
    Id take smites community over LoL's any day of the week.
    The problem is more and more League players are starting to think the same way. Wouldn't be surprised if low level SMITE is a wash of toxic ex-LoL players mad at the world.
    I’d rather risk confusing some people than disappointing them. - Mark Jacobs

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    Quote Originally Posted by DizzyPW View Post
    The problem is more and more League players are starting to think the same way. Wouldn't be surprised if low level SMITE is a wash of toxic ex-LoL players mad at the world.
    That could very well be the case. I remember playing a game with my girlfriend when she was like level 5 and it was the single most nauseating game Ive ever played in my life.

  9. #459
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    The game still seems incredibly broken. I've had Legendary Sobek for quite some time and I STILL cannot get my stats to display on the loading page.

  10. #460
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    Vulcan buff incoming woot woot. Link: https://twitter.com/HirezChris/statu...80390944325632
    Messing around.

  11. #461
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    taking a break from this game - hate these losing streaks - all i want to do is play solo lane and expect my teammates to at least be even - i dont even expect them to rotate - just not feed so much - i've never QQ in matchmaking like i have in smite out of all the mobas i've played

  12. #462
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    Looks like Hi-rez is getting in on the role selector thing that Riot is working on for LoL. Sauce: http://www.reddit.com/r/Smite/commen..._22_my_bday_d/
    Messing around.

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    If current Arena gets replaced by an objective based Arena I'm going to riot in the streets, one man raging against the world. No... The UNIVERSE.

    That and simply plopping an objective in the middle of current Arena (which currently seems to be the explanation) just narrows the scope and makes the mode even more linear and dull than when it had no objective at all...
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    Quote Originally Posted by Stranger View Post
    If current Arena gets replaced by an objective based Arena I'm going to riot in the streets, one man raging against the world. No... The UNIVERSE.

    That and simply plopping an objective in the middle of current Arena (which currently seems to be the explanation) just narrows the scope and makes the mode even more linear and dull than when it had no objective at all...
    I usually only play Arena. Conquest games tend to take a lot of time. I share your apprehension, but at the same time note that we haven't yet seen it so it's too early to judge. They did mention that if the community is does not like it they will just make it a MOTD.

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    Oh I definitely agree, I'm not even saying the idea is bad at all, but no matter what It's not going to live up to my ideal Arena because there would be no objectives then.

    I know there's Domination fans out there, but really it doesn't get much attention by Hirez and a majority of people, I think it would be better to find a middle ground between the objective Arena and the Domination we have now and just replace Domination, if anything.

    Either way, Hirez is going to give us what they give us like always lol.
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  16. #466
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    i recently started playing smite but jesus christ people in this game are aweful............. the first 10 games iv played, EVERY single one of them had a feeder and an afk person in them. I know since i just started so i get teamed up with other new players but this is just stupid...... Does it get better or is smite always this bad?

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    I think some kind of objective could really help arena if they implement it well. As of right now arena is waaaay too snowbally. 9/10 times the team who gets an early 20 point lead is going to win and there is almost 0 potential to carry a bad team.

  18. #468
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    I don't mind losing when it's a close game, but when you are 150 tickets behind with a 1/13 Xbalanque that is on a premade with a 2/10 Freya you know matchmaking is bonkers.

    That's Arena for you!

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    Quote Originally Posted by Cfuson2012 View Post
    i recently started playing smite but jesus christ people in this game are aweful............. the first 10 games iv played, EVERY single one of them had a feeder and an afk person in them. I know since i just started so i get teamed up with other new players but this is just stupid...... Does it get better or is smite always this bad?
    I'd say it wobbles back and fourth, mostly because they are still actively tweaking the matchmaking. I can tell you it's not 100% amazing at 30 but it's a lot better than pre-30, mostly because even after hitting 30 a person will likely play an extensive time afterwards, i've probably played 3~4x the amount of time it took me to actually hit 30.

