14th Patch notes - http://exile-online.com/index.php/fo...135?p=573#p573
The game is currently in close pre alpha production. We are coming close to having it ready for players outside of the team to come in and give it a go.
If you sign up to our site, at this stage we will offer access of closed alpha to everyone that is interested. This offer wont be active forever.
Marco is going to be hosting a little live stream session, showcasing construction of one of our many player apartments. Be sure to hop in over the course of the stream to check out production and ask any questions you have etc.
This will be a good chance for you guys to watch how we go about crafting hard surface environments for you to play in.
Date - Sunday 6th December
Time - 4pm GMT+1 (Central Europe)
I will post a link for the stream channel website close to the time.
The modelling live stream will be at 5pm GMT today instead of 4. Just 1 hour later. Ill also be there to answer any questions you guys may have. Come join the fun.
Signed up for it! This looks like it's coming along quite well, really interested to see how it turns out.
Little reveal of a new test for our city style. This is more "techy" than our previous city style and is more representative of the futuristic setting of the game. Let us know what you think.
Couple of little LCD info screens and added some ambient fog to the far distance. This is not a clean city area
We will be doing a live stream on Sunday 7th February.
Twitch Channel - http://www.twitch.tv/gioittar
16:00 GMT+1 (Central Europe)
In this stream, Marco, our lead 3D modeller will be creating a few props to fill the new player owned apartment that he is also working on. Come in and watch us at work.
Downtown Sector 1 in its entirety from a birds eye view. Might not look like much from up here, but wait till you get in there and explore all those lovely nooks and crannies for secret treasure and illicit goods.
Couple screens of the new area section of the Downtown sector 1.
Our tech demo and pre alpha videos will be ready for late June July 2013. Stay tuned for updates.
You will see systems in action as and when they are put into the game. This is a very new production and as such we are still very much so in the design and planning phase of the process.
New video showing how the player to player group system works. Tested with 2 simultaneously logged on accounts. Group system supports up to 40 player raids.
Looks very nice, well done
Video showing how the vendor system works. We can assign vendor status to any NPC or object which is then opened by a click. Can also assign any items to the vendors stockpile and also give it a limited number of that item if needed for special circumstances.
Our new apartment is almost complete. Instead of posting up screenshots, we thought we would give you guys a chance to run around the actual scene. Keep in mind this is not yet complete and it is unfurnished.
Just click the link, open it and run the exe file. It wont install anything, it just opens up the area for you to run around in. Have fun.