I think the industry is going to continue with the cycle of monotonous games while many such ideas are left to rot in their own turd. It's still something, as gamers, won't be able to solve any time soon with such a gulf between stability and a great concept. My heart goes to Ethan, as a turd game dev myself, where you're met with such a lack of support on what I'd call a great idea as to a game like Cosmic Break and RO2 have the stage yet fall short.

In terms of funding and kickstarter it's all about risk. If you're prepared to put in then do it. I'm never going to try and stop someone from supporting something they believe can work.

And, lastly, I remember when Ragnarok Online was a game of adventure, discovery and socially vibrant...

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