    Also keep in mind this is a pretty fresh game that goes through some pretty radical changes periodically, making the ability pool of the players rather extreme, from terrible to terrifying and far few inbetween. The fact that the game relies on a degree of physical ability to tackle the twitch based aspect really only amplifies the problem at the moment.
    Quote Originally Posted by imported_JoshuaBojangles View Post
    I think some kind of objective could really help arena if they implement it well. As of right now arena is waaaay too snowbally. 9/10 times the team who gets an early 20 point lead is going to win and there is almost 0 potential to carry a bad team.
    Arena's going to be inherently snowbally for the duration it has such a small & open map, when you start feeding in such an environment there's nowhere to hide, every space is easily invaded. I don't think having a capture point to sit on is going to slow anyone down in terms of snowballing, not saying it couldn't be fun though. I'll still always prefer TDM Arena, so many other modes with objectives.

    Carrying is tough, most of the time I'll just ignore my team and farm (if they're losing every engagement/dragging me into debt), while simultaneously pushing the minion waves as hard as I can. Surprisingly, you can sometimes keep the score gap from widening if not keep it even, and if the enemy are minion blind you can snatch a lead lol. Especially if you manage to farm the buffs for a boost (gold/exp), possibly putting you in a spot to hold off the enemy/minimize damage.
    Quote Originally Posted by Orpheus View Post
    I don't mind losing when it's a close game, but when you are 150 tickets behind with a 1/13 Xbalanque that is on a premade with a 2/10 Freya you know matchmaking is bonkers.

    That's Arena for you!
    Yeah, Arena's just very punishing to anyone who starts feeding, intentional or not. If the enemy wants you dead and the team can't protect you there isn't much you can do, even if you play insanely safe.

    Matchmaking never knows what do with me, so it throws me out of my locked region into EU 4 man party games often. It's pretty surprising to see this and there isn't an ounce of synergy among their Gods, like 2 assassins + a hunter and for some reason any that pick a tank have never played a tank and moan about it the entire time.

    Either way, something needs to be done. Right now the game balances a teams ELO average, which means if you have an above average+ ELO the game will give you subpar ELO teammates to compensate when it can't find people in your range. This wouldn't be inherently evil if it were the same on both sides, but the enemy could have relatively average ELOs across the board that amount to a similar sum to your own teams, which are far more stable than having 1~2 aces and 3~4 sacks of vegetation.
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  20. #470
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    I've made some comebacks in arena, but it is only possible if your team listens. The team that loses arena is ALWAYS the team that shows less aggression. You have to show them who is boss otherwise you won't win. Losses are ALWAYS due to your team playing more passively then the enemy team.

    The worst players in arena are not the feeders, the worst players are the ones sitting by portal and saying Good Job! while they watch their teammates get killed with intention of peeling because "I'm too squishy". Arena is where you have to show some balls. If the enemy is not afraid of you you are not doing it right. The enemy has to know that you can punish them for being courageous.
    Last edited by Geffreyy; 12-26-2013 at 04:38 AM.

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    I wouldn't know about turning a game around by talking, I don't even bother to communicate outside of VGS in a bad game since bm is typically flying already. The only other ways I've carried/turned Arena games around is getting fed/farmed or keeping better tabs on the minions then the enemy. If you aren't pushing the waves you aren't winning, I've witnessed so many games lost when the team that won had inferior K/D ratio because of lost waves. (Keep in mind a minion killing a minion does not result in a ticket but being blasted by a God will, meaning every wave is equal to a single God kill, minions vs minions results in no tickets and your own wave through a portal becomes a kills worth + depriving the enemy of a kills worth.)

    I agree with you about being agressive - this is definitely key. I firmly think minions should be kept in check but it doesn't need to be done by all 5, past the first few minutes of the game 2 people should be more than enough and the rest should be actively zoning/harassing until an opening arises. Also, being defensive can work, there's just a difference between defensive and passive and too many people are passive thinking they're putting up any sort of defense. Being greedy is also a no no, you have to be smart about being aggressive.

