Favourite disaster system in a game?

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    Default Favourite disaster system in a game?

    What is you favourite disaster system in a game? Eg Floods, fire, etc.

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    Bowser going on a rampage back in SimCity on the SNES

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    favorite disaster? when the game closes down.

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    hmmm haven't seen one or maybe i just don't remember ~_~

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    I hear FireFall has tornadoes that travel from zone to zone. Probably the best one I've heard but haven't checked it out.
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    RIFT's rifts were pretty neat. If they are left open for long periods of time, enemies would come out and go kill NPCs and take over their outposts.

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    The alien space ships in the original Sim City.

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    Guild Wars 2 and the dynamic event system it has. In the starting village for humans, you can see this especially if the bandits end up poisoning the water supply. Defiance's Dynamic events don't even come close =/

    NPCs will even tell you about these disasters on the road before you go past or near it, which makes it feel like trouble.

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    Anything that is cause-and-effect. If there's a flood, make it seem like there's been a flood. If there's some kind of plague, make it seem like there's some kind of plague. Examples: A city that used to be dry, is now completely submerged and/or is like Venice in real life. Or a city that used to be full of life, is now full of people moaning and dying from the disease, with noticeable amounts of people and NPCs disappearing over time until the disease thing is figured out by the players.
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