    Thankfully, it isn't actually that hard to be really aggressive and push the waves simultaneously. It's just, people tend to get pulled into 'Jungle' fights and if you don't have the wave advantage or at least in a stalemate you are ******** countless tickets, even if you break even in the team fight the advantage goes to the pushed wave.

    I think defensive play is at its optimal if you have a crappy comp with no tank but a lot of damage(cc helps), they can clear camps and waves insanely fast early, thus they can get a foothold the enemy can't ignore and enough damage to mow down the tank early and proceed to snowball by rapid farm and countering initiations.

    This is all opinion though, I just like talking about Arena strategies, since they are there just not as big or grand as Conquests. :P
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  22. #472
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    The most frustrating arena matches I've played are ones where your entire team doesn't go forward at all towards mid and sits back by the portal waiting for minions to come. It happens so often! They are too scared to engage, nobody does anything and one by one people get CCed and ganked by the enemy who have control over mid. I have never seen this strategy work where everyone stands by the base, yet so many bad teams do it. I don't understand their reasoning: "Let's all do nothing and we will win."

    Focusing on minions is not the correct thing to so. If you see one person in the enemy team slightly away from the rest of the his team do you continue to focus down minions? No, you focus that guy. Similarly is you see a teammate CC an enemy do you focus down minions? If you see one or two people on the enemy team has backed due to OOM or low HP do you continue to pressure minions? If you see a teammate trying to contest a jungle camp and you see the enemy going that way do you continue to focus down minions? If you see a teammate get CCed do you continue to kill minions? No no no!

    Minions is always a tertiary objective. Your primary concern should be how much damage you are doing to the enemy team. When to kill minions should be very organic and intuitive. If you have an Ao Kuang who does nothing but sits and kills minions and has little to no participation in fights you are going to lose. 1) The Ao Kuang is taking all the farm, 2) All that farm is being entirely wasted because he is basically worthless to the team. You should not designate people to kill minions, it's done in an opportunistic fashion, by everyone.

    The best teams I've been in are ones where the entire team plays really aggressively and forces the enemy team to play by their base. Most importantly, good teams peel. I cannot overstate the value of peeling in this game. If the enemy player is posturing to attack a teammate or is attacking a teammate your counter pressure or CC are incredibly important. You are basically getting free damage while they are focusing your teammate.

    Another thing, as far as I'm concerned beads is almost mandary in Arena, regardless of enemy comp. Many many gods have CCs that will mean a death sentence without beads, Athena, Mercury, Ne Zha, Chronos, Fenrir, Anubis and ofcourse Ymir and Ares just to name a few. The only exception might be if you have a character that has high access to CC immunity skills like Xbalanque and Chang'e.
    Last edited by Geffreyy; 12-26-2013 at 07:41 AM.

  23. #473
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    I agree, but I still think minions are a greater priority than anything, they net you many times more than killing a God in a fraction of the time. I also don't like passive teams either, it doesn't take long to take down a wave and obviously you should balance your priorities with team fights. I'm just saying you can't ignore your waves and just hope it works out. I don't think anyone should be standing by the portal as well, pushing waves and being aggressive are #1 priorities. All of these things can be accomplished at the same time, Jungle fights should be kept short, unless the enemy is neglecting their waves.
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  24. #474
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    What do you guys think about the new spectator camera with auto zoom. I liked the old camera in tournaments but I'm getting used to the new one.

  25. #475
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    I've just started trying this out casually, honestly I have no idea what I'm doing.

    I'm still using auto buy and auto skill up. I pretty much only play Nu Wa, have been doing pretty well with her, but I dun understand alot of things yet (especially jungle, some heroes and roles). Doesn't help I'm playing from half the world away so my ping isn't the greatest...

    What is Nu Wa's main role? Pushing? I like her cos she can push lanes really hard. I've usually done very well with her. Is she strong at the moment?



    I think it's pretty fun, but I don't think I'll play this game seriously though. Seems like almost every game someone DC's or AFKs in my team...

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